PhysicalEvidenceDiscoveryDramaticmusicClose up ofinvestigator'serious' faceWe seebloodA suspect isinterrogatedA witnessisinterviewedChemicalEvidenceDiscoveryUse of bluelight forfuturistic feelSomeonemakes acrime PunTheoffender isidentifiedA crimehappenson screenFingerprintsDNAThememusicA newsuspectemergesCornyOne-linerAnarrest ismadeLooking atthings in adark roomInappropriateFlirtingAfiber/hairis foundBiologicalEvidenceDiscoverySomeonedoesSCIENCEAweaponis usedSomeoneputsgroceriesawayPhysicalEvidenceDiscoveryDramaticmusicClose up ofinvestigator'serious' faceWe seebloodA suspect isinterrogatedA witnessisinterviewedChemicalEvidenceDiscoveryUse of bluelight forfuturistic feelSomeonemakes acrime PunTheoffender isidentifiedA crimehappenson screenFingerprintsDNAThememusicA newsuspectemergesCornyOne-linerAnarrest ismadeLooking atthings in adark roomInappropriateFlirtingAfiber/hairis foundBiologicalEvidenceDiscoverySomeonedoesSCIENCEAweaponis usedSomeoneputsgroceriesaway

Forensics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Physical Evidence Discovery
  2. Dramatic music
  3. Close up of investigator 'serious' face
  4. We see blood
  5. A suspect is interrogated
  6. A witness is interviewed
  7. Chemical Evidence Discovery
  8. Use of blue light for futuristic feel
  9. Someone makes a crime Pun
  10. The offender is identified
  11. A crime happens on screen
  12. Fingerprints
  13. DNA
  14. Theme music
  15. A new suspect emerges
  16. Corny One-liner
  17. An arrest is made
  18. Looking at things in a dark room
  19. Inappropriate Flirting
  20. A fiber/hair is found
  21. Biological Evidence Discovery
  22. Someone does SCIENCE
  23. A weapon is used
  24. Someone puts groceries away