We seebloodClose up ofinvestigator'serious' faceFingerprintsCornyOne-linerA witnessisinterviewedThememusicSomeoneputsgroceriesawayDNAAfiber/hairis foundInappropriateFlirtingA crimehappenson screenSomeonedoesSCIENCEA newsuspectemergesDramaticmusicAweaponis usedChemicalEvidenceDiscoveryAnarrest ismadePhysicalEvidenceDiscoveryA suspect isinterrogatedSomeonemakes acrime PunUse of bluelight forfuturistic feelTheoffender isidentifiedBiologicalEvidenceDiscoveryLooking atthings in adark roomWe seebloodClose up ofinvestigator'serious' faceFingerprintsCornyOne-linerA witnessisinterviewedThememusicSomeoneputsgroceriesawayDNAAfiber/hairis foundInappropriateFlirtingA crimehappenson screenSomeonedoesSCIENCEA newsuspectemergesDramaticmusicAweaponis usedChemicalEvidenceDiscoveryAnarrest ismadePhysicalEvidenceDiscoveryA suspect isinterrogatedSomeonemakes acrime PunUse of bluelight forfuturistic feelTheoffender isidentifiedBiologicalEvidenceDiscoveryLooking atthings in adark room

Forensics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We see blood
  2. Close up of investigator 'serious' face
  3. Fingerprints
  4. Corny One-liner
  5. A witness is interviewed
  6. Theme music
  7. Someone puts groceries away
  8. DNA
  9. A fiber/hair is found
  10. Inappropriate Flirting
  11. A crime happens on screen
  12. Someone does SCIENCE
  13. A new suspect emerges
  14. Dramatic music
  15. A weapon is used
  16. Chemical Evidence Discovery
  17. An arrest is made
  18. Physical Evidence Discovery
  19. A suspect is interrogated
  20. Someone makes a crime Pun
  21. Use of blue light for futuristic feel
  22. The offender is identified
  23. Biological Evidence Discovery
  24. Looking at things in a dark room