Death onCarpetBombNinjaPullDeath onElectricFenceMadeto BurnPhaseFree!Someone AltTabbedSomeoneForgotTacticalsFacePull TalksaboutWarcrimesWipeon 1stPhaseTalksaboutfoodCaN wEhAvE A 5mInUtEBrEaKPeoplerandomly runinto eachother withbombsCarpetBombAgainSagesHave ToPullSomeoneKilledMasterBeforeBlasterSomeoneforgotmovementability whenneededArcPullsAggroSame PersonDies onCarpetBombs Twicein a RowPubseaPullsAggroWaitingonRocketsDeathonYellowTank GetsPunted offArenaNoLockoutsReadyCheckClears, Westill wait 30secondsDeath onCarpetBombNinjaPullDeath onElectricFenceMadeto BurnPhaseFree!Someone AltTabbedSomeoneForgotTacticalsFacePull TalksaboutWarcrimesWipeon 1stPhaseTalksaboutfoodCaN wEhAvE A 5mInUtEBrEaKPeoplerandomly runinto eachother withbombsCarpetBombAgainSagesHave ToPullSomeoneKilledMasterBeforeBlasterSomeoneforgotmovementability whenneededArcPullsAggroSame PersonDies onCarpetBombs Twicein a RowPubseaPullsAggroWaitingonRocketsDeathonYellowTank GetsPunted offArenaNoLockoutsReadyCheckClears, Westill wait 30seconds

Kephess Fight Club M&B - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Death on Carpet Bomb
  2. Ninja Pull
  3. Death on Electric Fence
  4. Made to Burn Phase
  5. Free!
  6. Some one Alt Tabbed
  7. Someone Forgot Tacticals
  8. Face Pull
  9. Talks about Warcrimes
  10. Wipe on 1st Phase
  11. Talks about food
  12. CaN wE hAvE A 5 mInUtE BrEaK
  13. People randomly run into each other with bombs
  14. Carpet Bomb Again
  15. Sages Have To Pull Someone
  16. Killed Master Before Blaster
  17. Someone forgot movement ability when needed
  18. Arc Pulls Aggro
  19. Same Person Dies on Carpet Bombs Twice in a Row
  20. Pubsea Pulls Aggro
  21. Waiting on Rockets
  22. Death on Yellow
  23. Tank Gets Punted off Arena
  24. No Lockouts
  25. Ready Check Clears, We still wait 30 seconds