lives past 170% random forward smash taunt loses a game and counterpicks to ps2 loses a game last hit last stock during review: "this mu is bad for me" "i've seen wack win these" does something really dumb and dies instantly gets gimped at sub 50 set is either winners round 1 or 2 shield break does something really dumb and it works goes to game 3 random kill at 40 random move from half screen away stupid oos option "i coulda won that" jablock downsmash neutral b does 45% "the comeback?" *dies* bad getup attack randomly starts platform camping down b spike kill with fair at 140%+ lives past 170% random forward smash taunt loses a game and counterpicks to ps2 loses a game last hit last stock during review: "this mu is bad for me" "i've seen wack win these" does something really dumb and dies instantly gets gimped at sub 50 set is either winners round 1 or 2 shield break does something really dumb and it works goes to game 3 random kill at 40 random move from half screen away stupid oos option "i coulda won that" jablock downsmash neutral b does 45% "the comeback?" *dies* bad getup attack randomly starts platform camping down b spike kill with fair at 140%+
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
lives past 170%
random forward smash
taunt
loses a game and counterpicks to ps2
loses a game last hit last stock
during review: "this mu is bad for me"
"i've seen wack win these"
does something really dumb and dies instantly
gets gimped at sub 50
set is either winners round 1 or 2
shield break
does something really dumb and it works
goes to game 3
random kill at 40
random move from half screen away
stupid oos option
"i coulda won that"
jablock downsmash
neutral b does 45%
"the comeback?" *dies*
bad getup attack
randomly starts platform camping
down b spike
kill with fair at 140%+