๐ŸŽจ๐ŸšŒ๐Ÿ–Šโž–๐Ÿ–๐Ÿซโž—๐Ÿ“‘โœ‚๐Ÿฅผ๐Ÿ““๐Ÿ“š๐Ÿ๐ŸŽ’๐Ÿ”ฌ๐ŸŽผ๐Ÿ–Œ๐ŸŽ๐Ÿšฒ๐Ÿ‘จโ€๐Ÿซ๐Ÿ“Ž๐Ÿ‘ฉโ€๐Ÿซโฐ๐ŸŽ“๐Ÿงช๐Ÿšธ๐Ÿ””๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌโž•๐Ÿง ๐Ÿโœ๐Ÿ’ป๐ŸŽญ๐ŸŽจ๐ŸšŒ๐Ÿ–Šโž–๐Ÿ–๐Ÿซโž—๐Ÿ“‘โœ‚๐Ÿฅผ๐Ÿ““๐Ÿ“š๐Ÿ๐ŸŽ’๐Ÿ”ฌ๐ŸŽผ๐Ÿ–Œ๐ŸŽ๐Ÿšฒ๐Ÿ‘จโ€๐Ÿซ๐Ÿ“Ž๐Ÿ‘ฉโ€๐Ÿซโฐ๐ŸŽ“๐Ÿงช๐Ÿšธ๐Ÿ””๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌโž•๐Ÿง ๐Ÿโœ๐Ÿ’ป๐ŸŽญ

Back 2 School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ๐ŸŽจ
  2. ๐ŸšŒ
  3. ๐Ÿ–Š
  4. โž–
  5. ๐Ÿ–
  6. ๐Ÿซ
  7. โž—
  8. ๐Ÿ“‘
  9. โœ‚
  10. ๐Ÿฅผ
  11. ๐Ÿ““
  12. ๐Ÿ“š
  13. ๐Ÿ
  14. ๐ŸŽ’
  15. ๐Ÿ”ฌ
  16. ๐ŸŽผ
  17. ๐Ÿ–Œ
  18. ๐ŸŽ
  19. ๐Ÿšฒ
  20. ๐Ÿ‘จโ€๐Ÿซ
  21. ๐Ÿ“Ž
  22. ๐Ÿ‘ฉโ€๐Ÿซ
  23. โฐ
  24. ๐ŸŽ“
  25. ๐Ÿงช
  26. ๐Ÿšธ
  27. ๐Ÿ””
  28. ๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ
  29. โž•
  30. ๐Ÿง 
  31. ๐Ÿ
  32. โœ
  33. ๐Ÿ’ป
  34. ๐ŸŽญ