๐Ÿ๐Ÿ‘จโ€๐Ÿซ๐Ÿšธ๐ŸŽญ๐Ÿ””๐ŸŽ๐Ÿ–Š๐Ÿ“Ž๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ๐Ÿฅผ๐Ÿ”ฌ๐Ÿ“šโœ‚๐Ÿ–๐ŸŽจ๐ŸŽ’๐Ÿ‘ฉโ€๐Ÿซโœ๐ŸŽผ๐ŸšŒโž—โž•โฐ๐Ÿ–Œ๐Ÿ’ป๐Ÿซ๐Ÿ“‘โž–๐Ÿง ๐Ÿšฒ๐Ÿ““๐ŸŽ“๐Ÿงช๐Ÿ๐Ÿ๐Ÿ‘จโ€๐Ÿซ๐Ÿšธ๐ŸŽญ๐Ÿ””๐ŸŽ๐Ÿ–Š๐Ÿ“Ž๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ๐Ÿฅผ๐Ÿ”ฌ๐Ÿ“šโœ‚๐Ÿ–๐ŸŽจ๐ŸŽ’๐Ÿ‘ฉโ€๐Ÿซโœ๐ŸŽผ๐ŸšŒโž—โž•โฐ๐Ÿ–Œ๐Ÿ’ป๐Ÿซ๐Ÿ“‘โž–๐Ÿง ๐Ÿšฒ๐Ÿ““๐ŸŽ“๐Ÿงช๐Ÿ

Back 2 School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ๐Ÿ
  2. ๐Ÿ‘จโ€๐Ÿซ
  3. ๐Ÿšธ
  4. ๐ŸŽญ
  5. ๐Ÿ””
  6. ๐ŸŽ
  7. ๐Ÿ–Š
  8. ๐Ÿ“Ž
  9. ๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ
  10. ๐Ÿฅผ
  11. ๐Ÿ”ฌ
  12. ๐Ÿ“š
  13. โœ‚
  14. ๐Ÿ–
  15. ๐ŸŽจ
  16. ๐ŸŽ’
  17. ๐Ÿ‘ฉโ€๐Ÿซ
  18. โœ
  19. ๐ŸŽผ
  20. ๐ŸšŒ
  21. โž—
  22. โž•
  23. โฐ
  24. ๐Ÿ–Œ
  25. ๐Ÿ’ป
  26. ๐Ÿซ
  27. ๐Ÿ“‘
  28. โž–
  29. ๐Ÿง 
  30. ๐Ÿšฒ
  31. ๐Ÿ““
  32. ๐ŸŽ“
  33. ๐Ÿงช
  34. ๐Ÿ