โž–๐Ÿ–๐ŸŽญ๐ŸŽ“โœ‚๐Ÿ””๐ŸŽจ๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ๐Ÿซ๐Ÿโž•๐Ÿฅผ๐Ÿ๐Ÿšฒโฐ๐Ÿ–Œ๐Ÿงชโœ๐Ÿšธ๐Ÿ“šโž—๐ŸŽ๐ŸšŒ๐Ÿ’ป๐Ÿ‘ฉโ€๐Ÿซ๐Ÿ“‘๐Ÿ‘จโ€๐Ÿซ๐Ÿ–Š๐Ÿง ๐Ÿ““๐ŸŽ’๐Ÿ“Ž๐ŸŽผ๐Ÿ”ฌโž–๐Ÿ–๐ŸŽญ๐ŸŽ“โœ‚๐Ÿ””๐ŸŽจ๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ๐Ÿซ๐Ÿโž•๐Ÿฅผ๐Ÿ๐Ÿšฒโฐ๐Ÿ–Œ๐Ÿงชโœ๐Ÿšธ๐Ÿ“šโž—๐ŸŽ๐ŸšŒ๐Ÿ’ป๐Ÿ‘ฉโ€๐Ÿซ๐Ÿ“‘๐Ÿ‘จโ€๐Ÿซ๐Ÿ–Š๐Ÿง ๐Ÿ““๐ŸŽ’๐Ÿ“Ž๐ŸŽผ๐Ÿ”ฌ

Back 2 School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. โž–
  2. ๐Ÿ–
  3. ๐ŸŽญ
  4. ๐ŸŽ“
  5. โœ‚
  6. ๐Ÿ””
  7. ๐ŸŽจ
  8. ๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ
  9. ๐Ÿซ
  10. ๐Ÿ
  11. โž•
  12. ๐Ÿฅผ
  13. ๐Ÿ
  14. ๐Ÿšฒ
  15. โฐ
  16. ๐Ÿ–Œ
  17. ๐Ÿงช
  18. โœ
  19. ๐Ÿšธ
  20. ๐Ÿ“š
  21. โž—
  22. ๐ŸŽ
  23. ๐ŸšŒ
  24. ๐Ÿ’ป
  25. ๐Ÿ‘ฉโ€๐Ÿซ
  26. ๐Ÿ“‘
  27. ๐Ÿ‘จโ€๐Ÿซ
  28. ๐Ÿ–Š
  29. ๐Ÿง 
  30. ๐Ÿ““
  31. ๐ŸŽ’
  32. ๐Ÿ“Ž
  33. ๐ŸŽผ
  34. ๐Ÿ”ฌ