๐ŸŽ“โž•๐Ÿฅผ๐Ÿโœ๐Ÿ‘ฉโ€๐Ÿซ๐Ÿ””๐Ÿ–๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ๐Ÿ”ฌโž–๐Ÿ“š๐Ÿ‘จโ€๐Ÿซ๐Ÿง ๐Ÿซโœ‚๐Ÿ’ป๐ŸŽจ๐ŸŽ’๐Ÿšฒ๐ŸŽ๐Ÿ–Œโฐโž—๐ŸšŒ๐Ÿ“Ž๐Ÿ““๐ŸŽผ๐ŸŽญ๐Ÿ–Š๐Ÿ“‘๐Ÿšธ๐Ÿ๐Ÿงช๐ŸŽ“โž•๐Ÿฅผ๐Ÿโœ๐Ÿ‘ฉโ€๐Ÿซ๐Ÿ””๐Ÿ–๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ๐Ÿ”ฌโž–๐Ÿ“š๐Ÿ‘จโ€๐Ÿซ๐Ÿง ๐Ÿซโœ‚๐Ÿ’ป๐ŸŽจ๐ŸŽ’๐Ÿšฒ๐ŸŽ๐Ÿ–Œโฐโž—๐ŸšŒ๐Ÿ“Ž๐Ÿ““๐ŸŽผ๐ŸŽญ๐Ÿ–Š๐Ÿ“‘๐Ÿšธ๐Ÿ๐Ÿงช

Back 2 School - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. ๐ŸŽ“
  2. โž•
  3. ๐Ÿฅผ
  4. ๐Ÿ
  5. โœ
  6. ๐Ÿ‘ฉโ€๐Ÿซ
  7. ๐Ÿ””
  8. ๐Ÿ–
  9. ๐Ÿ‘ฉ๐Ÿพโ€๐Ÿ”ฌ
  10. ๐Ÿ”ฌ
  11. โž–
  12. ๐Ÿ“š
  13. ๐Ÿ‘จโ€๐Ÿซ
  14. ๐Ÿง 
  15. ๐Ÿซ
  16. โœ‚
  17. ๐Ÿ’ป
  18. ๐ŸŽจ
  19. ๐ŸŽ’
  20. ๐Ÿšฒ
  21. ๐ŸŽ
  22. ๐Ÿ–Œ
  23. โฐ
  24. โž—
  25. ๐ŸšŒ
  26. ๐Ÿ“Ž
  27. ๐Ÿ““
  28. ๐ŸŽผ
  29. ๐ŸŽญ
  30. ๐Ÿ–Š
  31. ๐Ÿ“‘
  32. ๐Ÿšธ
  33. ๐Ÿ
  34. ๐Ÿงช