ARTRetrospectiveScrumMasterCompliancySoftwarePIObjectivesEpicSolutionManagerHandshakeVelocityGembaEE/MERiskListReviewRunwaySlideRoadmapPLANCommonalityWatercabinetsTaskprioritiesUpgradeEDEVSprintCapacitySAFeBacklogProjectJiraProductManagerStoriesBottleneckIdeaIncrementArchitectStoryPoint!Re-UseSAFePlatformQuestionsProgramReleaseTrainCost ofgoodsEIMTeamSpikeSPARXSprintReviewCommunityof PracticeEpicOwnerNXTSmallissueresolutionFunctionalityPIPEDependencyProductOwnerReleaseTrainEngineerARTRetrospectiveScrumMasterCompliancySoftwarePIObjectivesEpicSolutionManagerHandshakeVelocityGembaEE/MERiskListReviewRunwaySlideRoadmapPLANCommonalityWatercabinetsTaskprioritiesUpgradeEDEVSprintCapacitySAFeBacklogProjectJiraProductManagerStoriesBottleneckIdeaIncrementArchitectStoryPoint!Re-UseSAFePlatformQuestionsProgramReleaseTrainCost ofgoodsEIMTeamSpikeSPARXSprintReviewCommunityof PracticeEpicOwnerNXTSmallissueresolutionFunctionalityPIPEDependencyProductOwnerReleaseTrainEngineer

SAFe Bingo! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ART
  2. Retrospective
  3. Scrum Master
  4. Compliancy
  5. Software
  6. PI Objectives
  7. Epic
  8. Solution Manager
  9. Handshake
  10. Velocity
  11. Gemba
  12. EE/ME
  13. Risk
  14. List
  15. Review
  16. Runway
  17. Slide
  18. Roadmap
  19. PLAN
  20. Commonality
  21. Water cabinets
  22. Task
  23. priorities
  24. Upgrade
  25. EDEV
  26. Sprint
  27. Capacity
  28. SAFe
  29. Backlog
  30. Project
  31. Jira
  32. Product Manager
  33. Stories
  34. Bottleneck
  35. Idea
  36. Increment
  37. Architect
  38. Story Point!
  39. Re-Use
  40. SAFe
  41. Platform
  42. Questions
  43. Program
  44. Release Train
  45. Cost of goods
  46. EIM
  47. Team
  48. Spike
  49. SPARX
  50. Sprint Review
  51. Community of Practice
  52. Epic Owner
  53. NXT
  54. Small issue resolution
  55. Functionality
  56. PIPE
  57. Dependency
  58. Product Owner
  59. Release Train Engineer