HUMAN CENTERED UX DESIGN TIME ON TASK PRESENTATION ICONS GENERATIVE RESEARCH COLLABORATION COGNITIVE LOAD RESEARCH PLAN SUMMATIVE RESEARCH PLAUSIBLE ACCESSIBILITY ETHNOGRAPHY TYPOGRAPHY USABILITY RESEARCH CONSTRAINTS QUALITATIVE AND QUANTITATIVE LO- FI AFFORDANCES HMW PERSONAS WGAC UX RESEARCH COMPETITIVE ANALYSIS PADDING RATIONALE EMPATHIZE SITEMAP PROBLEM STATEMENT HI-FI EVALUATION USER STORY QUESTIONAIRRE THE 5 WHYS DIAGRAMMING JOURNEY MAPPING COLORS FEEDBACK PROTOTYPING DROPDOWN DIARY STUDY COMPONENTS EYE- TRACKING WIREFRAMES HEURISTICS INCLUSIVITY RECALL AND RECOGNITION SCREENERS AUDIT DESIGN SYSTEM PRESSURE CHECK MAPPING HEADER HUMAN CENTERED UX DESIGN TIME ON TASK PRESENTATION ICONS GENERATIVE RESEARCH COLLABORATION COGNITIVE LOAD RESEARCH PLAN SUMMATIVE RESEARCH PLAUSIBLE ACCESSIBILITY ETHNOGRAPHY TYPOGRAPHY USABILITY RESEARCH CONSTRAINTS QUALITATIVE AND QUANTITATIVE LO- FI AFFORDANCES HMW PERSONAS WGAC UX RESEARCH COMPETITIVE ANALYSIS PADDING RATIONALE EMPATHIZE SITEMAP PROBLEM STATEMENT HI-FI EVALUATION USER STORY QUESTIONAIRRE THE 5 WHYS DIAGRAMMING JOURNEY MAPPING COLORS FEEDBACK PROTOTYPING DROPDOWN DIARY STUDY COMPONENTS EYE- TRACKING WIREFRAMES HEURISTICS INCLUSIVITY RECALL AND RECOGNITION SCREENERS AUDIT DESIGN SYSTEM PRESSURE CHECK MAPPING HEADER
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
HUMAN CENTERED
UX DESIGN
TIME ON TASK
PRESENTATION
ICONS
GENERATIVE RESEARCH
COLLABORATION
COGNITIVE LOAD
RESEARCH PLAN
SUMMATIVE RESEARCH
PLAUSIBLE
ACCESSIBILITY
ETHNOGRAPHY
TYPOGRAPHY
USABILITY
RESEARCH
CONSTRAINTS
QUALITATIVE AND QUANTITATIVE
LO-FI
AFFORDANCES
HMW
PERSONAS
WGAC
UX RESEARCH
COMPETITIVE ANALYSIS
PADDING
RATIONALE
EMPATHIZE
SITEMAP
PROBLEM STATEMENT
HI-FI
EVALUATION
USER STORY
QUESTIONAIRRE
THE 5 WHYS
DIAGRAMMING
JOURNEY MAPPING
COLORS
FEEDBACK
PROTOTYPING
DROPDOWN
DIARY STUDY
COMPONENTS
EYE-TRACKING
WIREFRAMES
HEURISTICS
INCLUSIVITY
RECALL AND RECOGNITION
SCREENERS
AUDIT
DESIGN SYSTEM
PRESSURE CHECK
MAPPING
HEADER