TheDouble-StandardMethodPersonalizationThinkingin Shadesof GreyYourChoiceExaminetheEvidenceLabelingOvergeneralizationDiscountingthe PositiveJumping toConclusionsTheSurveyMethodFree"Should"StatementsMagicalThinkingMentalFilterRe-AttributionMentalFilterCost-BenefitAnalysisTheSemanticMethodMindReadingCatastrophizingDefineTermsFortuneTellingAll orNothingEmotionalReasoningExperimentalTechniqueTheDouble-StandardMethodPersonalizationThinkingin Shadesof GreyYourChoiceExaminetheEvidenceLabelingOvergeneralizationDiscountingthe PositiveJumping toConclusionsTheSurveyMethodFree"Should"StatementsMagicalThinkingMentalFilterRe-AttributionMentalFilterCost-BenefitAnalysisTheSemanticMethodMindReadingCatastrophizingDefineTermsFortuneTellingAll orNothingEmotionalReasoningExperimentalTechnique

Challenging Cognitive Distortions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
O
4
G
5
G
6
I
7
I
8
O
9
G
10
B
11
N
12
B
13
N
14
I
15
O
16
N
17
B
18
N
19
I
20
B
21
I
22
N
23
B
24
G
25
G
  1. O-The Double-Standard Method
  2. O-Personalization
  3. O-Thinking in Shades of Grey
  4. G-Your Choice
  5. G-Examine the Evidence
  6. I-Labeling
  7. I-Overgeneralization
  8. O-Discounting the Positive
  9. G-Jumping to Conclusions
  10. B-The Survey Method
  11. N-Free
  12. B-"Should" Statements
  13. N-Magical Thinking
  14. I-Mental Filter
  15. O-Re-Attribution
  16. N-Mental Filter
  17. B-Cost-Benefit Analysis
  18. N-The Semantic Method
  19. I-Mind Reading
  20. B-Catastrophizing
  21. I-Define Terms
  22. N-Fortune Telling
  23. B-All or Nothing
  24. G-Emotional Reasoning
  25. G-Experimental Technique