TheSemanticMethod"Should"StatementsRe-AttributionMentalFilterOvergeneralizationExaminetheEvidenceEmotionalReasoningAll orNothingMindReadingFreePersonalizationExperimentalTechniqueCatastrophizingFortuneTellingTheSurveyMethodDiscountingthe PositiveTheDouble-StandardMethodLabelingDefineTermsMagicalThinkingCost-BenefitAnalysisYourChoiceThinkingin Shadesof GreyJumping toConclusionsMentalFilterTheSemanticMethod"Should"StatementsRe-AttributionMentalFilterOvergeneralizationExaminetheEvidenceEmotionalReasoningAll orNothingMindReadingFreePersonalizationExperimentalTechniqueCatastrophizingFortuneTellingTheSurveyMethodDiscountingthe PositiveTheDouble-StandardMethodLabelingDefineTermsMagicalThinkingCost-BenefitAnalysisYourChoiceThinkingin Shadesof GreyJumping toConclusionsMentalFilter

Challenging Cognitive Distortions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
O
4
N
5
I
6
G
7
G
8
B
9
I
10
N
11
O
12
G
13
B
14
N
15
B
16
O
17
O
18
I
19
I
20
N
21
B
22
G
23
O
24
G
25
I
  1. N-The Semantic Method
  2. B-"Should" Statements
  3. O-Re-Attribution
  4. N-Mental Filter
  5. I-Overgeneralization
  6. G-Examine the Evidence
  7. G-Emotional Reasoning
  8. B-All or Nothing
  9. I-Mind Reading
  10. N-Free
  11. O-Personalization
  12. G-Experimental Technique
  13. B-Catastrophizing
  14. N-Fortune Telling
  15. B-The Survey Method
  16. O-Discounting the Positive
  17. O-The Double-Standard Method
  18. I-Labeling
  19. I-Define Terms
  20. N-Magical Thinking
  21. B-Cost-Benefit Analysis
  22. G-Your Choice
  23. O-Thinking in Shades of Grey
  24. G-Jumping to Conclusions
  25. I-Mental Filter