Jumping toConclusionsMentalFilterFree"Should"StatementsEmotionalReasoningFortuneTellingTheSurveyMethodMagicalThinkingMindReadingExperimentalTechniqueOvergeneralizationCatastrophizingCost-BenefitAnalysisDefineTermsTheSemanticMethodThinkingin Shadesof GreyExaminetheEvidenceMentalFilterLabelingYourChoicePersonalizationTheDouble-StandardMethodRe-AttributionAll orNothingDiscountingthe PositiveJumping toConclusionsMentalFilterFree"Should"StatementsEmotionalReasoningFortuneTellingTheSurveyMethodMagicalThinkingMindReadingExperimentalTechniqueOvergeneralizationCatastrophizingCost-BenefitAnalysisDefineTermsTheSemanticMethodThinkingin Shadesof GreyExaminetheEvidenceMentalFilterLabelingYourChoicePersonalizationTheDouble-StandardMethodRe-AttributionAll orNothingDiscountingthe Positive

Challenging Cognitive Distortions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
N
4
B
5
G
6
N
7
B
8
N
9
I
10
G
11
I
12
B
13
B
14
I
15
N
16
O
17
G
18
I
19
I
20
G
21
O
22
O
23
O
24
B
25
O
  1. G-Jumping to Conclusions
  2. N-Mental Filter
  3. N-Free
  4. B-"Should" Statements
  5. G-Emotional Reasoning
  6. N-Fortune Telling
  7. B-The Survey Method
  8. N-Magical Thinking
  9. I-Mind Reading
  10. G-Experimental Technique
  11. I-Overgeneralization
  12. B-Catastrophizing
  13. B-Cost-Benefit Analysis
  14. I-Define Terms
  15. N-The Semantic Method
  16. O-Thinking in Shades of Grey
  17. G-Examine the Evidence
  18. I-Mental Filter
  19. I-Labeling
  20. G-Your Choice
  21. O-Personalization
  22. O-The Double-Standard Method
  23. O-Re-Attribution
  24. B-All or Nothing
  25. O-Discounting the Positive