Free All or Nothing Personalization Cost- Benefit Analysis Jumping to Conclusions "Should" Statements Re- Attribution The Semantic Method Your Choice Experimental Technique Mind Reading The Double- Standard Method The Survey Method Catastrophizing Magical Thinking Fortune Telling Thinking in Shades of Grey Labeling Overgeneralization Emotional Reasoning Examine the Evidence Mental Filter Mental Filter Define Terms Discounting the Positive Free All or Nothing Personalization Cost- Benefit Analysis Jumping to Conclusions "Should" Statements Re- Attribution The Semantic Method Your Choice Experimental Technique Mind Reading The Double- Standard Method The Survey Method Catastrophizing Magical Thinking Fortune Telling Thinking in Shades of Grey Labeling Overgeneralization Emotional Reasoning Examine the Evidence Mental Filter Mental Filter Define Terms Discounting the Positive
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Free
B-All or Nothing
O-Personalization
B-Cost-Benefit Analysis
G-Jumping to Conclusions
B-"Should" Statements
O-Re-Attribution
N-The Semantic Method
G-Your Choice
G-Experimental Technique
I-Mind Reading
O-The Double-Standard Method
B-The Survey Method
B-Catastrophizing
N-Magical Thinking
N-Fortune Telling
O-Thinking in Shades of Grey
I-Labeling
I-Overgeneralization
G-Emotional Reasoning
G-Examine the Evidence
I-Mental Filter
N-Mental Filter
I-Define Terms
O-Discounting the Positive