Re-AttributionDefineTermsCost-BenefitAnalysisMentalFilterEmotionalReasoningMentalFilterDiscountingthe PositiveCatastrophizingYourChoiceMindReadingOvergeneralizationFreeMagicalThinkingPersonalizationLabelingTheSemanticMethodJumping toConclusionsThinkingin Shadesof GreyAll orNothingFortuneTellingExperimentalTechniqueTheSurveyMethod"Should"StatementsTheDouble-StandardMethodExaminetheEvidenceRe-AttributionDefineTermsCost-BenefitAnalysisMentalFilterEmotionalReasoningMentalFilterDiscountingthe PositiveCatastrophizingYourChoiceMindReadingOvergeneralizationFreeMagicalThinkingPersonalizationLabelingTheSemanticMethodJumping toConclusionsThinkingin Shadesof GreyAll orNothingFortuneTellingExperimentalTechniqueTheSurveyMethod"Should"StatementsTheDouble-StandardMethodExaminetheEvidence

Challenging Cognitive Distortions - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
I
3
B
4
I
5
G
6
N
7
O
8
B
9
G
10
I
11
I
12
N
13
N
14
O
15
I
16
N
17
G
18
O
19
B
20
N
21
G
22
B
23
B
24
O
25
G
  1. O-Re-Attribution
  2. I-Define Terms
  3. B-Cost-Benefit Analysis
  4. I-Mental Filter
  5. G-Emotional Reasoning
  6. N-Mental Filter
  7. O-Discounting the Positive
  8. B-Catastrophizing
  9. G-Your Choice
  10. I-Mind Reading
  11. I-Overgeneralization
  12. N-Free
  13. N-Magical Thinking
  14. O-Personalization
  15. I-Labeling
  16. N-The Semantic Method
  17. G-Jumping to Conclusions
  18. O-Thinking in Shades of Grey
  19. B-All or Nothing
  20. N-Fortune Telling
  21. G-Experimental Technique
  22. B-The Survey Method
  23. B-"Should" Statements
  24. O-The Double-Standard Method
  25. G-Examine the Evidence