0-2count?Time for awalkBontygets awimdyReformLosestoMoCoThrows amild pitchthat makes arunner scoreBontygets usloopedBontygets ashutoutBontystealsa runBonty doesnot win asingle playoffgameEndswith alosing w/l"Wouldhavebeenfaxed"Bontystealsan itemMild pitchthat walkssomeoneBontywitnessesfeedback/incinin thepolyhedronBontygets aparty inGives up anunreasonableamount ofruns with twooutsCharmsthe sameplayer 3+timesBonty sipssome bloodand finally getsacceptableruthlessnessBonty'ssunglassesfinally blocka feedbackswapTheTreeBurnsBonty losesa game byonly givingup homerunsBontybecomesUnderhanded-new bestpitcherEnds witha winningw/lBirdattackBonty endsup battingandsomehowdoes well0-2count?Time for awalkBontygets awimdyReformLosestoMoCoThrows amild pitchthat makes arunner scoreBontygets usloopedBontygets ashutoutBontystealsa runBonty doesnot win asingle playoffgameEndswith alosing w/l"Wouldhavebeenfaxed"Bontystealsan itemMild pitchthat walkssomeoneBontywitnessesfeedback/incinin thepolyhedronBontygets aparty inGives up anunreasonableamount ofruns with twooutsCharmsthe sameplayer 3+timesBonty sipssome bloodand finally getsacceptableruthlessnessBonty'ssunglassesfinally blocka feedbackswapTheTreeBurnsBonty losesa game byonly givingup homerunsBontybecomesUnderhanded-new bestpitcherEnds witha winningw/lBirdattackBonty endsup battingandsomehowdoes well

Bonty Blingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 0-2 count? Time for a walk
  2. Bonty gets a wimdy Reform
  3. Loses to MoCo
  4. Throws a mild pitch that makes a runner score
  5. Bonty gets us looped
  6. Bonty gets a shutout
  7. Bonty steals a run
  8. Bonty does not win a single playoff game
  9. Ends with a losing w/l
  10. "Would have been faxed"
  11. Bonty steals an item
  12. Mild pitch that walks someone
  13. Bonty witnesses feedback/incin in the polyhedron
  14. Bonty gets a party in
  15. Gives up an unreasonable amount of runs with two outs
  16. Charms the same player 3+ times
  17. Bonty sips some blood and finally gets acceptable ruthlessness
  18. Bonty's sunglasses finally block a feedback swap
  19. The Tree Burns
  20. Bonty loses a game by only giving up home runs
  21. Bonty becomes Underhanded- new best pitcher
  22. Ends with a winning w/l
  23. Bird attack
  24. Bonty ends up batting and somehow does well