Starts a fire with more than 90% chance Uses a match for light Transitions into Mystery Lake Loads the flare pistol Gains or loses well fed bonus Grabs a torch Gains a skill point Crafts an arrow Uses a can of spray paint Throws a stone and hits a rabbit Places a rope Is attacked by an animal Drinks a tea Opens a safe Reloads the revolver Starts a fire with less than 60% chance Gets food poisoning Breaks down something for reclaimed wood Travels between 2 buildings during an aurora Climbs down a rope Warms up a tea Equips an item in the Misc slot Sleeps for more than 4 hours Travels between 2 buildings during a blizzard Loots an item from beach combing Uses aurora power (flashlight, lights for visibility, etc.) Catches a fish Empty fatigue meter from 10% fatigue or more Drinks a cup of coffee Transitions into Coastal Highway Travels between 2 buildings at night Sharpens something with a whetstone Transitions into Forlorn Muskeg Transitions into Pleasant Valley Sprains an ankle Reaches 100% condition from 90% or lower Starts a fire with a mag lens Repairs a gun with a rifle cleaning kit Applies a bandage to bleeding Empty thirst meter Uses an emergency stim Sleeps in a bed Tears down a car battery Cooks food on a fire Sleeps in a car Sleeps in a cave Transitions into Hushed River Valley Runs out of lantern oil Crafts a wound dressing Collects water from a toilet Collects rosehips Boils snow Reads a book Climbs up a rope Collects reishi mushrooms Crafts a bullet Starts a fire Enters a hunter's blind Transitions into Desolation Point Eats a cattail Places a rock cache Loots items from the mysterious signal fire Transitions into Bleak Inlet Harvests a torch Crafts an animal skin clothing item Uses the forge to craft arrowheads Takes a placed rope Uses a crowbar to open something Starts a fire with cash Burns the character Travels in to the summit plane from outside of it Uses charcoal to map Applies a bandage to a wound Transitions into Ash Canyon Applies antiseptic Drops a recycled can Eats a can of Tomato Soup Uses a cattail stalk as tinder Transitions into Milton Empty hunger meter from 10% hunger or more Empty thirst meter from 10% thirst or more Places a rabbit snare Equips an item in the head slot Tears up a piece of clothing Attempts to sprint but can't Sleeps in a bedroll Falls through ice Repairs an item of clothing Uses water purification tablets Crafts a piece of clothing Equips a pair of gloves Fire is blown out by wind while near fire Eats a zap energy bar Places a snow shelter Collects a sapling Crafts a stick into tinder Kills a carnivore Removes a wet piece of clothing Breaks a tool Passes through a transition cave Quarters an animal Kills a deer Starts a fire with more than 90% chance Uses a match for light Transitions into Mystery Lake Loads the flare pistol Gains or loses well fed bonus Grabs a torch Gains a skill point Crafts an arrow Uses a can of spray paint Throws a stone and hits a rabbit Places a rope Is attacked by an animal Drinks a tea Opens a safe Reloads the revolver Starts a fire with less than 60% chance Gets food poisoning Breaks down something for reclaimed wood Travels between 2 buildings during an aurora Climbs down a rope Warms up a tea Equips an item in the Misc slot Sleeps for more than 4 hours Travels between 2 buildings during a blizzard Loots an item from beach combing Uses aurora power (flashlight, lights for visibility, etc.) Catches a fish Empty fatigue meter from 10% fatigue or more Drinks a cup of coffee Transitions into Coastal Highway Travels between 2 buildings at night Sharpens something with a whetstone Transitions into Forlorn Muskeg Transitions into Pleasant Valley Sprains an ankle Reaches 100% condition from 90% or lower Starts a fire with a mag lens Repairs a gun with a rifle cleaning kit Applies a bandage to bleeding Empty thirst meter Uses an emergency stim Sleeps in a bed Tears down a car battery Cooks food on a fire Sleeps in a car Sleeps in a cave Transitions into Hushed River Valley Runs out of lantern oil Crafts a wound dressing Collects water from a toilet Collects rosehips Boils snow Reads a book Climbs up a rope Collects reishi mushrooms Crafts a bullet Starts a fire Enters a hunter's blind Transitions into Desolation Point Eats a cattail Places a rock cache Loots items from the mysterious signal fire Transitions into Bleak Inlet Harvests a torch Crafts an animal skin clothing item Uses the forge to craft arrowheads Takes a placed rope Uses a crowbar to open something Starts a fire with cash Burns the character Travels in to the summit plane from outside of it Uses charcoal to map Applies a bandage to a wound Transitions into Ash Canyon Applies antiseptic Drops a recycled can Eats a can of Tomato Soup Uses a cattail stalk as tinder Transitions into Milton Empty hunger meter from 10% hunger or more Empty thirst meter from 10% thirst or more Places a rabbit snare Equips an item in the head slot Tears up a piece of clothing Attempts to sprint but can't Sleeps in a bedroll Falls through ice Repairs an item of clothing Uses water purification tablets Crafts a piece of clothing Equips a pair of gloves Fire is blown out by wind while near fire Eats a zap energy bar Places a snow shelter Collects a sapling Crafts a stick into tinder Kills a carnivore Removes a wet piece of clothing Breaks a tool Passes through a transition cave Quarters an animal Kills a deer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Starts a fire with more than 90% chance
Uses a match for light
Transitions into Mystery Lake
Loads the flare pistol
Gains or loses well fed bonus
Grabs a torch
Gains a skill point
Crafts an arrow
Uses a can of spray paint
Throws a stone and hits a rabbit
Places a rope
Is attacked by an animal
Drinks a tea
Opens a safe
Reloads the revolver
Starts a fire with less than 60% chance
Gets food poisoning
Breaks down something for reclaimed wood
Travels between 2 buildings during an aurora
Climbs down a rope
Warms up a tea
Equips an item in the Misc slot
Sleeps for more than 4 hours
Travels between 2 buildings during a blizzard
Loots an item from beach combing
Uses aurora power (flashlight, lights for visibility, etc.)
Catches a fish
Empty fatigue meter from 10% fatigue or more
Drinks a cup of coffee
Transitions into Coastal Highway
Travels between 2 buildings at night
Sharpens something with a whetstone
Transitions into Forlorn Muskeg
Transitions into Pleasant Valley
Sprains an ankle
Reaches 100% condition from 90% or lower
Starts a fire with a mag lens
Repairs a gun with a rifle cleaning kit
Applies a bandage to bleeding
Empty thirst meter
Uses an emergency stim
Sleeps in a bed
Tears down a car battery
Cooks food on a fire
Sleeps in a car
Sleeps in a cave
Transitions into Hushed River Valley
Runs out of lantern oil
Crafts a wound dressing
Collects water from a toilet
Collects rosehips
Boils snow
Reads a book
Climbs up a rope
Collects reishi mushrooms
Crafts a bullet
Starts a fire
Enters a hunter's blind
Transitions into Desolation Point
Eats a cattail
Places a rock cache
Loots items from the mysterious signal fire
Transitions into Bleak Inlet
Harvests a torch
Crafts an animal skin clothing item
Uses the forge to craft arrowheads
Takes a placed rope
Uses a crowbar to open something
Starts a fire with cash
Burns the character
Travels in to the summit plane from outside of it
Uses charcoal to map
Applies a bandage to a wound
Transitions into Ash Canyon
Applies antiseptic
Drops a recycled can
Eats a can of Tomato Soup
Uses a cattail stalk as tinder
Transitions into Milton
Empty hunger meter from 10% hunger or more
Empty thirst meter from 10% thirst or more
Places a rabbit snare
Equips an item in the head slot
Tears up a piece of clothing
Attempts to sprint but can't
Sleeps in a bedroll
Falls through ice
Repairs an item of clothing
Uses water purification tablets
Crafts a piece of clothing
Equips a pair of gloves
Fire is blown out by wind while near fire
Eats a zap energy bar
Places a snow shelter
Collects a sapling
Crafts a stick into tinder
Kills a carnivore
Removes a wet piece of clothing
Breaks a tool
Passes through a transition cave
Quarters an animal
Kills a deer