Removing MS on chasing scoundrel Nerfing E range Removing abilities stacking passive Removing indefinite stealth on W Removing direction choice on E Removing mana on chasing scoundrel Removing casting R in E Remove R'ing turrets Nerfing E MS Removing Q extension Nerfing bullet range on E Removing resurrection Removing reveal on Q Nerfing attack range Removing passive bonus attack stacking passive Removing MS on passive cancel Nerfing charge rate on R Removing shield on passive Nerfing Q comeback damage Adding a self-slow on R Removing gold on W Nerfing base MS Removing E reset on takedown Nerfing max number of bullets in R Removing MS on chasing scoundrel Nerfing E range Removing abilities stacking passive Removing indefinite stealth on W Removing direction choice on E Removing mana on chasing scoundrel Removing casting R in E Remove R'ing turrets Nerfing E MS Removing Q extension Nerfing bullet range on E Removing resurrection Removing reveal on Q Nerfing attack range Removing passive bonus attack stacking passive Removing MS on passive cancel Nerfing charge rate on R Removing shield on passive Nerfing Q comeback damage Adding a self-slow on R Removing gold on W Nerfing base MS Removing E reset on takedown Nerfing max number of bullets in R
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Removing MS on chasing scoundrel
Nerfing E range
Removing abilities stacking passive
Removing indefinite stealth on W
Removing direction choice on E
Removing mana on chasing scoundrel
Removing casting R in E
Remove R'ing turrets
Nerfing E MS
Removing Q extension
Nerfing bullet range on E
Removing resurrection
Removing reveal on Q
Nerfing attack range
Removing passive bonus attack stacking passive
Removing MS on passive cancel
Nerfing charge rate on R
Removing shield on passive
Nerfing Q comeback damage
Adding a self-slow on R
Removing gold on W
Nerfing base MS
Removing E reset on takedown
Nerfing max number of bullets in R