Removing resurrection Removing abilities stacking passive Adding a self-slow on R Nerfing base MS Removing passive bonus attack stacking passive Removing MS on chasing scoundrel Nerfing Q comeback damage Nerfing E range Removing casting R in E Removing reveal on Q Removing mana on chasing scoundrel Removing MS on passive cancel Removing Q extension Removing gold on W Removing E reset on takedown Removing direction choice on E Nerfing max number of bullets in R Nerfing attack range Removing shield on passive Nerfing E MS Nerfing charge rate on R Remove R'ing turrets Nerfing bullet range on E Removing indefinite stealth on W Removing resurrection Removing abilities stacking passive Adding a self-slow on R Nerfing base MS Removing passive bonus attack stacking passive Removing MS on chasing scoundrel Nerfing Q comeback damage Nerfing E range Removing casting R in E Removing reveal on Q Removing mana on chasing scoundrel Removing MS on passive cancel Removing Q extension Removing gold on W Removing E reset on takedown Removing direction choice on E Nerfing max number of bullets in R Nerfing attack range Removing shield on passive Nerfing E MS Nerfing charge rate on R Remove R'ing turrets Nerfing bullet range on E Removing indefinite stealth on W
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Removing resurrection
Removing abilities stacking passive
Adding a self-slow on R
Nerfing base MS
Removing passive bonus attack stacking passive
Removing MS on chasing scoundrel
Nerfing Q comeback damage
Nerfing E range
Removing casting R in E
Removing reveal on Q
Removing mana on chasing scoundrel
Removing MS on passive cancel
Removing Q extension
Removing gold on W
Removing E reset on takedown
Removing direction choice on E
Nerfing max number of bullets in R
Nerfing attack range
Removing shield on passive
Nerfing E MS
Nerfing charge rate on R
Remove R'ing turrets
Nerfing bullet range on E
Removing indefinite stealth on W