oscillate zero system mass frequency medium boundary transfer spring force newton mum position direction orbit destructive equilbrium standing wave node speed constructive vibrations bobble wavelength harmonic energy bow tick tok restoring interference pulse longitudinal wave mechanical wave antinode hooke vertical stretched compossed amplitude period crest trough wave seconds measure force meters hertz oscillate zero system mass frequency medium boundary transfer spring force newton mum position direction orbit destructive equilbrium standing wave node speed constructive vibrations bobble wavelength harmonic energy bow tick tok restoring interference pulse longitudinal wave mechanical wave antinode hooke vertical stretched compossed amplitude period crest trough wave seconds measure force meters hertz
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
oscillate
zero
system
mass
frequency
medium
boundary
transfer
spring force
newton
mum
position
direction
orbit
destructive
equilbrium
standing wave
node
speed
constructive
vibrations
bobble
wavelength
harmonic
energy
bow
tick tok
restoring
interference pulse
longitudinal wave
mechanical wave
antinode
hooke
vertical
stretched
compossed
amplitude
period
crest
trough
wave
seconds
measure
force
meters
hertz