oscillatezerosystemmassfrequencymediumboundarytransferspringforcenewtonmumpositiondirectionorbitdestructiveequilbriumstandingwavenodespeedconstructivevibrationsbobblewavelengthharmonicenergybowtick tokrestoringinterferencepulselongitudinalwavemechanicalwaveantinodehookeverticalstretchedcompossedamplitudeperiodcresttroughwavesecondsmeasureforcemetershertzoscillatezerosystemmassfrequencymediumboundarytransferspringforcenewtonmumpositiondirectionorbitdestructiveequilbriumstandingwavenodespeedconstructivevibrationsbobblewavelengthharmonicenergybowtick tokrestoringinterferencepulselongitudinalwavemechanicalwaveantinodehookeverticalstretchedcompossedamplitudeperiodcresttroughwavesecondsmeasureforcemetershertz

Physics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. oscillate zero
  2. system mass
  3. frequency medium
  4. boundary transfer
  5. spring force newton
  6. mum position
  7. direction orbit
  8. destructive equilbrium
  9. standing wave node
  10. speed constructive
  11. vibrations bobble
  12. wavelength harmonic
  13. energy bow
  14. tick tok restoring
  15. interference pulse
  16. longitudinal wave mechanical wave
  17. antinode
  18. hooke vertical
  19. stretched compossed
  20. amplitude period
  21. crest trough
  22. wave seconds
  23. measure force
  24. meters hertz