FigurativeLanguage(any type)DialogueImageryMetphorResolutionPersonificationClimaxIndirectCharacterizationForeshadowingIndirectCharacterizationFlashbackIronyFigurativeLanguage(any type)SimileMetaphorDirectCharacterizationRepetitionConflictSymbolismAllusionHyperboleSensoryDescriptionIndirectCharacterizationSettingFigurativeLanguage(any type)DialogueImageryMetphorResolutionPersonificationClimaxIndirectCharacterizationForeshadowingIndirectCharacterizationFlashbackIronyFigurativeLanguage(any type)SimileMetaphorDirectCharacterizationRepetitionConflictSymbolismAllusionHyperboleSensoryDescriptionIndirectCharacterizationSetting

Short Story Annotations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language (any type)
  2. Dialogue
  3. Imagery
  4. Metphor
  5. Resolution
  6. Personification
  7. Climax
  8. Indirect Characterization
  9. Foreshadowing
  10. Indirect Characterization
  11. Flashback
  12. Irony
  13. Figurative Language (any type)
  14. Simile
  15. Metaphor
  16. Direct Characterization
  17. Repetition
  18. Conflict
  19. Symbolism
  20. Allusion
  21. Hyperbole
  22. Sensory Description
  23. Indirect Characterization
  24. Setting