ForeshadowingMetaphorSymbolismSettingMetphorAllusionPersonificationSensoryDescriptionIndirectCharacterizationIndirectCharacterizationIronyFlashbackSimileConflictClimaxDialogueDirectCharacterizationIndirectCharacterizationHyperboleFigurativeLanguage(any type)RepetitionFigurativeLanguage(any type)ResolutionImageryForeshadowingMetaphorSymbolismSettingMetphorAllusionPersonificationSensoryDescriptionIndirectCharacterizationIndirectCharacterizationIronyFlashbackSimileConflictClimaxDialogueDirectCharacterizationIndirectCharacterizationHyperboleFigurativeLanguage(any type)RepetitionFigurativeLanguage(any type)ResolutionImagery

Short Story Annotations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Foreshadowing
  2. Metaphor
  3. Symbolism
  4. Setting
  5. Metphor
  6. Allusion
  7. Personification
  8. Sensory Description
  9. Indirect Characterization
  10. Indirect Characterization
  11. Irony
  12. Flashback
  13. Simile
  14. Conflict
  15. Climax
  16. Dialogue
  17. Direct Characterization
  18. Indirect Characterization
  19. Hyperbole
  20. Figurative Language (any type)
  21. Repetition
  22. Figurative Language (any type)
  23. Resolution
  24. Imagery