In PlayZoneLegalBlock:Above theWaistLegalBlock:Below theWaistCuttingMulti-PlayerBlock w/TimelyReleaseWhistle:JamEndsIllegalBlockZoneIncidentalArmsIllegalArmsWhistle:JamStartsWhistle:30Secondsto TrackIllegalInitiatingZoneIllegalBlock:Above theWaistOut ofPlay:Front ofthe PackLegalInitiatingZoneBackBlockw/ ImpactIllegalMulti-PlayerBlockAbovetheShouldersIllegalBlock:Below theWaistBackBlock(NoImpact)Not a Cut(Legal Re-entry ontothe Track)LegalBlockZoneOut ofPlay:Back ofthe PackPotentialCut withProperResetIn PlayZoneLegalBlock:Above theWaistLegalBlock:Below theWaistCuttingMulti-PlayerBlock w/TimelyReleaseWhistle:JamEndsIllegalBlockZoneIncidentalArmsIllegalArmsWhistle:JamStartsWhistle:30Secondsto TrackIllegalInitiatingZoneIllegalBlock:Above theWaistOut ofPlay:Front ofthe PackLegalInitiatingZoneBackBlockw/ ImpactIllegalMulti-PlayerBlockAbovetheShouldersIllegalBlock:Below theWaistBackBlock(NoImpact)Not a Cut(Legal Re-entry ontothe Track)LegalBlockZoneOut ofPlay:Back ofthe PackPotentialCut withProperReset

Banked Track Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. In Play Zone
  2. Legal Block: Above the Waist
  3. Legal Block: Below the Waist
  4. Cutting
  5. Multi-Player Block w/ Timely Release
  6. Whistle: Jam Ends
  7. Illegal Block Zone
  8. Incidental Arms
  9. Illegal Arms
  10. Whistle: Jam Starts
  11. Whistle: 30 Seconds to Track
  12. Illegal Initiating Zone
  13. Illegal Block: Above the Waist
  14. Out of Play: Front of the Pack
  15. Legal Initiating Zone
  16. Back Block w/ Impact
  17. Illegal Multi-Player Block
  18. Above the Shoulders
  19. Illegal Block: Below the Waist
  20. Back Block (No Impact)
  21. Not a Cut (Legal Re-entry onto the Track)
  22. Legal Block Zone
  23. Out of Play: Back of the Pack
  24. Potential Cut with Proper Reset