WisdomsavingthrowDariaxtouchesthe circletagainDariaxcasts anew spellDeceptioncheckdamageor losethe cartPoskaappearancePerformancecheckPersuasioncheckCharmPersonHistorycheckDexteritysavingthrowdo notarrive atjungleArcanachecksomeonewho isn'tDariaxtouches thecircletinteractionwith Lolthsomeone usesnew purchase[not SentinelShield / potion]someoneuses ahealthpotionDariax'seyes turnblackagainnew explicitname-dropof acharacteraccostedon theroadInsightcheckFearnecasts anewcantriparriveatjungleReligioncheckConstitutionsavingthrowattackedby theNamelessOneshealingspellcastsomeonestealssomethingstop inByrodenOpal andTedarguePerceptionchecksomeoneputs onthe crownrememberingsomethingpreviouslyforgottenDoriancasts anew spellAnimalHandlingcheckSurvivalcheckOpal getsher magicbackWisdomsavingthrowDariaxtouchesthe circletagainDariaxcasts anew spellDeceptioncheckdamageor losethe cartPoskaappearancePerformancecheckPersuasioncheckCharmPersonHistorycheckDexteritysavingthrowdo notarrive atjungleArcanachecksomeonewho isn'tDariaxtouches thecircletinteractionwith Lolthsomeone usesnew purchase[not SentinelShield / potion]someoneuses ahealthpotionDariax'seyes turnblackagainnew explicitname-dropof acharacteraccostedon theroadInsightcheckFearnecasts anewcantriparriveatjungleReligioncheckConstitutionsavingthrowattackedby theNamelessOneshealingspellcastsomeonestealssomethingstop inByrodenOpal andTedarguePerceptionchecksomeoneputs onthe crownrememberingsomethingpreviouslyforgottenDoriancasts anew spellAnimalHandlingcheckSurvivalcheckOpal getsher magicback

We're Halfway There~ Livin' On A Prayer [Critical Role EXU 1.04] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wisdom saving throw
  2. Dariax touches the circlet again
  3. Dariax casts a new spell
  4. Deception check
  5. damage or lose the cart
  6. Poska appearance
  7. Performance check
  8. Persuasion check
  9. Charm Person
  10. History check
  11. Dexterity saving throw
  12. do not arrive at jungle
  13. Arcana check
  14. someone who isn't Dariax touches the circlet
  15. interaction with Lolth
  16. someone uses new purchase [not Sentinel Shield / potion]
  17. someone uses a health potion
  18. Dariax's eyes turn black again
  19. new explicit name-drop of a character
  20. accosted on the road
  21. Insight check
  22. Fearne casts a new cantrip
  23. arrive at jungle
  24. Religion check
  25. Constitution saving throw
  26. attacked by the Nameless Ones
  27. healing spell cast
  28. someone steals something
  29. stop in Byroden
  30. Opal and Ted argue
  31. Perception check
  32. someone puts on the crown
  33. remembering something previously forgotten
  34. Dorian casts a new spell
  35. Animal Handling check
  36. Survival check
  37. Opal gets her magic back