someonestealssomethingdo notarrive atjunglesomeoneputs onthe crownDariax'seyes turnblackagainDoriancasts anew spellstop inByrodensomeoneuses ahealthpotionReligioncheckhealingspellcastsomeonewho isn'tDariaxtouches thecircletArcanacheckConstitutionsavingthrowOpal getsher magicbackaccostedon theroadInsightcheckHistorycheckrememberingsomethingpreviouslyforgottendamageor losethe cartsomeone usesnew purchase[not SentinelShield / potion]PerformancecheckCharmPersonDariaxcasts anew spellPoskaappearancePersuasioncheckAnimalHandlingcheckDexteritysavingthrowattackedby theNamelessOnesinteractionwith Lolthnew explicitname-dropof acharacterWisdomsavingthrowOpal andTedarguearriveatjungleDeceptioncheckSurvivalcheckPerceptioncheckFearnecasts anewcantripDariaxtouchesthe circletagainsomeonestealssomethingdo notarrive atjunglesomeoneputs onthe crownDariax'seyes turnblackagainDoriancasts anew spellstop inByrodensomeoneuses ahealthpotionReligioncheckhealingspellcastsomeonewho isn'tDariaxtouches thecircletArcanacheckConstitutionsavingthrowOpal getsher magicbackaccostedon theroadInsightcheckHistorycheckrememberingsomethingpreviouslyforgottendamageor losethe cartsomeone usesnew purchase[not SentinelShield / potion]PerformancecheckCharmPersonDariaxcasts anew spellPoskaappearancePersuasioncheckAnimalHandlingcheckDexteritysavingthrowattackedby theNamelessOnesinteractionwith Lolthnew explicitname-dropof acharacterWisdomsavingthrowOpal andTedarguearriveatjungleDeceptioncheckSurvivalcheckPerceptioncheckFearnecasts anewcantripDariaxtouchesthe circletagain

We're Halfway There~ Livin' On A Prayer [Critical Role EXU 1.04] - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone steals something
  2. do not arrive at jungle
  3. someone puts on the crown
  4. Dariax's eyes turn black again
  5. Dorian casts a new spell
  6. stop in Byroden
  7. someone uses a health potion
  8. Religion check
  9. healing spell cast
  10. someone who isn't Dariax touches the circlet
  11. Arcana check
  12. Constitution saving throw
  13. Opal gets her magic back
  14. accosted on the road
  15. Insight check
  16. History check
  17. remembering something previously forgotten
  18. damage or lose the cart
  19. someone uses new purchase [not Sentinel Shield / potion]
  20. Performance check
  21. Charm Person
  22. Dariax casts a new spell
  23. Poska appearance
  24. Persuasion check
  25. Animal Handling check
  26. Dexterity saving throw
  27. attacked by the Nameless Ones
  28. interaction with Lolth
  29. new explicit name-drop of a character
  30. Wisdom saving throw
  31. Opal and Ted argue
  32. arrive at jungle
  33. Deception check
  34. Survival check
  35. Perception check
  36. Fearne casts a new cantrip
  37. Dariax touches the circlet again