Shares Feelings Not Expressing Feelings Controlling Fight Fair Accepting Demands All Your Time Break Promises Apologizes When Wrong Listens Critical Thoughtful Too Serious Shared Decision Making Similar Values Negotiators Active Listening Balanced Giving & Receiving Have Fun Together Talks About Feelings Has Self Directed Goals Self Centered Excess Computer Use Defensive Sincere Shares Feelings Not Expressing Feelings Controlling Fight Fair Accepting Demands All Your Time Break Promises Apologizes When Wrong Listens Critical Thoughtful Too Serious Shared Decision Making Similar Values Negotiators Active Listening Balanced Giving & Receiving Have Fun Together Talks About Feelings Has Self Directed Goals Self Centered Excess Computer Use Defensive Sincere
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Shares Feelings
Not Expressing Feelings
Controlling
Fight Fair
Accepting
Demands All Your Time
Break Promises
Apologizes When Wrong
Listens
Critical
Thoughtful
Too Serious
Shared Decision Making
Similar Values
Negotiators
Active
Listening
Balanced Giving & Receiving
Have Fun Together
Talks About Feelings
Has Self Directed Goals
Self Centered
Excess Computer Use
Defensive
Sincere