A colonisthas amentalbreakRareThrumbos!The colonyruns out offood, woodor steelHarvestorgansfrom aprisonerRecruitaprisonerToxicFallout orVolcanicWinterSomeonetries tobribe QuillA colonistgains a newPsychic levelA chunk ofspacecraftdebrislandsOpeningan ancientdangerColoniststhrow apartyColonistinjured byfriendly fireor our owntrapsA manhunterpack or arandom madanimalattacksQuill can'tspotsomethingon the mapQuill acceptsa quest forgoodwill orhonorA pet iskilledA colonistgets anartificial orbionic bodypartSomeonedonates toW&C fundwith a punQuill createsa caravan fortrade orquestSurgerygoeshorriblywrongPerformeda ritual forourideologyQuillsneezesDrop podsdeliverrandom woolor leatherQuill getsupset at thegame forpiling ondisastersA colonisthas amentalbreakRareThrumbos!The colonyruns out offood, woodor steelHarvestorgansfrom aprisonerRecruitaprisonerToxicFallout orVolcanicWinterSomeonetries tobribe QuillA colonistgains a newPsychic levelA chunk ofspacecraftdebrislandsOpeningan ancientdangerColoniststhrow apartyColonistinjured byfriendly fireor our owntrapsA manhunterpack or arandom madanimalattacksQuill can'tspotsomethingon the mapQuill acceptsa quest forgoodwill orhonorA pet iskilledA colonistgets anartificial orbionic bodypartSomeonedonates toW&C fundwith a punQuill createsa caravan fortrade orquestSurgerygoeshorriblywrongPerformeda ritual forourideologyQuillsneezesDrop podsdeliverrandom woolor leatherQuill getsupset at thegame forpiling ondisasters

Quill18 Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A colonist has a mental break
  2. Rare Thrumbos!
  3. The colony runs out of food, wood or steel
  4. Harvest organs from a prisoner
  5. Recruit a prisoner
  6. Toxic Fallout or Volcanic Winter
  7. Someone tries to bribe Quill
  8. A colonist gains a new Psychic level
  9. A chunk of spacecraft debris lands
  10. Opening an ancient danger
  11. Colonists throw a party
  12. Colonist injured by friendly fire or our own traps
  13. A manhunter pack or a random mad animal attacks
  14. Quill can't spot something on the map
  15. Quill accepts a quest for goodwill or honor
  16. A pet is killed
  17. A colonist gets an artificial or bionic body part
  18. Someone donates to W&C fund with a pun
  19. Quill creates a caravan for trade or quest
  20. Surgery goes horribly wrong
  21. Performed a ritual for our ideology
  22. Quill sneezes
  23. Drop pods deliver random wool or leather
  24. Quill gets upset at the game for piling on disasters