Coloniststhrow apartyThe colonyruns out offood, woodor steelOpeningan ancientdangerSomeonedonates toW&C fundwith a punPerformeda ritual forourideologySomeonetries tobribe QuillRecruitaprisonerQuill can'tspotsomethingon the mapA colonisthas amentalbreakA colonistgets anartificial orbionic bodypartDrop podsdeliverrandom woolor leatherRareThrumbos!A chunk ofspacecraftdebrislandsA manhunterpack or arandom madanimalattacksA colonistgains a newPsychic levelQuill createsa caravan fortrade orquestQuill acceptsa quest forgoodwill orhonorColonistinjured byfriendly fireor our owntrapsQuill getsupset at thegame forpiling ondisastersQuillsneezesHarvestorgansfrom aprisonerToxicFallout orVolcanicWinterA pet iskilledSurgerygoeshorriblywrongColoniststhrow apartyThe colonyruns out offood, woodor steelOpeningan ancientdangerSomeonedonates toW&C fundwith a punPerformeda ritual forourideologySomeonetries tobribe QuillRecruitaprisonerQuill can'tspotsomethingon the mapA colonisthas amentalbreakA colonistgets anartificial orbionic bodypartDrop podsdeliverrandom woolor leatherRareThrumbos!A chunk ofspacecraftdebrislandsA manhunterpack or arandom madanimalattacksA colonistgains a newPsychic levelQuill createsa caravan fortrade orquestQuill acceptsa quest forgoodwill orhonorColonistinjured byfriendly fireor our owntrapsQuill getsupset at thegame forpiling ondisastersQuillsneezesHarvestorgansfrom aprisonerToxicFallout orVolcanicWinterA pet iskilledSurgerygoeshorriblywrong

Quill18 Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Colonists throw a party
  2. The colony runs out of food, wood or steel
  3. Opening an ancient danger
  4. Someone donates to W&C fund with a pun
  5. Performed a ritual for our ideology
  6. Someone tries to bribe Quill
  7. Recruit a prisoner
  8. Quill can't spot something on the map
  9. A colonist has a mental break
  10. A colonist gets an artificial or bionic body part
  11. Drop pods deliver random wool or leather
  12. Rare Thrumbos!
  13. A chunk of spacecraft debris lands
  14. A manhunter pack or a random mad animal attacks
  15. A colonist gains a new Psychic level
  16. Quill creates a caravan for trade or quest
  17. Quill accepts a quest for goodwill or honor
  18. Colonist injured by friendly fire or our own traps
  19. Quill gets upset at the game for piling on disasters
  20. Quill sneezes
  21. Harvest organs from a prisoner
  22. Toxic Fallout or Volcanic Winter
  23. A pet is killed
  24. Surgery goes horribly wrong