Slow expansion on 60% water or oversize map Completely winnable game but they think they're screwed Playing Rome, Ottomans, Vikings, or Sumer Really focused on getting Smith's for some reason Courthouse in Cap Random mined mountains or tundra Didn't scout Too many early harbors for no reason Crippling unit costs Broken trade reputation Random fortresses or outposts No barracks In monarchy but isn't fighting Way too many granaries Culturally linked start locations turned on Let AI plant super close to their cap Custom city/civ names Didn't attempt to colonize any islands Late game and still tons of unworked tiles Runaway AI completely ignored Useless Colosseum Bonus food wasted due to loose city placement Undescriptive Save file name Not trading for lux Slow expansion on 60% water or oversize map Completely winnable game but they think they're screwed Playing Rome, Ottomans, Vikings, or Sumer Really focused on getting Smith's for some reason Courthouse in Cap Random mined mountains or tundra Didn't scout Too many early harbors for no reason Crippling unit costs Broken trade reputation Random fortresses or outposts No barracks In monarchy but isn't fighting Way too many granaries Culturally linked start locations turned on Let AI plant super close to their cap Custom city/civ names Didn't attempt to colonize any islands Late game and still tons of unworked tiles Runaway AI completely ignored Useless Colosseum Bonus food wasted due to loose city placement Undescriptive Save file name Not trading for lux
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Slow expansion on 60% water or oversize map
Completely winnable game but they think they're screwed
Playing Rome, Ottomans, Vikings, or Sumer
Really focused on getting Smith's for some reason
Courthouse in Cap
Random mined mountains or tundra
Didn't scout
Too many early harbors for no reason
Crippling unit costs
Broken trade reputation
Random fortresses or outposts
No barracks
In monarchy but isn't fighting
Way too many granaries
Culturally linked start locations turned on
Let AI plant super close to their cap
Custom city/civ names
Didn't attempt to colonize any islands
Late game and still tons of unworked tiles
Runaway AI completely ignored
Useless Colosseum
Bonus food wasted due to loose city placement
Undescriptive Save file name
Not trading for lux