PurposeSuggestsConveyProblem/SolutionSettingInferencesExpositoryTextEvidenceDialectChronologicalOrderContributesSuggestsContextCluesTopicClarifySpeakerEmphasizeMainIdeaPlotFaultyReasoningFigurativeLanguageAudiencePrefixOrganizationalStructurePurposeSuggestsConveyProblem/SolutionSettingInferencesExpositoryTextEvidenceDialectChronologicalOrderContributesSuggestsContextCluesTopicClarifySpeakerEmphasizeMainIdeaPlotFaultyReasoningFigurativeLanguageAudiencePrefixOrganizationalStructure

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Purpose
  2. Suggests
  3. Convey
  4. Problem/ Solution
  5. Setting
  6. Inferences
  7. Expository
  8. Text Evidence
  9. Dialect
  10. Chronological Order
  11. Contributes
  12. Suggests
  13. Context Clues
  14. Topic
  15. Clarify
  16. Speaker
  17. Emphasize
  18. Main Idea
  19. Plot
  20. Faulty Reasoning
  21. Figurative Language
  22. Audience
  23. Prefix
  24. Organizational Structure