ContextCluesOrganizationalStructurePrefixEmphasizeChronologicalOrderExpositoryInferencesFaultyReasoningConveySuggestsSettingProblem/SolutionAudienceDialectSuggestsClarifySpeakerPurposeTextEvidencePlotMainIdeaFigurativeLanguageContributesTopicContextCluesOrganizationalStructurePrefixEmphasizeChronologicalOrderExpositoryInferencesFaultyReasoningConveySuggestsSettingProblem/SolutionAudienceDialectSuggestsClarifySpeakerPurposeTextEvidencePlotMainIdeaFigurativeLanguageContributesTopic

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Context Clues
  2. Organizational Structure
  3. Prefix
  4. Emphasize
  5. Chronological Order
  6. Expository
  7. Inferences
  8. Faulty Reasoning
  9. Convey
  10. Suggests
  11. Setting
  12. Problem/ Solution
  13. Audience
  14. Dialect
  15. Suggests
  16. Clarify
  17. Speaker
  18. Purpose
  19. Text Evidence
  20. Plot
  21. Main Idea
  22. Figurative Language
  23. Contributes
  24. Topic