ChronologicalOrderConveyContextCluesTopicPrefixPurposeSuggestsProblem/SolutionExpositoryEmphasizeTextEvidenceSuggestsClarifyDialectFigurativeLanguageAudienceMainIdeaOrganizationalStructureFaultyReasoningInferencesPlotContributesSpeakerSettingChronologicalOrderConveyContextCluesTopicPrefixPurposeSuggestsProblem/SolutionExpositoryEmphasizeTextEvidenceSuggestsClarifyDialectFigurativeLanguageAudienceMainIdeaOrganizationalStructureFaultyReasoningInferencesPlotContributesSpeakerSetting

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chronological Order
  2. Convey
  3. Context Clues
  4. Topic
  5. Prefix
  6. Purpose
  7. Suggests
  8. Problem/ Solution
  9. Expository
  10. Emphasize
  11. Text Evidence
  12. Suggests
  13. Clarify
  14. Dialect
  15. Figurative Language
  16. Audience
  17. Main Idea
  18. Organizational Structure
  19. Faulty Reasoning
  20. Inferences
  21. Plot
  22. Contributes
  23. Speaker
  24. Setting