Problem/SolutionExpositoryAudienceSettingOrganizationalStructureChronologicalOrderDialectPlotSuggestsFaultyReasoningEmphasizeSpeakerInferencesSuggestsPurposeConveyContextCluesFigurativeLanguageTopicContributesClarifyPrefixMainIdeaTextEvidenceProblem/SolutionExpositoryAudienceSettingOrganizationalStructureChronologicalOrderDialectPlotSuggestsFaultyReasoningEmphasizeSpeakerInferencesSuggestsPurposeConveyContextCluesFigurativeLanguageTopicContributesClarifyPrefixMainIdeaTextEvidence

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Problem/ Solution
  2. Expository
  3. Audience
  4. Setting
  5. Organizational Structure
  6. Chronological Order
  7. Dialect
  8. Plot
  9. Suggests
  10. Faulty Reasoning
  11. Emphasize
  12. Speaker
  13. Inferences
  14. Suggests
  15. Purpose
  16. Convey
  17. Context Clues
  18. Figurative Language
  19. Topic
  20. Contributes
  21. Clarify
  22. Prefix
  23. Main Idea
  24. Text Evidence