FigurativeLanguageExpositoryContributesClarifyDialectPurposeSettingEmphasizeOrganizationalStructureSpeakerChronologicalOrderFaultyReasoningConveySuggestsContextCluesTextEvidencePlotSuggestsInferencesTopicAudiencePrefixMainIdeaProblem/SolutionFigurativeLanguageExpositoryContributesClarifyDialectPurposeSettingEmphasizeOrganizationalStructureSpeakerChronologicalOrderFaultyReasoningConveySuggestsContextCluesTextEvidencePlotSuggestsInferencesTopicAudiencePrefixMainIdeaProblem/Solution

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Expository
  3. Contributes
  4. Clarify
  5. Dialect
  6. Purpose
  7. Setting
  8. Emphasize
  9. Organizational Structure
  10. Speaker
  11. Chronological Order
  12. Faulty Reasoning
  13. Convey
  14. Suggests
  15. Context Clues
  16. Text Evidence
  17. Plot
  18. Suggests
  19. Inferences
  20. Topic
  21. Audience
  22. Prefix
  23. Main Idea
  24. Problem/ Solution