TopicConveyContextCluesTextEvidenceFigurativeLanguageExpositorySuggestsClarifyPlotProblem/SolutionOrganizationalStructureContributesSettingChronologicalOrderPrefixEmphasizeFaultyReasoningSynonymAudienceSpeakerMainIdeaDialectInferencesPurposeTopicConveyContextCluesTextEvidenceFigurativeLanguageExpositorySuggestsClarifyPlotProblem/SolutionOrganizationalStructureContributesSettingChronologicalOrderPrefixEmphasizeFaultyReasoningSynonymAudienceSpeakerMainIdeaDialectInferencesPurpose

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Topic
  2. Convey
  3. Context Clues
  4. Text Evidence
  5. Figurative Language
  6. Expository
  7. Suggests
  8. Clarify
  9. Plot
  10. Problem/ Solution
  11. Organizational Structure
  12. Contributes
  13. Setting
  14. Chronological Order
  15. Prefix
  16. Emphasize
  17. Faulty Reasoning
  18. Synonym
  19. Audience
  20. Speaker
  21. Main Idea
  22. Dialect
  23. Inferences
  24. Purpose