PurposePlotSettingOrganizationalStructureTextEvidenceContributesAudienceEmphasizeExpositoryPrefixChronologicalOrderDialectClarifyTopicSynonymContextCluesSpeakerConveySuggestsMainIdeaProblem/SolutionFaultyReasoningFigurativeLanguageInferencesPurposePlotSettingOrganizationalStructureTextEvidenceContributesAudienceEmphasizeExpositoryPrefixChronologicalOrderDialectClarifyTopicSynonymContextCluesSpeakerConveySuggestsMainIdeaProblem/SolutionFaultyReasoningFigurativeLanguageInferences

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Purpose
  2. Plot
  3. Setting
  4. Organizational Structure
  5. Text Evidence
  6. Contributes
  7. Audience
  8. Emphasize
  9. Expository
  10. Prefix
  11. Chronological Order
  12. Dialect
  13. Clarify
  14. Topic
  15. Synonym
  16. Context Clues
  17. Speaker
  18. Convey
  19. Suggests
  20. Main Idea
  21. Problem/ Solution
  22. Faulty Reasoning
  23. Figurative Language
  24. Inferences