ContextCluesExpositoryConveyProblem/SolutionInferencesFaultyReasoningChronologicalOrderOrganizationalStructureTextEvidencePlotPrefixContributesEmphasizeMainIdeaSettingTopicAudienceFigurativeLanguageSuggestsDialectSynonymSpeakerClarifyPurposeContextCluesExpositoryConveyProblem/SolutionInferencesFaultyReasoningChronologicalOrderOrganizationalStructureTextEvidencePlotPrefixContributesEmphasizeMainIdeaSettingTopicAudienceFigurativeLanguageSuggestsDialectSynonymSpeakerClarifyPurpose

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Context Clues
  2. Expository
  3. Convey
  4. Problem/ Solution
  5. Inferences
  6. Faulty Reasoning
  7. Chronological Order
  8. Organizational Structure
  9. Text Evidence
  10. Plot
  11. Prefix
  12. Contributes
  13. Emphasize
  14. Main Idea
  15. Setting
  16. Topic
  17. Audience
  18. Figurative Language
  19. Suggests
  20. Dialect
  21. Synonym
  22. Speaker
  23. Clarify
  24. Purpose