InferencesFigurativeLanguageFaultyReasoningMainIdeaChronologicalOrderOrganizationalStructureSynonymSpeakerProblem/SolutionTopicAudienceTextEvidenceConveyPlotClarifyContextCluesPrefixSettingExpositoryEmphasizeDialectContributesPurposeSuggestsInferencesFigurativeLanguageFaultyReasoningMainIdeaChronologicalOrderOrganizationalStructureSynonymSpeakerProblem/SolutionTopicAudienceTextEvidenceConveyPlotClarifyContextCluesPrefixSettingExpositoryEmphasizeDialectContributesPurposeSuggests

STAAR BINGO #2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Inferences
  2. Figurative Language
  3. Faulty Reasoning
  4. Main Idea
  5. Chronological Order
  6. Organizational Structure
  7. Synonym
  8. Speaker
  9. Problem/ Solution
  10. Topic
  11. Audience
  12. Text Evidence
  13. Convey
  14. Plot
  15. Clarify
  16. Context Clues
  17. Prefix
  18. Setting
  19. Expository
  20. Emphasize
  21. Dialect
  22. Contributes
  23. Purpose
  24. Suggests