CURVED LINES STATIONARY GUIDE BLENDING RAZOR OVER COMB DESIGN LINE BLUNT CUT QUO VADIS 180 DEGREE CUT CLIPPERS POMPADOUR VERTICAL CUT ANGEL SLITHERING FREEHAND CLIPPER CUTTING CREST SCISSOR CUT SHEAR OVER COMB 0 DEGREE CUT PROPORTION BOB CUT BALANCE TRAVELING GUIDE FACIAL SHAPE FORM ARCHING 45 DEGREE CUT CROSS CHECKING FINGER AND SHEAR TRAVELING GUIDE TENSION'THINNING CREW CUT OUTLINING CARVING LAYERED TEXTURIZING PART CUT CAESAR ENVISION PARIETAL RIDGE OVERDIRECTION REFERENCE POINTS 90 DEGREE CUT TAPER CLIPPER CT EVEVATION WEIGHT LINE RAZOR CUT CUTTING LINE CURVED LINES STATIONARY GUIDE BLENDING RAZOR OVER COMB DESIGN LINE BLUNT CUT QUO VADIS 180 DEGREE CUT CLIPPERS POMPADOUR VERTICAL CUT ANGEL SLITHERING FREEHAND CLIPPER CUTTING CREST SCISSOR CUT SHEAR OVER COMB 0 DEGREE CUT PROPORTION BOB CUT BALANCE TRAVELING GUIDE FACIAL SHAPE FORM ARCHING 45 DEGREE CUT CROSS CHECKING FINGER AND SHEAR TRAVELING GUIDE TENSION'THINNING CREW CUT OUTLINING CARVING LAYERED TEXTURIZING PART CUT CAESAR ENVISION PARIETAL RIDGE OVERDIRECTION REFERENCE POINTS 90 DEGREE CUT TAPER CLIPPER CT EVEVATION WEIGHT LINE RAZOR CUT CUTTING LINE
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
CURVED LINES
STATIONARY GUIDE
BLENDING
RAZOR OVER COMB
DESIGN LINE
BLUNT CUT
QUO VADIS
180 DEGREE CUT
CLIPPERS
POMPADOUR
VERTICAL CUT
ANGEL
SLITHERING
FREEHAND CLIPPER CUTTING
CREST
SCISSOR CUT
SHEAR OVER COMB
0 DEGREE CUT
PROPORTION
BOB CUT
BALANCE
TRAVELING GUIDE
FACIAL SHAPE
FORM
ARCHING
45 DEGREE CUT
CROSS CHECKING
FINGER AND SHEAR
TRAVELING GUIDE
TENSION'THINNING
CREW CUT
OUTLINING
CARVING LAYERED
TEXTURIZING
PART
CUT CAESAR
ENVISION
PARIETAL RIDGE
OVERDIRECTION
REFERENCE POINTS
90 DEGREE CUT
TAPER
CLIPPER CT
EVEVATION
WEIGHT LINE
RAZOR CUT
CUTTING LINE