poem rhyme theme consonance sequence mood sensory language (author’s craft) setting imagery effect meter personification assonance narrative poetry simile flashback characters complex text repetition Expository text homophones summarize Historical fiction text structure opinion compare and contrast events figurative language speaker cause plot point of view Lyric poem rhythm metaphor infer dialogue stanza visualize inferences poem rhyme theme consonance sequence mood sensory language (author’s craft) setting imagery effect meter personification assonance narrative poetry simile flashback characters complex text repetition Expository text homophones summarize Historical fiction text structure opinion compare and contrast events figurative language speaker cause plot point of view Lyric poem rhythm metaphor infer dialogue stanza visualize inferences
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
poem
rhyme
theme
consonance
sequence
mood
sensory language (author’s craft)
setting
imagery
effect
meter
personification
assonance
narrative poetry
simile
flashback
characters
complex text
repetition
Expository text
homophones
summarize
Historical fiction
text structure
opinion
compare and contrast
events
figurative language
speaker
cause
plot
point of view
Lyric poem
rhythm
metaphor
infer
dialogue
stanza
visualize
inferences