Mid-sessionsnack runPlayer beingthe sessions"MainCharacter"A twist noteven awisdom 20PC can seecomingCharactersteps ona trapDM uses1dx todecide"HOTGIRLDND!"RulesneedexplainingPlayerpredictingthe plotPlayer needsa recap oflast sessionSomeone elseposts memesin the Discordduring thegame"Sorry,somethingcame up lastminute, can'tcome"Characterhaving a"themesong"DM flipsthroughnotes for5 minutesSomeoneelse askshow muchHP someonehasCharacterwith absurdlyhigh AC is hitComplainingabout rollsPlayerdoesn'tcontinuePC's voicePlayerforgets howone of theirabilitiesworksSessionendingearlyDM doesn'tcontinueNPC's voice"How areyou stillalive?"DMforgetsNPC'svoice"Youskippedmy turn"Learnt somenew Lore ofworld/locationPlayerforgets touse usefulitemSomeonebringssnacksSomeoneelse makesmemesabout eventSomethingother thanD&D isdiscussed bysomeone elseSomeoneelse takestoo longon a turnRail-Roadedquest giventhat player'sare forced todo"I forgotto level"Someone elsenot using theroll but justwanted to seewhat theywould getRandomencounterrolledNatural 20in a life ordeathsituationRule ofCoolPlayer is10mins+late tosessionDM says"How doyou wantto do this?"Em asksformagicalitemsCharacteruses spellto solveeverythingHunterwalks intothe roomComparing /Failure tocalculatecommonstatisticSomebodyhits on anNPCLogan drawsa diagram onthewhiteboardCharactergoesunconsciousSomeoneelses PCbackstory isslightlyrevealedLauraasksfor diceFlavor textreadverbatimfrom themoduleSomeoneelsereferencespop culture4+ Badrolls ina rowEncounterends earlierthan DMexpected"Anybodywannashortrest?"DM steersplayers tosomethingInspirationusedDMignoresimportantruleDM forgetsinformationgiven priorSomeoneforgets theircharactersheetDMreminds/suggestsplayer to dosomethingInspirationrewardedSomeonecheckstheirphoneEm Googlesomethinginconsequential"Oh isit myturn?"Encounterthat isway toohigh levelPlayersderailcampaignSam orMia pull anedgelordmoveDominoderailssession withcutenessCharacterdies"F*CK MYBADLUCK"AnoffensivestereotypeStorytellingcliche"Break"that lastsmore than15 minutesSessiongoing overtime by 5 to30 minsPredictedNatural20Flagrantdisregard forthe safety ofNPC alliesEndingsessionon a cliffhanger"I'll betheresoon"Somebodyasks for apencilLevelupSessiongoing overtime by 1hour+SomeoneelsesuggestsdiplomaticapproachA "How do youwant to do this"that takes morethan 5 secondsto explainMonster or itemthat is aroundthe first searchresult ongooglePlayerremindedto useflankingDM is10mins+late tosessionMia handssomebodyher weirddiceLauratries toget a petSessiongrinds to ahalt due toplayer banterEvent that isVERYstaged andyou can'talter itEnemiesbeing toointelligentNatural 1in a life ordeathsituationNPC/BBEGis obviouslyuntrustworthyLoganturns themusicdownSomeonegets saltyPlayergets allattentionfrom DMMid-sessionsnack runPlayer beingthe sessions"MainCharacter"A twist noteven awisdom 20PC can seecomingCharactersteps ona trapDM uses1dx todecide"HOTGIRLDND!"RulesneedexplainingPlayerpredictingthe plotPlayer needsa recap oflast sessionSomeone elseposts memesin the Discordduring thegame"Sorry,somethingcame up lastminute, can'tcome"Characterhaving a"themesong"DM flipsthroughnotes for5 minutesSomeoneelse askshow muchHP someonehasCharacterwith absurdlyhigh AC is hitComplainingabout rollsPlayerdoesn'tcontinuePC's voicePlayerforgets howone of theirabilitiesworksSessionendingearlyDM doesn'tcontinueNPC's voice"How areyou stillalive?"DMforgetsNPC'svoice"Youskippedmy turn"Learnt somenew Lore ofworld/locationPlayerforgets touse usefulitemSomeonebringssnacksSomeoneelse makesmemesabout eventSomethingother thanD&D isdiscussed bysomeone elseSomeoneelse takestoo longon a turnRail-Roadedquest giventhat player'sare forced todo"I forgotto level"Someone elsenot using theroll but justwanted to seewhat theywould getRandomencounterrolledNatural 20in a life ordeathsituationRule ofCoolPlayer is10mins+late tosessionDM says"How doyou wantto do this?"Em asksformagicalitemsCharacteruses spellto solveeverythingHunterwalks intothe roomComparing /Failure tocalculatecommonstatisticSomebodyhits on anNPCLogan drawsa diagram onthewhiteboardCharactergoesunconsciousSomeoneelses PCbackstory isslightlyrevealedLauraasksfor diceFlavor textreadverbatimfrom themoduleSomeoneelsereferencespop culture4+ Badrolls ina rowEncounterends earlierthan DMexpected"Anybodywannashortrest?"DM steersplayers tosomethingInspirationusedDMignoresimportantruleDM forgetsinformationgiven priorSomeoneforgets theircharactersheetDMreminds/suggestsplayer to dosomethingInspirationrewardedSomeonecheckstheirphoneEm Googlesomethinginconsequential"Oh isit myturn?"Encounterthat isway toohigh levelPlayersderailcampaignSam orMia pull anedgelordmoveDominoderailssession withcutenessCharacterdies"F*CK MYBADLUCK"AnoffensivestereotypeStorytellingcliche"Break"that lastsmore than15 minutesSessiongoing overtime by 5 to30 minsPredictedNatural20Flagrantdisregard forthe safety ofNPC alliesEndingsessionon a cliffhanger"I'll betheresoon"Somebodyasks for apencilLevelupSessiongoing overtime by 1hour+SomeoneelsesuggestsdiplomaticapproachA "How do youwant to do this"that takes morethan 5 secondsto explainMonster or itemthat is aroundthe first searchresult ongooglePlayerremindedto useflankingDM is10mins+late tosessionMia handssomebodyher weirddiceLauratries toget a petSessiongrinds to ahalt due toplayer banterEvent that isVERYstaged andyou can'talter itEnemiesbeing toointelligentNatural 1in a life ordeathsituationNPC/BBEGis obviouslyuntrustworthyLoganturns themusicdownSomeonegets saltyPlayergets allattentionfrom DM

Revamped D&D Session Goes? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mid-session snack run
  2. Player being the sessions "Main Character"
  3. A twist not even a wisdom 20 PC can see coming
  4. Character steps on a trap
  5. DM uses 1dx to decide
  6. "HOT GIRL DND!"
  7. Rules need explaining
  8. Player predicting the plot
  9. Player needs a recap of last session
  10. Someone else posts memes in the Discord during the game
  11. "Sorry, something came up last minute, can't come"
  12. Character having a "theme song"
  13. DM flips through notes for 5 minutes
  14. Someone else asks how much HP someone has
  15. Character with absurdly high AC is hit
  16. Complaining about rolls
  17. Player doesn't continue PC's voice
  18. Player forgets how one of their abilities works
  19. Session ending early
  20. DM doesn't continue NPC's voice
  21. "How are you still alive?"
  22. DM forgets NPC's voice
  23. "You skipped my turn"
  24. Learnt some new Lore of world/location
  25. Player forgets to use useful item
  26. Someone brings snacks
  27. Someone else makes memes about event
  28. Something other than D&D is discussed by someone else
  29. Someone else takes too long on a turn
  30. Rail-Roaded quest given that player's are forced to do
  31. "I forgot to level"
  32. Someone else not using the roll but just wanted to see what they would get
  33. Random encounter rolled
  34. Natural 20 in a life or death situation
  35. Rule of Cool
  36. Player is 10mins+ late to session
  37. DM says "How do you want to do this?"
  38. Em asks for magical items
  39. Character uses spell to solve everything
  40. Hunter walks into the room
  41. Comparing / Failure to calculate common statistic
  42. Somebody hits on an NPC
  43. Logan draws a diagram on the whiteboard
  44. Character goes unconscious
  45. Someone elses PC backstory is slightly revealed
  46. Laura asks for dice
  47. Flavor text read verbatim from the module
  48. Someone else references pop culture
  49. 4+ Bad rolls in a row
  50. Encounter ends earlier than DM expected
  51. "Anybody wanna short rest?"
  52. DM steers players to something
  53. Inspiration used
  54. DM ignores important rule
  55. DM forgets information given prior
  56. Someone forgets their character sheet
  57. DM reminds/suggests player to do something
  58. Inspiration rewarded
  59. Someone checks their phone
  60. Em Google something inconsequential
  61. "Oh is it my turn?"
  62. Encounter that is way too high level
  63. Players derail campaign
  64. Sam or Mia pull an edgelord move
  65. Domino derails session with cuteness
  66. Character dies
  67. "F*CK MY BADLUCK"
  68. An offensive stereotype
  69. Storytelling cliche
  70. "Break" that lasts more than 15 minutes
  71. Session going over time by 5 to 30 mins
  72. Predicted Natural 20
  73. Flagrant disregard for the safety of NPC allies
  74. Ending session on a cliff hanger
  75. "I'll be there soon"
  76. Somebody asks for a pencil
  77. Level up
  78. Session going over time by 1 hour+
  79. Someone else suggests diplomatic approach
  80. A "How do you want to do this" that takes more than 5 seconds to explain
  81. Monster or item that is around the first search result on google
  82. Player reminded to use flanking
  83. DM is 10mins+ late to session
  84. Mia hands somebody her weird dice
  85. Laura tries to get a pet
  86. Session grinds to a halt due to player banter
  87. Event that is VERY staged and you can't alter it
  88. Enemies being too intelligent
  89. Natural 1 in a life or death situation
  90. NPC/BBEG is obviously untrustworthy
  91. Logan turns the music down
  92. Someone gets salty
  93. Player gets all attention from DM