"I'll betheresoon"DM uses1dx todecideSomeoneelse takestoo longon a turnComplainingabout rolls"F*CK MYBADLUCK"Someoneelse askshow muchHP someonehasInspirationusedSomeoneelses PCbackstory isslightlyrevealedCharacteruses spellto solveeverythingNatural 20in a life ordeathsituationEm GooglesomethinginconsequentialSessiongoing overtime by 1hour+Someoneforgets theircharactersheetA twist noteven awisdom 20PC can seecomingDMforgetsNPC'svoiceEncounterends earlierthan DMexpectedSomethingother thanD&D isdiscussed bysomeone elseEnemiesbeing toointelligentMid-sessionsnack runDMignoresimportantrule"Anybodywannashortrest?"Playerremindedto useflankingPlayerforgets howone of theirabilitiesworks"Youskippedmy turn"Playerdoesn'tcontinuePC's voiceSam orMia pull anedgelordmoveCharactersteps ona trapRandomencounterrolledPlayer needsa recap oflast sessionEm asksformagicalitemsLevelupHunterwalks intothe roomDMreminds/suggestsplayer to dosomethingPlayer is10mins+late tosessionPlayerforgets touse usefulitemA "How do youwant to do this"that takes morethan 5 secondsto explainRule ofCool"How areyou stillalive?"AnoffensivestereotypeSessiongoing overtime by 5 to30 minsCharacterwith absurdlyhigh AC is hit"Sorry,somethingcame up lastminute, can'tcome"DM steersplayers tosomethingMia handssomebodyher weirddiceSessionendingearlyFlagrantdisregard forthe safety ofNPC allies"Break"that lastsmore than15 minutesSomeonecheckstheirphoneEncounterthat isway toohigh levelDM says"How doyou wantto do this?"Somebodyhits on anNPC4+ Badrolls ina rowDM forgetsinformationgiven priorEvent that isVERYstaged andyou can'talter itSomeoneelse makesmemesabout eventPlayer beingthe sessions"MainCharacter"InspirationrewardedLoganturns themusicdownDM is10mins+late tosessionPlayergets allattentionfrom DMLauratries toget a pet"I forgotto level"SomeoneelsesuggestsdiplomaticapproachFlavor textreadverbatimfrom themoduleSomeonebringssnacks"HOTGIRLDND!"Learnt somenew Lore ofworld/locationCharacterdiesMonster or itemthat is aroundthe first searchresult ongoogleRulesneedexplainingSomeone elseposts memesin the Discordduring thegameSessiongrinds to ahalt due toplayer banterSomebodyasks for apencilSomeonegets saltyDM doesn'tcontinueNPC's voiceStorytellingclichePlayersderailcampaignLogan drawsa diagram onthewhiteboardEndingsessionon a cliffhangerPlayerpredictingthe plotRail-Roadedquest giventhat player'sare forced todoCharactergoesunconsciousCharacterhaving a"themesong""Oh isit myturn?"PredictedNatural20NPC/BBEGis obviouslyuntrustworthyDominoderailssession withcutenessSomeone elsenot using theroll but justwanted to seewhat theywould getLauraasksfor diceDM flipsthroughnotes for5 minutesNatural 1in a life ordeathsituationSomeoneelsereferencespop cultureComparing /Failure tocalculatecommonstatistic"I'll betheresoon"DM uses1dx todecideSomeoneelse takestoo longon a turnComplainingabout rolls"F*CK MYBADLUCK"Someoneelse askshow muchHP someonehasInspirationusedSomeoneelses PCbackstory isslightlyrevealedCharacteruses spellto solveeverythingNatural 20in a life ordeathsituationEm GooglesomethinginconsequentialSessiongoing overtime by 1hour+Someoneforgets theircharactersheetA twist noteven awisdom 20PC can seecomingDMforgetsNPC'svoiceEncounterends earlierthan DMexpectedSomethingother thanD&D isdiscussed bysomeone elseEnemiesbeing toointelligentMid-sessionsnack runDMignoresimportantrule"Anybodywannashortrest?"Playerremindedto useflankingPlayerforgets howone of theirabilitiesworks"Youskippedmy turn"Playerdoesn'tcontinuePC's voiceSam orMia pull anedgelordmoveCharactersteps ona trapRandomencounterrolledPlayer needsa recap oflast sessionEm asksformagicalitemsLevelupHunterwalks intothe roomDMreminds/suggestsplayer to dosomethingPlayer is10mins+late tosessionPlayerforgets touse usefulitemA "How do youwant to do this"that takes morethan 5 secondsto explainRule ofCool"How areyou stillalive?"AnoffensivestereotypeSessiongoing overtime by 5 to30 minsCharacterwith absurdlyhigh AC is hit"Sorry,somethingcame up lastminute, can'tcome"DM steersplayers tosomethingMia handssomebodyher weirddiceSessionendingearlyFlagrantdisregard forthe safety ofNPC allies"Break"that lastsmore than15 minutesSomeonecheckstheirphoneEncounterthat isway toohigh levelDM says"How doyou wantto do this?"Somebodyhits on anNPC4+ Badrolls ina rowDM forgetsinformationgiven priorEvent that isVERYstaged andyou can'talter itSomeoneelse makesmemesabout eventPlayer beingthe sessions"MainCharacter"InspirationrewardedLoganturns themusicdownDM is10mins+late tosessionPlayergets allattentionfrom DMLauratries toget a pet"I forgotto level"SomeoneelsesuggestsdiplomaticapproachFlavor textreadverbatimfrom themoduleSomeonebringssnacks"HOTGIRLDND!"Learnt somenew Lore ofworld/locationCharacterdiesMonster or itemthat is aroundthe first searchresult ongoogleRulesneedexplainingSomeone elseposts memesin the Discordduring thegameSessiongrinds to ahalt due toplayer banterSomebodyasks for apencilSomeonegets saltyDM doesn'tcontinueNPC's voiceStorytellingclichePlayersderailcampaignLogan drawsa diagram onthewhiteboardEndingsessionon a cliffhangerPlayerpredictingthe plotRail-Roadedquest giventhat player'sare forced todoCharactergoesunconsciousCharacterhaving a"themesong""Oh isit myturn?"PredictedNatural20NPC/BBEGis obviouslyuntrustworthyDominoderailssession withcutenessSomeone elsenot using theroll but justwanted to seewhat theywould getLauraasksfor diceDM flipsthroughnotes for5 minutesNatural 1in a life ordeathsituationSomeoneelsereferencespop cultureComparing /Failure tocalculatecommonstatistic

Revamped D&D Session Goes? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I'll be there soon"
  2. DM uses 1dx to decide
  3. Someone else takes too long on a turn
  4. Complaining about rolls
  5. "F*CK MY BADLUCK"
  6. Someone else asks how much HP someone has
  7. Inspiration used
  8. Someone elses PC backstory is slightly revealed
  9. Character uses spell to solve everything
  10. Natural 20 in a life or death situation
  11. Em Google something inconsequential
  12. Session going over time by 1 hour+
  13. Someone forgets their character sheet
  14. A twist not even a wisdom 20 PC can see coming
  15. DM forgets NPC's voice
  16. Encounter ends earlier than DM expected
  17. Something other than D&D is discussed by someone else
  18. Enemies being too intelligent
  19. Mid-session snack run
  20. DM ignores important rule
  21. "Anybody wanna short rest?"
  22. Player reminded to use flanking
  23. Player forgets how one of their abilities works
  24. "You skipped my turn"
  25. Player doesn't continue PC's voice
  26. Sam or Mia pull an edgelord move
  27. Character steps on a trap
  28. Random encounter rolled
  29. Player needs a recap of last session
  30. Em asks for magical items
  31. Level up
  32. Hunter walks into the room
  33. DM reminds/suggests player to do something
  34. Player is 10mins+ late to session
  35. Player forgets to use useful item
  36. A "How do you want to do this" that takes more than 5 seconds to explain
  37. Rule of Cool
  38. "How are you still alive?"
  39. An offensive stereotype
  40. Session going over time by 5 to 30 mins
  41. Character with absurdly high AC is hit
  42. "Sorry, something came up last minute, can't come"
  43. DM steers players to something
  44. Mia hands somebody her weird dice
  45. Session ending early
  46. Flagrant disregard for the safety of NPC allies
  47. "Break" that lasts more than 15 minutes
  48. Someone checks their phone
  49. Encounter that is way too high level
  50. DM says "How do you want to do this?"
  51. Somebody hits on an NPC
  52. 4+ Bad rolls in a row
  53. DM forgets information given prior
  54. Event that is VERY staged and you can't alter it
  55. Someone else makes memes about event
  56. Player being the sessions "Main Character"
  57. Inspiration rewarded
  58. Logan turns the music down
  59. DM is 10mins+ late to session
  60. Player gets all attention from DM
  61. Laura tries to get a pet
  62. "I forgot to level"
  63. Someone else suggests diplomatic approach
  64. Flavor text read verbatim from the module
  65. Someone brings snacks
  66. "HOT GIRL DND!"
  67. Learnt some new Lore of world/location
  68. Character dies
  69. Monster or item that is around the first search result on google
  70. Rules need explaining
  71. Someone else posts memes in the Discord during the game
  72. Session grinds to a halt due to player banter
  73. Somebody asks for a pencil
  74. Someone gets salty
  75. DM doesn't continue NPC's voice
  76. Storytelling cliche
  77. Players derail campaign
  78. Logan draws a diagram on the whiteboard
  79. Ending session on a cliff hanger
  80. Player predicting the plot
  81. Rail-Roaded quest given that player's are forced to do
  82. Character goes unconscious
  83. Character having a "theme song"
  84. "Oh is it my turn?"
  85. Predicted Natural 20
  86. NPC/BBEG is obviously untrustworthy
  87. Domino derails session with cuteness
  88. Someone else not using the roll but just wanted to see what they would get
  89. Laura asks for dice
  90. DM flips through notes for 5 minutes
  91. Natural 1 in a life or death situation
  92. Someone else references pop culture
  93. Comparing / Failure to calculate common statistic