Charactersteps ona trapDMignoresimportantruleLoganturns themusicdownSessiongoing overtime by 1hour+4+ Badrolls ina rowSomebodyasks for apencilPlayergets allattentionfrom DMRail-Roadedquest giventhat player'sare forced todoSessionendingearlyPlayerdoesn'tcontinuePC's voicePlayer needsa recap oflast sessionMid-sessionsnack runLogan drawsa diagram onthewhiteboardComplainingabout rollsSam orMia pull anedgelordmovePlayerpredictingthe plotRule ofCoolA "How do youwant to do this"that takes morethan 5 secondsto explainA twist noteven awisdom 20PC can seecomingSomeoneelsereferencespop cultureNPC/BBEGis obviouslyuntrustworthySessiongoing overtime by 5 to30 minsSomeoneelse takestoo longon a turnDM forgetsinformationgiven priorStorytellingclicheDM says"How doyou wantto do this?"Player is10mins+late tosessionLearnt somenew Lore ofworld/locationSomethingother thanD&D isdiscussed bysomeone elseEncounterends earlierthan DMexpectedSomeoneforgets theircharactersheetSomeoneelsesuggestsdiplomaticapproachDM uses1dx todecide"I forgotto level"LevelupSessiongrinds to ahalt due toplayer banterInspirationusedEncounterthat isway toohigh level"Anybodywannashortrest?"Lauraasksfor diceEnemiesbeing toointelligentSomeone elseposts memesin the Discordduring thegameLauratries toget a pet"Youskippedmy turn"DMforgetsNPC'svoiceSomeoneelse askshow muchHP someonehasMia handssomebodyher weirddice"F*CK MYBADLUCK"DMreminds/suggestsplayer to dosomethingDominoderailssession withcutenessNatural 20in a life ordeathsituation"Oh isit myturn?"CharactergoesunconsciousCharacteruses spellto solveeverythingInspirationrewardedSomeonegets saltyMonster or itemthat is aroundthe first searchresult ongoogle"Sorry,somethingcame up lastminute, can'tcome""Break"that lastsmore than15 minutesFlavor textreadverbatimfrom themodulePlayersderailcampaignSomeoneelse makesmemesabout eventCharacterwith absurdlyhigh AC is hitSomebodyhits on anNPCEm asksformagicalitemsRulesneedexplainingDM is10mins+late tosessionAnoffensivestereotypeRandomencounterrolledPredictedNatural20SomeonebringssnacksEndingsessionon a cliffhangerCharacterhaving a"themesong""HOTGIRLDND!""I'll betheresoon""How areyou stillalive?"Flagrantdisregard forthe safety ofNPC alliesPlayerforgets howone of theirabilitiesworksSomeone elsenot using theroll but justwanted to seewhat theywould getPlayerremindedto useflankingSomeonecheckstheirphoneNatural 1in a life ordeathsituationDM flipsthroughnotes for5 minutesHunterwalks intothe roomDM steersplayers tosomethingPlayerforgets touse usefulitemEm GooglesomethinginconsequentialDM doesn'tcontinueNPC's voiceEvent that isVERYstaged andyou can'talter itComparing /Failure tocalculatecommonstatisticCharacterdiesPlayer beingthe sessions"MainCharacter"Someoneelses PCbackstory isslightlyrevealedCharactersteps ona trapDMignoresimportantruleLoganturns themusicdownSessiongoing overtime by 1hour+4+ Badrolls ina rowSomebodyasks for apencilPlayergets allattentionfrom DMRail-Roadedquest giventhat player'sare forced todoSessionendingearlyPlayerdoesn'tcontinuePC's voicePlayer needsa recap oflast sessionMid-sessionsnack runLogan drawsa diagram onthewhiteboardComplainingabout rollsSam orMia pull anedgelordmovePlayerpredictingthe plotRule ofCoolA "How do youwant to do this"that takes morethan 5 secondsto explainA twist noteven awisdom 20PC can seecomingSomeoneelsereferencespop cultureNPC/BBEGis obviouslyuntrustworthySessiongoing overtime by 5 to30 minsSomeoneelse takestoo longon a turnDM forgetsinformationgiven priorStorytellingclicheDM says"How doyou wantto do this?"Player is10mins+late tosessionLearnt somenew Lore ofworld/locationSomethingother thanD&D isdiscussed bysomeone elseEncounterends earlierthan DMexpectedSomeoneforgets theircharactersheetSomeoneelsesuggestsdiplomaticapproachDM uses1dx todecide"I forgotto level"LevelupSessiongrinds to ahalt due toplayer banterInspirationusedEncounterthat isway toohigh level"Anybodywannashortrest?"Lauraasksfor diceEnemiesbeing toointelligentSomeone elseposts memesin the Discordduring thegameLauratries toget a pet"Youskippedmy turn"DMforgetsNPC'svoiceSomeoneelse askshow muchHP someonehasMia handssomebodyher weirddice"F*CK MYBADLUCK"DMreminds/suggestsplayer to dosomethingDominoderailssession withcutenessNatural 20in a life ordeathsituation"Oh isit myturn?"CharactergoesunconsciousCharacteruses spellto solveeverythingInspirationrewardedSomeonegets saltyMonster or itemthat is aroundthe first searchresult ongoogle"Sorry,somethingcame up lastminute, can'tcome""Break"that lastsmore than15 minutesFlavor textreadverbatimfrom themodulePlayersderailcampaignSomeoneelse makesmemesabout eventCharacterwith absurdlyhigh AC is hitSomebodyhits on anNPCEm asksformagicalitemsRulesneedexplainingDM is10mins+late tosessionAnoffensivestereotypeRandomencounterrolledPredictedNatural20SomeonebringssnacksEndingsessionon a cliffhangerCharacterhaving a"themesong""HOTGIRLDND!""I'll betheresoon""How areyou stillalive?"Flagrantdisregard forthe safety ofNPC alliesPlayerforgets howone of theirabilitiesworksSomeone elsenot using theroll but justwanted to seewhat theywould getPlayerremindedto useflankingSomeonecheckstheirphoneNatural 1in a life ordeathsituationDM flipsthroughnotes for5 minutesHunterwalks intothe roomDM steersplayers tosomethingPlayerforgets touse usefulitemEm GooglesomethinginconsequentialDM doesn'tcontinueNPC's voiceEvent that isVERYstaged andyou can'talter itComparing /Failure tocalculatecommonstatisticCharacterdiesPlayer beingthe sessions"MainCharacter"Someoneelses PCbackstory isslightlyrevealed

Revamped D&D Session Goes? - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character steps on a trap
  2. DM ignores important rule
  3. Logan turns the music down
  4. Session going over time by 1 hour+
  5. 4+ Bad rolls in a row
  6. Somebody asks for a pencil
  7. Player gets all attention from DM
  8. Rail-Roaded quest given that player's are forced to do
  9. Session ending early
  10. Player doesn't continue PC's voice
  11. Player needs a recap of last session
  12. Mid-session snack run
  13. Logan draws a diagram on the whiteboard
  14. Complaining about rolls
  15. Sam or Mia pull an edgelord move
  16. Player predicting the plot
  17. Rule of Cool
  18. A "How do you want to do this" that takes more than 5 seconds to explain
  19. A twist not even a wisdom 20 PC can see coming
  20. Someone else references pop culture
  21. NPC/BBEG is obviously untrustworthy
  22. Session going over time by 5 to 30 mins
  23. Someone else takes too long on a turn
  24. DM forgets information given prior
  25. Storytelling cliche
  26. DM says "How do you want to do this?"
  27. Player is 10mins+ late to session
  28. Learnt some new Lore of world/location
  29. Something other than D&D is discussed by someone else
  30. Encounter ends earlier than DM expected
  31. Someone forgets their character sheet
  32. Someone else suggests diplomatic approach
  33. DM uses 1dx to decide
  34. "I forgot to level"
  35. Level up
  36. Session grinds to a halt due to player banter
  37. Inspiration used
  38. Encounter that is way too high level
  39. "Anybody wanna short rest?"
  40. Laura asks for dice
  41. Enemies being too intelligent
  42. Someone else posts memes in the Discord during the game
  43. Laura tries to get a pet
  44. "You skipped my turn"
  45. DM forgets NPC's voice
  46. Someone else asks how much HP someone has
  47. Mia hands somebody her weird dice
  48. "F*CK MY BADLUCK"
  49. DM reminds/suggests player to do something
  50. Domino derails session with cuteness
  51. Natural 20 in a life or death situation
  52. "Oh is it my turn?"
  53. Character goes unconscious
  54. Character uses spell to solve everything
  55. Inspiration rewarded
  56. Someone gets salty
  57. Monster or item that is around the first search result on google
  58. "Sorry, something came up last minute, can't come"
  59. "Break" that lasts more than 15 minutes
  60. Flavor text read verbatim from the module
  61. Players derail campaign
  62. Someone else makes memes about event
  63. Character with absurdly high AC is hit
  64. Somebody hits on an NPC
  65. Em asks for magical items
  66. Rules need explaining
  67. DM is 10mins+ late to session
  68. An offensive stereotype
  69. Random encounter rolled
  70. Predicted Natural 20
  71. Someone brings snacks
  72. Ending session on a cliff hanger
  73. Character having a "theme song"
  74. "HOT GIRL DND!"
  75. "I'll be there soon"
  76. "How are you still alive?"
  77. Flagrant disregard for the safety of NPC allies
  78. Player forgets how one of their abilities works
  79. Someone else not using the roll but just wanted to see what they would get
  80. Player reminded to use flanking
  81. Someone checks their phone
  82. Natural 1 in a life or death situation
  83. DM flips through notes for 5 minutes
  84. Hunter walks into the room
  85. DM steers players to something
  86. Player forgets to use useful item
  87. Em Google something inconsequential
  88. DM doesn't continue NPC's voice
  89. Event that is VERY staged and you can't alter it
  90. Comparing / Failure to calculate common statistic
  91. Character dies
  92. Player being the sessions "Main Character"
  93. Someone elses PC backstory is slightly revealed