A playersurvivescombat withfull HPA roundof combatis ignoredSomeoneAFKsduring aneventA playersurvivescombatwith 1 HPA playerrolls twonatural 20sin an eventLoreIssuesA playerrolls twonatural 1sin an eventAn enemydies on thefirst turn ofcombatEpsilonupdatedWe can'treset healthbefore aneventThere areaffinityrollsThere isTravelRPWe end anevent in anunsafeplaceThe partyuses ateleportduring theeventThere aresavingthrowsEvery playersucceeds aroll at onceThere isa bridgeeventSomeonecalls outtheir ownmistakeFelli callssomethingcuteWe re-encountera villianAcharacteris bulliedFelli isa fastposterDedmo isthe last torespond toeventplanningServergoesdownA playersurvivescombat withfull HPA roundof combatis ignoredSomeoneAFKsduring aneventA playersurvivescombatwith 1 HPA playerrolls twonatural 20sin an eventLoreIssuesA playerrolls twonatural 1sin an eventAn enemydies on thefirst turn ofcombatEpsilonupdatedWe can'treset healthbefore aneventThere areaffinityrollsThere isTravelRPWe end anevent in anunsafeplaceThe partyuses ateleportduring theeventThere aresavingthrowsEvery playersucceeds aroll at onceThere isa bridgeeventSomeonecalls outtheir ownmistakeFelli callssomethingcuteWe re-encountera villianAcharacteris bulliedFelli isa fastposterDedmo isthe last torespond toeventplanningServergoesdown

Aurulent Offensive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A player survives combat with full HP
  2. A round of combat is ignored
  3. Someone AFKs during an event
  4. A player survives combat with 1 HP
  5. A player rolls two natural 20s in an event
  6. Lore Issues
  7. A player rolls two natural 1s in an event
  8. An enemy dies on the first turn of combat
  9. Epsilon updated
  10. We can't reset health before an event
  11. There are affinity rolls
  12. There is Travel RP
  13. We end an event in an unsafe place
  14. The party uses a teleport during the event
  15. There are saving throws
  16. Every player succeeds a roll at once
  17. There is a bridge event
  18. Someone calls out their own mistake
  19. Felli calls something cute
  20. We re-encounter a villian
  21. A character is bullied
  22. Felli is a fast poster
  23. Dedmo is the last to respond to event planning
  24. Server goes down