Server goes down There are saving throws Someone calls out their own mistake A player survives combat with 1 HP Dedmo is the last to respond to event planning Someone AFKs during an event Epsilon updated A player rolls two natural 20s in an event A character is bullied An enemy dies on the first turn of combat We re- encounter a villian There is Travel RP We can't reset health before an event There is a bridge event Every player succeeds a roll at once Lore Issues A round of combat is ignored Felli is a fast poster There are affinity rolls A player survives combat with full HP A player rolls two natural 1s in an event We end an event in an unsafe place The party uses a teleport during the event Felli calls something cute Server goes down There are saving throws Someone calls out their own mistake A player survives combat with 1 HP Dedmo is the last to respond to event planning Someone AFKs during an event Epsilon updated A player rolls two natural 20s in an event A character is bullied An enemy dies on the first turn of combat We re- encounter a villian There is Travel RP We can't reset health before an event There is a bridge event Every player succeeds a roll at once Lore Issues A round of combat is ignored Felli is a fast poster There are affinity rolls A player survives combat with full HP A player rolls two natural 1s in an event We end an event in an unsafe place The party uses a teleport during the event Felli calls something cute
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Server goes down
There are saving throws
Someone calls out their own mistake
A player survives combat with 1 HP
Dedmo is the last to respond to event planning
Someone AFKs during an event
Epsilon updated
A player rolls two natural 20s in an event
A character is bullied
An enemy dies on the first turn of combat
We re-encounter a villian
There is Travel RP
We can't reset health before an event
There is a bridge event
Every player succeeds a roll at once
Lore Issues
A round of combat is ignored
Felli is a fast poster
There are affinity rolls
A player survives combat with full HP
A player rolls two natural 1s in an event
We end an event in an unsafe place
The party uses a teleport during the event
Felli calls something cute