A playerrolls twonatural 1sin an eventDedmo isthe last torespond toeventplanningEvery playersucceeds aroll at onceLoreIssuesWe end anevent in anunsafeplaceServergoesdownWe re-encountera villianA roundof combatis ignoredA playerrolls twonatural 20sin an eventSomeoneAFKsduring aneventThere aresavingthrowsAcharacteris bulliedThe partyuses ateleportduring theeventAn enemydies on thefirst turn ofcombatThere isTravelRPFelli callssomethingcuteA playersurvivescombatwith 1 HPThere areaffinityrollsWe can'treset healthbefore aneventThere isa bridgeeventA playersurvivescombat withfull HPEpsilonupdatedSomeonecalls outtheir ownmistakeFelli isa fastposterA playerrolls twonatural 1sin an eventDedmo isthe last torespond toeventplanningEvery playersucceeds aroll at onceLoreIssuesWe end anevent in anunsafeplaceServergoesdownWe re-encountera villianA roundof combatis ignoredA playerrolls twonatural 20sin an eventSomeoneAFKsduring aneventThere aresavingthrowsAcharacteris bulliedThe partyuses ateleportduring theeventAn enemydies on thefirst turn ofcombatThere isTravelRPFelli callssomethingcuteA playersurvivescombatwith 1 HPThere areaffinityrollsWe can'treset healthbefore aneventThere isa bridgeeventA playersurvivescombat withfull HPEpsilonupdatedSomeonecalls outtheir ownmistakeFelli isa fastposter

Aurulent Offensive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A player rolls two natural 1s in an event
  2. Dedmo is the last to respond to event planning
  3. Every player succeeds a roll at once
  4. Lore Issues
  5. We end an event in an unsafe place
  6. Server goes down
  7. We re-encounter a villian
  8. A round of combat is ignored
  9. A player rolls two natural 20s in an event
  10. Someone AFKs during an event
  11. There are saving throws
  12. A character is bullied
  13. The party uses a teleport during the event
  14. An enemy dies on the first turn of combat
  15. There is Travel RP
  16. Felli calls something cute
  17. A player survives combat with 1 HP
  18. There are affinity rolls
  19. We can't reset health before an event
  20. There is a bridge event
  21. A player survives combat with full HP
  22. Epsilon updated
  23. Someone calls out their own mistake
  24. Felli is a fast poster