We end anevent in anunsafeplaceServergoesdownThere isTravelRPWe can'treset healthbefore aneventA playersurvivescombat withfull HPSomeonecalls outtheir ownmistakeFelli callssomethingcuteWe re-encountera villianEpsilonupdatedThere areaffinityrollsA playerrolls twonatural 1sin an eventThere isa bridgeeventEvery playersucceeds aroll at onceA roundof combatis ignoredAn enemydies on thefirst turn ofcombatDedmo isthe last torespond toeventplanningLoreIssuesThe partyuses ateleportduring theeventA playerrolls twonatural 20sin an eventFelli isa fastposterAcharacteris bulliedSomeoneAFKsduring aneventThere aresavingthrowsA playersurvivescombatwith 1 HPWe end anevent in anunsafeplaceServergoesdownThere isTravelRPWe can'treset healthbefore aneventA playersurvivescombat withfull HPSomeonecalls outtheir ownmistakeFelli callssomethingcuteWe re-encountera villianEpsilonupdatedThere areaffinityrollsA playerrolls twonatural 1sin an eventThere isa bridgeeventEvery playersucceeds aroll at onceA roundof combatis ignoredAn enemydies on thefirst turn ofcombatDedmo isthe last torespond toeventplanningLoreIssuesThe partyuses ateleportduring theeventA playerrolls twonatural 20sin an eventFelli isa fastposterAcharacteris bulliedSomeoneAFKsduring aneventThere aresavingthrowsA playersurvivescombatwith 1 HP

Aurulent Offensive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We end an event in an unsafe place
  2. Server goes down
  3. There is Travel RP
  4. We can't reset health before an event
  5. A player survives combat with full HP
  6. Someone calls out their own mistake
  7. Felli calls something cute
  8. We re-encounter a villian
  9. Epsilon updated
  10. There are affinity rolls
  11. A player rolls two natural 1s in an event
  12. There is a bridge event
  13. Every player succeeds a roll at once
  14. A round of combat is ignored
  15. An enemy dies on the first turn of combat
  16. Dedmo is the last to respond to event planning
  17. Lore Issues
  18. The party uses a teleport during the event
  19. A player rolls two natural 20s in an event
  20. Felli is a fast poster
  21. A character is bullied
  22. Someone AFKs during an event
  23. There are saving throws
  24. A player survives combat with 1 HP