There is Travel RP Lore Issues A player survives combat with full HP A character is bullied A player survives combat with 1 HP Every player succeeds a roll at once Someone AFKs during an event There is a bridge event Felli calls something cute Server goes down The party uses a teleport during the event There are affinity rolls There are saving throws We end an event in an unsafe place An enemy dies on the first turn of combat Someone calls out their own mistake Dedmo is the last to respond to event planning A player rolls two natural 1s in an event Epsilon updated We re- encounter a villian A round of combat is ignored Felli is a fast poster We can't reset health before an event A player rolls two natural 20s in an event There is Travel RP Lore Issues A player survives combat with full HP A character is bullied A player survives combat with 1 HP Every player succeeds a roll at once Someone AFKs during an event There is a bridge event Felli calls something cute Server goes down The party uses a teleport during the event There are affinity rolls There are saving throws We end an event in an unsafe place An enemy dies on the first turn of combat Someone calls out their own mistake Dedmo is the last to respond to event planning A player rolls two natural 1s in an event Epsilon updated We re- encounter a villian A round of combat is ignored Felli is a fast poster We can't reset health before an event A player rolls two natural 20s in an event
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
There is Travel RP
Lore Issues
A player survives combat with full HP
A character is bullied
A player survives combat with 1 HP
Every player succeeds a roll at once
Someone AFKs during an event
There is a bridge event
Felli calls something cute
Server goes down
The party uses a teleport during the event
There are affinity rolls
There are saving throws
We end an event in an unsafe place
An enemy dies on the first turn of combat
Someone calls out their own mistake
Dedmo is the last to respond to event planning
A player rolls two natural 1s in an event
Epsilon updated
We re-encounter a villian
A round of combat is ignored
Felli is a fast poster
We can't reset health before an event
A player rolls two natural 20s in an event