We can'treset healthbefore aneventA playerrolls twonatural 1sin an eventAcharacteris bulliedEvery playersucceeds aroll at onceThe partyuses ateleportduring theeventSomeoneAFKsduring aneventThere isa bridgeeventA playerrolls twonatural 20sin an eventFelli isa fastposterThere aresavingthrowsA playersurvivescombat withfull HPA playersurvivescombatwith 1 HPLoreIssuesThere areaffinityrollsServergoesdownWe re-encountera villianAn enemydies on thefirst turn ofcombatThere isTravelRPWe end anevent in anunsafeplaceSomeonecalls outtheir ownmistakeEpsilonupdatedDedmo isthe last torespond toeventplanningA roundof combatis ignoredFelli callssomethingcuteWe can'treset healthbefore aneventA playerrolls twonatural 1sin an eventAcharacteris bulliedEvery playersucceeds aroll at onceThe partyuses ateleportduring theeventSomeoneAFKsduring aneventThere isa bridgeeventA playerrolls twonatural 20sin an eventFelli isa fastposterThere aresavingthrowsA playersurvivescombat withfull HPA playersurvivescombatwith 1 HPLoreIssuesThere areaffinityrollsServergoesdownWe re-encountera villianAn enemydies on thefirst turn ofcombatThere isTravelRPWe end anevent in anunsafeplaceSomeonecalls outtheir ownmistakeEpsilonupdatedDedmo isthe last torespond toeventplanningA roundof combatis ignoredFelli callssomethingcute

Aurulent Offensive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We can't reset health before an event
  2. A player rolls two natural 1s in an event
  3. A character is bullied
  4. Every player succeeds a roll at once
  5. The party uses a teleport during the event
  6. Someone AFKs during an event
  7. There is a bridge event
  8. A player rolls two natural 20s in an event
  9. Felli is a fast poster
  10. There are saving throws
  11. A player survives combat with full HP
  12. A player survives combat with 1 HP
  13. Lore Issues
  14. There are affinity rolls
  15. Server goes down
  16. We re-encounter a villian
  17. An enemy dies on the first turn of combat
  18. There is Travel RP
  19. We end an event in an unsafe place
  20. Someone calls out their own mistake
  21. Epsilon updated
  22. Dedmo is the last to respond to event planning
  23. A round of combat is ignored
  24. Felli calls something cute