There isTravelRPLoreIssuesA playersurvivescombat withfull HPAcharacteris bulliedA playersurvivescombatwith 1 HPEvery playersucceeds aroll at onceSomeoneAFKsduring aneventThere isa bridgeeventFelli callssomethingcuteServergoesdownThe partyuses ateleportduring theeventThere areaffinityrollsThere aresavingthrowsWe end anevent in anunsafeplaceAn enemydies on thefirst turn ofcombatSomeonecalls outtheir ownmistakeDedmo isthe last torespond toeventplanningA playerrolls twonatural 1sin an eventEpsilonupdatedWe re-encountera villianA roundof combatis ignoredFelli isa fastposterWe can'treset healthbefore aneventA playerrolls twonatural 20sin an eventThere isTravelRPLoreIssuesA playersurvivescombat withfull HPAcharacteris bulliedA playersurvivescombatwith 1 HPEvery playersucceeds aroll at onceSomeoneAFKsduring aneventThere isa bridgeeventFelli callssomethingcuteServergoesdownThe partyuses ateleportduring theeventThere areaffinityrollsThere aresavingthrowsWe end anevent in anunsafeplaceAn enemydies on thefirst turn ofcombatSomeonecalls outtheir ownmistakeDedmo isthe last torespond toeventplanningA playerrolls twonatural 1sin an eventEpsilonupdatedWe re-encountera villianA roundof combatis ignoredFelli isa fastposterWe can'treset healthbefore aneventA playerrolls twonatural 20sin an event

Aurulent Offensive Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. There is Travel RP
  2. Lore Issues
  3. A player survives combat with full HP
  4. A character is bullied
  5. A player survives combat with 1 HP
  6. Every player succeeds a roll at once
  7. Someone AFKs during an event
  8. There is a bridge event
  9. Felli calls something cute
  10. Server goes down
  11. The party uses a teleport during the event
  12. There are affinity rolls
  13. There are saving throws
  14. We end an event in an unsafe place
  15. An enemy dies on the first turn of combat
  16. Someone calls out their own mistake
  17. Dedmo is the last to respond to event planning
  18. A player rolls two natural 1s in an event
  19. Epsilon updated
  20. We re-encounter a villian
  21. A round of combat is ignored
  22. Felli is a fast poster
  23. We can't reset health before an event
  24. A player rolls two natural 20s in an event