BlindSpotsSignalingSlowDownResponseImmediateriskresponseZoneVisualLeadFrontSpaceMarginFollowingInterval4TractionassumptionsHumanPerceptionTimeVehicleReactionTimeVisibilityContinuousAttentionConsequencesPotentialimmediatecrashzoneVisualControlChance ofhappeningStoppingDistance0RearBlindSpotsSignalingSlowDownResponseImmediateriskresponseZoneVisualLeadFrontSpaceMarginFollowingInterval4TractionassumptionsHumanPerceptionTimeVehicleReactionTimeVisibilityContinuousAttentionConsequencesPotentialimmediatecrashzoneVisualControlChance ofhappeningStoppingDistance0Rear

Chapter 8 Options and Responses - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Blind Spots
  2. Signaling
  3. Slow Down
  4. Response
  5. Immediate risk
  6. response Zone
  7. Visual Lead
  8. Front
  9. Space Margin
  10. Following Interval
  11. 4
  12. Traction
  13. assumptions
  14. Human Perception Time
  15. Vehicle Reaction Time
  16. Visibility
  17. Continuous Attention
  18. Consequences
  19. Potential immediate crash zone
  20. Visual Control
  21. Chance of happening
  22. Stopping Distance
  23. 0
  24. Rear