StoppingDistanceVisualControl4VisibilityPotentialimmediatecrashzoneSpaceMarginassumptionsFrontContinuousAttentionResponseChance ofhappeningConsequencesSignalingFollowingIntervalSlowDownImmediateriskBlindSpotsVisualLeadresponseZone0TractionHumanPerceptionTimeRearVehicleReactionTimeStoppingDistanceVisualControl4VisibilityPotentialimmediatecrashzoneSpaceMarginassumptionsFrontContinuousAttentionResponseChance ofhappeningConsequencesSignalingFollowingIntervalSlowDownImmediateriskBlindSpotsVisualLeadresponseZone0TractionHumanPerceptionTimeRearVehicleReactionTime

Chapter 8 Options and Responses - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stopping Distance
  2. Visual Control
  3. 4
  4. Visibility
  5. Potential immediate crash zone
  6. Space Margin
  7. assumptions
  8. Front
  9. Continuous Attention
  10. Response
  11. Chance of happening
  12. Consequences
  13. Signaling
  14. Following Interval
  15. Slow Down
  16. Immediate risk
  17. Blind Spots
  18. Visual Lead
  19. response Zone
  20. 0
  21. Traction
  22. Human Perception Time
  23. Rear
  24. Vehicle Reaction Time