VisualLeadresponseZoneFrontStoppingDistancePotentialimmediatecrashzoneTractionVisibilityHumanPerceptionTimeSignaling4ConsequencesSpaceMarginassumptionsVisualControlResponseVehicleReactionTimeSlowDownImmediaterisk0ContinuousAttentionFollowingIntervalChance ofhappeningRearBlindSpotsVisualLeadresponseZoneFrontStoppingDistancePotentialimmediatecrashzoneTractionVisibilityHumanPerceptionTimeSignaling4ConsequencesSpaceMarginassumptionsVisualControlResponseVehicleReactionTimeSlowDownImmediaterisk0ContinuousAttentionFollowingIntervalChance ofhappeningRearBlindSpots

Chapter 8 Options and Responses - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Visual Lead
  2. response Zone
  3. Front
  4. Stopping Distance
  5. Potential immediate crash zone
  6. Traction
  7. Visibility
  8. Human Perception Time
  9. Signaling
  10. 4
  11. Consequences
  12. Space Margin
  13. assumptions
  14. Visual Control
  15. Response
  16. Vehicle Reaction Time
  17. Slow Down
  18. Immediate risk
  19. 0
  20. Continuous Attention
  21. Following Interval
  22. Chance of happening
  23. Rear
  24. Blind Spots