04FollowingIntervalChance ofhappeningPotentialimmediatecrashzoneStoppingDistanceConsequencesBlindSpotsTractionassumptionsSignalingVehicleReactionTimeVisibilityresponseZoneImmediateriskContinuousAttentionSpaceMarginSlowDownHumanPerceptionTimeVisualControlResponseFrontVisualLeadRear04FollowingIntervalChance ofhappeningPotentialimmediatecrashzoneStoppingDistanceConsequencesBlindSpotsTractionassumptionsSignalingVehicleReactionTimeVisibilityresponseZoneImmediateriskContinuousAttentionSpaceMarginSlowDownHumanPerceptionTimeVisualControlResponseFrontVisualLeadRear

Chapter 8 Options and Responses - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 0
  2. 4
  3. Following Interval
  4. Chance of happening
  5. Potential immediate crash zone
  6. Stopping Distance
  7. Consequences
  8. Blind Spots
  9. Traction
  10. assumptions
  11. Signaling
  12. Vehicle Reaction Time
  13. Visibility
  14. response Zone
  15. Immediate risk
  16. Continuous Attention
  17. Space Margin
  18. Slow Down
  19. Human Perception Time
  20. Visual Control
  21. Response
  22. Front
  23. Visual Lead
  24. Rear