HumanPerceptionTimePotentialimmediatecrashzone0VisualLeadFollowingIntervalChance ofhappeningRearSignalingConsequences4VisibilityContinuousAttentionStoppingDistanceTractionImmediateriskBlindSpotsFrontresponseZoneVisualControlSpaceMarginassumptionsVehicleReactionTimeSlowDownResponseHumanPerceptionTimePotentialimmediatecrashzone0VisualLeadFollowingIntervalChance ofhappeningRearSignalingConsequences4VisibilityContinuousAttentionStoppingDistanceTractionImmediateriskBlindSpotsFrontresponseZoneVisualControlSpaceMarginassumptionsVehicleReactionTimeSlowDownResponse

Chapter 8 Options and Responses - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Human Perception Time
  2. Potential immediate crash zone
  3. 0
  4. Visual Lead
  5. Following Interval
  6. Chance of happening
  7. Rear
  8. Signaling
  9. Consequences
  10. 4
  11. Visibility
  12. Continuous Attention
  13. Stopping Distance
  14. Traction
  15. Immediate risk
  16. Blind Spots
  17. Front
  18. response Zone
  19. Visual Control
  20. Space Margin
  21. assumptions
  22. Vehicle Reaction Time
  23. Slow Down
  24. Response