ShineHabitGrowthKnowledgeSet inOrderMovementInventoryParticipationCause7WasteShineOverProcessingSystemConcernsStockStorageOverheadFutureShareAnalyzeQualityGoodOverProductionJapanWaitingEffectDefineEngageCostFlowDiagramUnorganizedTeamContinuousImprovementTeachKaizenLeanTransportationAbnormalitiesMotionResultsSustainStandardizePushChangeValue5SRedesignDefectsProgressSolveContributionPullCustomersCelebrateCategorizeEliminationSortSustainAssemblyMeasureWasteProblemCountermeasureWorkflowProductivityDisciplineEfficiencyPlanningLayoutIdeasShineHabitGrowthKnowledgeSet inOrderMovementInventoryParticipationCause7WasteShineOverProcessingSystemConcernsStockStorageOverheadFutureShareAnalyzeQualityGoodOverProductionJapanWaitingEffectDefineEngageCostFlowDiagramUnorganizedTeamContinuousImprovementTeachKaizenLeanTransportationAbnormalitiesMotionResultsSustainStandardizePushChangeValue5SRedesignDefectsProgressSolveContributionPullCustomersCelebrateCategorizeEliminationSortSustainAssemblyMeasureWasteProblemCountermeasureWorkflowProductivityDisciplineEfficiencyPlanningLayoutIdeas

TMG Kaizen - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shine
  2. Habit
  3. Growth
  4. Knowledge
  5. Set in Order
  6. Movement
  7. Inventory
  8. Participation
  9. Cause
  10. 7 Waste
  11. Shine
  12. Over Processing
  13. System
  14. Concerns
  15. Stock
  16. Storage
  17. Overhead
  18. Future
  19. Share
  20. Analyze
  21. Quality
  22. Good
  23. Over Production
  24. Japan
  25. Waiting
  26. Effect
  27. Define
  28. Engage
  29. Cost
  30. Flow Diagram
  31. Unorganized
  32. Team
  33. Continuous Improvement
  34. Teach
  35. Kaizen
  36. Lean
  37. Transportation
  38. Abnormalities
  39. Motion
  40. Results
  41. Sustain
  42. Standardize
  43. Push
  44. Change
  45. Value
  46. 5S
  47. Redesign
  48. Defects
  49. Progress
  50. Solve
  51. Contribution
  52. Pull
  53. Customers
  54. Celebrate
  55. Categorize
  56. Elimination
  57. Sort
  58. Sustain
  59. Assembly
  60. Measure
  61. Waste
  62. Problem
  63. Countermeasure
  64. Workflow
  65. Productivity
  66. Discipline
  67. Efficiency
  68. Planning
  69. Layout
  70. Ideas