BETRAYED! (WE GOTBETRAYED BYSOMEONE INTHE GAME)MELGETSLOSTHICCUPGAMEOVER(HAS TOSAY ONSCREEN)GAMEHAS APRINCESSGAME AS ANEVIL MAINVILLAIN(HAS TO TELLUS ABOUT IT)WEIRDNOISEMELSINGSCHARACTERHAS NOFAMILYMELGETSCAREDYOU CANNAMECHARACTERSYELLS ATSOMEONEIN THEGAMEMELUSES AGUIDEDADJOKECHARACTERCANT JUMPGAMEHAS NOMAPREADINGLORE(BOOK/PAPER)*TUTORIALCOUNTSGAMESMAKESME POGOUT OFAMMO (ALLWEAPONS)MELEATSEVILCASTLEMELTAKENOTESSCREENSHOTOFPASSWORDOUT OFCONTEXTLEWDJOKEBETRAYED! (WE GOTBETRAYED BYSOMEONE INTHE GAME)MELGETSLOSTHICCUPGAMEOVER(HAS TOSAY ONSCREEN)GAMEHAS APRINCESSGAME AS ANEVIL MAINVILLAIN(HAS TO TELLUS ABOUT IT)WEIRDNOISEMELSINGSCHARACTERHAS NOFAMILYMELGETSCAREDYOU CANNAMECHARACTERSYELLS ATSOMEONEIN THEGAMEMELUSES AGUIDEDADJOKECHARACTERCANT JUMPGAMEHAS NOMAPREADINGLORE(BOOK/PAPER)*TUTORIALCOUNTSGAMESMAKESME POGOUT OFAMMO (ALLWEAPONS)MELEATSEVILCASTLEMELTAKENOTESSCREENSHOTOFPASSWORDOUT OFCONTEXTLEWDJOKE

MEL PLAYS BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. BETRAYED! (WE GOT BETRAYED BY SOMEONE IN THE GAME)
  2. MEL GETS LOST
  3. HICCUP
  4. GAME OVER (HAS TO SAY ON SCREEN)
  5. GAME HAS A PRINCESS
  6. GAME AS AN EVIL MAIN VILLAIN (HAS TO TELL US ABOUT IT)
  7. WEIRD NOISE
  8. MEL SINGS
  9. CHARACTER HAS NO FAMILY
  10. MEL GET SCARED
  11. YOU CAN NAME CHARACTERS
  12. YELLS AT SOMEONE IN THE GAME
  13. MEL USES A GUIDE
  14. DAD JOKE
  15. CHARACTER CANT JUMP
  16. GAME HAS NO MAP
  17. READING LORE (BOOK/PAPER) *TUTORIAL COUNTS
  18. GAMES MAKES ME POG
  19. OUT OF AMMO (ALL WEAPONS)
  20. MEL EATS
  21. EVIL CASTLE
  22. MEL TAKE NOTES
  23. SCREENSHOT OF PASSWORD
  24. OUT OF CONTEXT LEWD JOKE