First Blood Have Max Creds in a Round Vandal Headshot with 1 Bullet Remaining Team Ace*** Get a Kill during Flank Get the Most Plants in the Match Match MVP Collateral Kill Marshal Headshot Kill Get at least 10 Assists in a Game No Scope Kill Classic Right Click Kill Team MVP Shorty Kill Defuse Spike Defuse the Spike while the Enemy Team is Alive Run & Gun Kill Knife Kill Plant Spike Clutch Win an Eco Round*** Operator Kill Have >=100 Econ Rating Get the Most First Bloods in the Match Wall Bang Kill Ace Sheriff Headshot Kill Get a 360 Kill Defuse Spike with <1 Second Remaining First Blood Have Max Creds in a Round Vandal Headshot with 1 Bullet Remaining Team Ace*** Get a Kill during Flank Get the Most Plants in the Match Match MVP Collateral Kill Marshal Headshot Kill Get at least 10 Assists in a Game No Scope Kill Classic Right Click Kill Team MVP Shorty Kill Defuse Spike Defuse the Spike while the Enemy Team is Alive Run & Gun Kill Knife Kill Plant Spike Clutch Win an Eco Round*** Operator Kill Have >=100 Econ Rating Get the Most First Bloods in the Match Wall Bang Kill Ace Sheriff Headshot Kill Get a 360 Kill Defuse Spike with <1 Second Remaining
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First Blood
Have Max Creds in a Round
Vandal Headshot with 1 Bullet Remaining
Team Ace***
Get a Kill during Flank
Get the Most Plants in the Match
Match MVP
Collateral Kill
Marshal Headshot Kill
Get at least 10 Assists in a Game
No Scope Kill
Classic Right Click Kill
Team MVP
Shorty Kill
Defuse Spike
Defuse the Spike while the Enemy Team is Alive
Run & Gun Kill
Knife Kill
Plant Spike
Clutch
Win an Eco Round***
Operator Kill
Have >=100 Econ Rating
Get the Most First Bloods in the Match
Wall Bang Kill
Ace
Sheriff Headshot Kill
Get a 360 Kill
Defuse Spike with <1 Second Remaining