Use abookmark tomark yourplace in abook.Always bringyour librarycard to thelibrary.You cancheck booksout for 2weeksYou cancheck out2 books ata time.If youdamage orlose books,you mustpay for them.Take goodcare ofbooks fromthe library.Use softvoices inthe library.Use a rulerwhen youtake a bookoff the shelfto look at it.Keep booksin a safeplace if youtake themhome.Use abookmark tomark yourplace in abook.Always bringyour librarycard to thelibrary.You cancheck booksout for 2weeksYou cancheck out2 books ata time.If youdamage orlose books,you mustpay for them.Take goodcare ofbooks fromthe library.Use softvoices inthe library.Use a rulerwhen youtake a bookoff the shelfto look at it.Keep booksin a safeplace if youtake themhome.

Library Orientation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use a bookmark to mark your place in a book.
  2. Always bring your library card to the library.
  3. You can check books out for 2 weeks
  4. You can check out 2 books at a time.
  5. If you damage or lose books, you must pay for them.
  6. Take good care of books from the library.
  7. Use soft voices in the library.
  8. Use a ruler when you take a book off the shelf to look at it.
  9. Keep books in a safe place if you take them home.