Use abookmark tomark yourplace in abook.Take goodcare ofbooks fromthe library.If youdamage orlose books,you mustpay for them.You cancheck booksout for 2weeksAlways bringyour librarycard to thelibrary.Use softvoices inthe library.You cancheck out2 books ata time.Keep booksin a safeplace if youtake themhome.Use a rulerwhen youtake a bookoff the shelfto look at it.Use abookmark tomark yourplace in abook.Take goodcare ofbooks fromthe library.If youdamage orlose books,you mustpay for them.You cancheck booksout for 2weeksAlways bringyour librarycard to thelibrary.Use softvoices inthe library.You cancheck out2 books ata time.Keep booksin a safeplace if youtake themhome.Use a rulerwhen youtake a bookoff the shelfto look at it.

Library Orientation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use a bookmark to mark your place in a book.
  2. Take good care of books from the library.
  3. If you damage or lose books, you must pay for them.
  4. You can check books out for 2 weeks
  5. Always bring your library card to the library.
  6. Use soft voices in the library.
  7. You can check out 2 books at a time.
  8. Keep books in a safe place if you take them home.
  9. Use a ruler when you take a book off the shelf to look at it.