DateRewardsSharpenerHolePunchClockStudentDesksTrashCansWhileyou wereoutAssignmentTurn InSanitizerMs.Parker'sspaceLabBenchMs.Parker'sEmailSinkDailyLearningTargetsPencilsStaplerTextBooksFireExtinguisherHallPassBathroomPassNotebooksWhatTeamare we?BroomDateRewardsSharpenerHolePunchClockStudentDesksTrashCansWhileyou wereoutAssignmentTurn InSanitizerMs.Parker'sspaceLabBenchMs.Parker'sEmailSinkDailyLearningTargetsPencilsStaplerTextBooksFireExtinguisherHallPassBathroomPassNotebooksWhatTeamare we?Broom

Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Date
  2. Rewards
  3. Sharpener
  4. Hole Punch
  5. Clock
  6. Student Desks
  7. Trash Cans
  8. While you were out
  9. Assignment Turn In
  10. Sanitizer
  11. Ms.Parker's space
  12. Lab Bench
  13. Ms. Parker's Email
  14. Sink
  15. Daily Learning Targets
  16. Pencils
  17. Stapler
  18. Text Books
  19. Fire Extinguisher
  20. Hall Pass
  21. Bathroom Pass
  22. Notebooks
  23. What Team are we?
  24. Broom