ClockDateRewardsTrashCansSinkDailyLearningTargetsFireExtinguisherNotebooksWhileyou wereoutLabBenchBroomPencilsWhatTeamare we?HallPassStudentDesksTextBooksBathroomPassSanitizerSharpenerAssignmentTurn InMs.Parker'sEmailStaplerHolePunchMs.Parker'sspaceClockDateRewardsTrashCansSinkDailyLearningTargetsFireExtinguisherNotebooksWhileyou wereoutLabBenchBroomPencilsWhatTeamare we?HallPassStudentDesksTextBooksBathroomPassSanitizerSharpenerAssignmentTurn InMs.Parker'sEmailStaplerHolePunchMs.Parker'sspace

Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clock
  2. Date
  3. Rewards
  4. Trash Cans
  5. Sink
  6. Daily Learning Targets
  7. Fire Extinguisher
  8. Notebooks
  9. While you were out
  10. Lab Bench
  11. Broom
  12. Pencils
  13. What Team are we?
  14. Hall Pass
  15. Student Desks
  16. Text Books
  17. Bathroom Pass
  18. Sanitizer
  19. Sharpener
  20. Assignment Turn In
  21. Ms. Parker's Email
  22. Stapler
  23. Hole Punch
  24. Ms.Parker's space