NotebooksSinkAssignmentTurn InPencilsHolePunchStudentDesksSharpenerTrashCansBathroomPassHallPassRewardsTextBooksMs.Parker'sEmailMs.Parker'sspaceWhileyou wereoutDailyLearningTargetsWhatTeamare we?SanitizerLabBenchBroomDateClockStaplerFireExtinguisherNotebooksSinkAssignmentTurn InPencilsHolePunchStudentDesksSharpenerTrashCansBathroomPassHallPassRewardsTextBooksMs.Parker'sEmailMs.Parker'sspaceWhileyou wereoutDailyLearningTargetsWhatTeamare we?SanitizerLabBenchBroomDateClockStaplerFireExtinguisher

Classroom Procedures - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Notebooks
  2. Sink
  3. Assignment Turn In
  4. Pencils
  5. Hole Punch
  6. Student Desks
  7. Sharpener
  8. Trash Cans
  9. Bathroom Pass
  10. Hall Pass
  11. Rewards
  12. Text Books
  13. Ms. Parker's Email
  14. Ms.Parker's space
  15. While you were out
  16. Daily Learning Targets
  17. What Team are we?
  18. Sanitizer
  19. Lab Bench
  20. Broom
  21. Date
  22. Clock
  23. Stapler
  24. Fire Extinguisher