CycletimeCause&EffectProcessMapDecisionMatrixValueUSAFishboneDiagram6SGapKaizenYamazumi5Why'sValueAddProblemstatementContinuousImprovementVisualManagementDefectsSpaghettiDiagramPokeYokeNonValueAddLeanGemba7wastesAndonOverProcessingCycletimeCause&EffectProcessMapDecisionMatrixValueUSAFishboneDiagram6SGapKaizenYamazumi5Why'sValueAddProblemstatementContinuousImprovementVisualManagementDefectsSpaghettiDiagramPokeYokeNonValueAddLeanGemba7wastesAndonOverProcessing

Scotts MiracleGro Lean Lingo -082321 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cycle time
  2. Cause & Effect
  3. Process Map
  4. Decision Matrix
  5. Value
  6. USA
  7. Fishbone Diagram
  8. 6S
  9. Gap
  10. Kaizen
  11. Yamazumi
  12. 5 Why's
  13. Value Add
  14. Problem statement
  15. Continuous Improvement
  16. Visual Management
  17. Defects
  18. Spaghetti Diagram
  19. Poke Yoke
  20. Non Value Add
  21. Lean
  22. Gemba
  23. 7 wastes
  24. Andon
  25. Over Processing