YamazumiOverProcessingCycletime7wastesVisualManagement6SCause&EffectNonValueAdd5Why'sLeanFishboneDiagramPokeYokeDefectsProcessMapProblemstatementDecisionMatrixValueAddContinuousImprovementSpaghettiDiagramUSAValueGembaGapAndonKaizenYamazumiOverProcessingCycletime7wastesVisualManagement6SCause&EffectNonValueAdd5Why'sLeanFishboneDiagramPokeYokeDefectsProcessMapProblemstatementDecisionMatrixValueAddContinuousImprovementSpaghettiDiagramUSAValueGembaGapAndonKaizen

Scotts MiracleGro Lean Lingo -082321 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Yamazumi
  2. Over Processing
  3. Cycle time
  4. 7 wastes
  5. Visual Management
  6. 6S
  7. Cause & Effect
  8. Non Value Add
  9. 5 Why's
  10. Lean
  11. Fishbone Diagram
  12. Poke Yoke
  13. Defects
  14. Process Map
  15. Problem statement
  16. Decision Matrix
  17. Value Add
  18. Continuous Improvement
  19. Spaghetti Diagram
  20. USA
  21. Value
  22. Gemba
  23. Gap
  24. Andon
  25. Kaizen