FormalOperationalStagePhysio-logicalNeedsInterpersonal2%ConcreteOperationalStagePunishersBodily/KinestheticEsteemNeedsIndustryVSInferiorityMaslowPre-operationalPeriodFreudMontessoriNaturalisticPositiveReinforcementVerbal/LinguisticIntrapersonalEgoIntegrityVSDespairMusical/RhythmicLogical/MathematicalGardnerTrustVSMistrustSkinnerPiagetNegativeReinforcementReinforcersAutonomyVS Doubt& ShameSafetyNeedsPositivePunishmentIdSelf-ActualizationLincoln&EinsteinIdentityVSIdentityConfusionSensorimotorPeriodLove/BelongingNeedsEriksonVisual/SpacialInitiativeVS GuiltIntimacyVSIsolationNegativePunishmentGenerativityVSStagnationSuper-egoFormalOperationalStagePhysio-logicalNeedsInterpersonal2%ConcreteOperationalStagePunishersBodily/KinestheticEsteemNeedsIndustryVSInferiorityMaslowPre-operationalPeriodFreudMontessoriNaturalisticPositiveReinforcementVerbal/LinguisticIntrapersonalEgoIntegrityVSDespairMusical/RhythmicLogical/MathematicalGardnerTrustVSMistrustSkinnerPiagetNegativeReinforcementReinforcersAutonomyVS Doubt& ShameSafetyNeedsPositivePunishmentIdSelf-ActualizationLincoln&EinsteinIdentityVSIdentityConfusionSensorimotorPeriodLove/BelongingNeedsEriksonVisual/SpacialInitiativeVS GuiltIntimacyVSIsolationNegativePunishmentGenerativityVSStagnationSuper-ego

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Formal Operational Stage
  2. Physio-logical Needs
  3. Interpersonal
  4. 2%
  5. Concrete Operational Stage
  6. Punishers
  7. Bodily/Kinesthetic
  8. Esteem Needs
  9. Industry VS Inferiority
  10. Maslow
  11. Pre-operational Period
  12. Freud
  13. Montessori
  14. Naturalistic
  15. Positive Reinforcement
  16. Verbal/Linguistic
  17. Intrapersonal
  18. Ego
  19. Integrity VS Despair
  20. Musical/Rhythmic
  21. Logical/Mathematical
  22. Gardner
  23. Trust VS Mistrust
  24. Skinner
  25. Piaget
  26. Negative Reinforcement
  27. Reinforcers
  28. Autonomy VS Doubt & Shame
  29. Safety Needs
  30. Positive Punishment
  31. Id
  32. Self- Actualization
  33. Lincoln & Einstein
  34. Identity VS Identity Confusion
  35. Sensorimotor Period
  36. Love/ Belonging Needs
  37. Erikson
  38. Visual/Spacial
  39. Initiative VS Guilt
  40. Intimacy VS Isolation
  41. Negative Punishment
  42. Generativity VS Stagnation
  43. Super-ego