PositiveReinforcementIdentityVSIdentityConfusionIntegrityVSDespairIntrapersonalInterpersonalLogical/MathematicalIntimacyVSIsolationEriksonLincoln&EinsteinNegativeReinforcementGenerativityVSStagnationMontessoriSkinnerSelf-ActualizationMusical/Rhythmic2%EgoPositivePunishmentSafetyNeedsNegativePunishmentVisual/SpacialAutonomyVS Doubt& ShameFreudIdSuper-egoIndustryVSInferiorityBodily/KinestheticPiagetVerbal/LinguisticPre-operationalPeriodNaturalisticInitiativeVS GuiltReinforcersGardnerConcreteOperationalStageMaslowEsteemNeedsSensorimotorPeriodLove/BelongingNeedsTrustVSMistrustFormalOperationalStagePunishersPhysio-logicalNeedsPositiveReinforcementIdentityVSIdentityConfusionIntegrityVSDespairIntrapersonalInterpersonalLogical/MathematicalIntimacyVSIsolationEriksonLincoln&EinsteinNegativeReinforcementGenerativityVSStagnationMontessoriSkinnerSelf-ActualizationMusical/Rhythmic2%EgoPositivePunishmentSafetyNeedsNegativePunishmentVisual/SpacialAutonomyVS Doubt& ShameFreudIdSuper-egoIndustryVSInferiorityBodily/KinestheticPiagetVerbal/LinguisticPre-operationalPeriodNaturalisticInitiativeVS GuiltReinforcersGardnerConcreteOperationalStageMaslowEsteemNeedsSensorimotorPeriodLove/BelongingNeedsTrustVSMistrustFormalOperationalStagePunishersPhysio-logicalNeeds

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Positive Reinforcement
  2. Identity VS Identity Confusion
  3. Integrity VS Despair
  4. Intrapersonal
  5. Interpersonal
  6. Logical/Mathematical
  7. Intimacy VS Isolation
  8. Erikson
  9. Lincoln & Einstein
  10. Negative Reinforcement
  11. Generativity VS Stagnation
  12. Montessori
  13. Skinner
  14. Self- Actualization
  15. Musical/Rhythmic
  16. 2%
  17. Ego
  18. Positive Punishment
  19. Safety Needs
  20. Negative Punishment
  21. Visual/Spacial
  22. Autonomy VS Doubt & Shame
  23. Freud
  24. Id
  25. Super-ego
  26. Industry VS Inferiority
  27. Bodily/Kinesthetic
  28. Piaget
  29. Verbal/Linguistic
  30. Pre-operational Period
  31. Naturalistic
  32. Initiative VS Guilt
  33. Reinforcers
  34. Gardner
  35. Concrete Operational Stage
  36. Maslow
  37. Esteem Needs
  38. Sensorimotor Period
  39. Love/ Belonging Needs
  40. Trust VS Mistrust
  41. Formal Operational Stage
  42. Punishers
  43. Physio-logical Needs