NegativePunishmentPre-operationalPeriodMontessoriBodily/KinestheticMaslowFreudInitiativeVS GuiltNaturalisticLove/BelongingNeedsFormalOperationalStageNegativeReinforcementSensorimotorPeriodLincoln&EinsteinIntimacyVSIsolationVerbal/LinguisticIdentityVSIdentityConfusionSafetyNeedsVisual/SpacialEriksonIndustryVSInferioritySkinnerIdTrustVSMistrustIntrapersonalLogical/MathematicalMusical/RhythmicPunishers2%PositivePunishmentInterpersonalGardnerSelf-ActualizationPhysio-logicalNeedsGenerativityVSStagnationSuper-egoPositiveReinforcementEgoConcreteOperationalStageIntegrityVSDespairAutonomyVS Doubt& ShamePiagetReinforcersEsteemNeedsNegativePunishmentPre-operationalPeriodMontessoriBodily/KinestheticMaslowFreudInitiativeVS GuiltNaturalisticLove/BelongingNeedsFormalOperationalStageNegativeReinforcementSensorimotorPeriodLincoln&EinsteinIntimacyVSIsolationVerbal/LinguisticIdentityVSIdentityConfusionSafetyNeedsVisual/SpacialEriksonIndustryVSInferioritySkinnerIdTrustVSMistrustIntrapersonalLogical/MathematicalMusical/RhythmicPunishers2%PositivePunishmentInterpersonalGardnerSelf-ActualizationPhysio-logicalNeedsGenerativityVSStagnationSuper-egoPositiveReinforcementEgoConcreteOperationalStageIntegrityVSDespairAutonomyVS Doubt& ShamePiagetReinforcersEsteemNeeds

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative Punishment
  2. Pre-operational Period
  3. Montessori
  4. Bodily/Kinesthetic
  5. Maslow
  6. Freud
  7. Initiative VS Guilt
  8. Naturalistic
  9. Love/ Belonging Needs
  10. Formal Operational Stage
  11. Negative Reinforcement
  12. Sensorimotor Period
  13. Lincoln & Einstein
  14. Intimacy VS Isolation
  15. Verbal/Linguistic
  16. Identity VS Identity Confusion
  17. Safety Needs
  18. Visual/Spacial
  19. Erikson
  20. Industry VS Inferiority
  21. Skinner
  22. Id
  23. Trust VS Mistrust
  24. Intrapersonal
  25. Logical/Mathematical
  26. Musical/Rhythmic
  27. Punishers
  28. 2%
  29. Positive Punishment
  30. Interpersonal
  31. Gardner
  32. Self- Actualization
  33. Physio-logical Needs
  34. Generativity VS Stagnation
  35. Super-ego
  36. Positive Reinforcement
  37. Ego
  38. Concrete Operational Stage
  39. Integrity VS Despair
  40. Autonomy VS Doubt & Shame
  41. Piaget
  42. Reinforcers
  43. Esteem Needs