IntimacyVSIsolationAutonomyVS Doubt& ShameSafetyNeedsIdentityVSIdentityConfusionInitiativeVS GuiltIdFormalOperationalStageTrustVSMistrustSelf-ActualizationEgoNegativeReinforcementBodily/KinestheticPhysio-logicalNeedsVisual/SpacialLincoln&EinsteinGenerativityVSStagnationEriksonSkinnerNaturalisticNegativePunishmentPositivePunishmentGardnerSensorimotorPeriodLogical/MathematicalPre-operationalPeriodPositiveReinforcementLove/BelongingNeedsIntrapersonalEsteemNeedsFreudIndustryVSInferiorityMaslowSuper-egoMusical/RhythmicVerbal/Linguistic2%IntegrityVSDespairInterpersonalMontessoriPunishersPiagetConcreteOperationalStageReinforcersIntimacyVSIsolationAutonomyVS Doubt& ShameSafetyNeedsIdentityVSIdentityConfusionInitiativeVS GuiltIdFormalOperationalStageTrustVSMistrustSelf-ActualizationEgoNegativeReinforcementBodily/KinestheticPhysio-logicalNeedsVisual/SpacialLincoln&EinsteinGenerativityVSStagnationEriksonSkinnerNaturalisticNegativePunishmentPositivePunishmentGardnerSensorimotorPeriodLogical/MathematicalPre-operationalPeriodPositiveReinforcementLove/BelongingNeedsIntrapersonalEsteemNeedsFreudIndustryVSInferiorityMaslowSuper-egoMusical/RhythmicVerbal/Linguistic2%IntegrityVSDespairInterpersonalMontessoriPunishersPiagetConcreteOperationalStageReinforcers

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intimacy VS Isolation
  2. Autonomy VS Doubt & Shame
  3. Safety Needs
  4. Identity VS Identity Confusion
  5. Initiative VS Guilt
  6. Id
  7. Formal Operational Stage
  8. Trust VS Mistrust
  9. Self- Actualization
  10. Ego
  11. Negative Reinforcement
  12. Bodily/Kinesthetic
  13. Physio-logical Needs
  14. Visual/Spacial
  15. Lincoln & Einstein
  16. Generativity VS Stagnation
  17. Erikson
  18. Skinner
  19. Naturalistic
  20. Negative Punishment
  21. Positive Punishment
  22. Gardner
  23. Sensorimotor Period
  24. Logical/Mathematical
  25. Pre-operational Period
  26. Positive Reinforcement
  27. Love/ Belonging Needs
  28. Intrapersonal
  29. Esteem Needs
  30. Freud
  31. Industry VS Inferiority
  32. Maslow
  33. Super-ego
  34. Musical/Rhythmic
  35. Verbal/Linguistic
  36. 2%
  37. Integrity VS Despair
  38. Interpersonal
  39. Montessori
  40. Punishers
  41. Piaget
  42. Concrete Operational Stage
  43. Reinforcers