MontessoriEgoPositivePunishmentMaslowGardnerIntegrityVSDespairSelf-ActualizationInitiativeVS GuiltInterpersonalVerbal/LinguisticSkinnerReinforcersGenerativityVSStagnationIdentityVSIdentityConfusion2%NaturalisticLincoln&EinsteinSuper-egoIdConcreteOperationalStageIndustryVSInferiorityIntrapersonalVisual/SpacialLove/BelongingNeedsSensorimotorPeriodPiagetAutonomyVS Doubt& ShamePunishersIntimacyVSIsolationNegativeReinforcementPositiveReinforcementSafetyNeedsLogical/MathematicalPre-operationalPeriodMusical/RhythmicPhysio-logicalNeedsEsteemNeedsEriksonTrustVSMistrustFreudBodily/KinestheticFormalOperationalStageNegativePunishmentMontessoriEgoPositivePunishmentMaslowGardnerIntegrityVSDespairSelf-ActualizationInitiativeVS GuiltInterpersonalVerbal/LinguisticSkinnerReinforcersGenerativityVSStagnationIdentityVSIdentityConfusion2%NaturalisticLincoln&EinsteinSuper-egoIdConcreteOperationalStageIndustryVSInferiorityIntrapersonalVisual/SpacialLove/BelongingNeedsSensorimotorPeriodPiagetAutonomyVS Doubt& ShamePunishersIntimacyVSIsolationNegativeReinforcementPositiveReinforcementSafetyNeedsLogical/MathematicalPre-operationalPeriodMusical/RhythmicPhysio-logicalNeedsEsteemNeedsEriksonTrustVSMistrustFreudBodily/KinestheticFormalOperationalStageNegativePunishment

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Montessori
  2. Ego
  3. Positive Punishment
  4. Maslow
  5. Gardner
  6. Integrity VS Despair
  7. Self- Actualization
  8. Initiative VS Guilt
  9. Interpersonal
  10. Verbal/Linguistic
  11. Skinner
  12. Reinforcers
  13. Generativity VS Stagnation
  14. Identity VS Identity Confusion
  15. 2%
  16. Naturalistic
  17. Lincoln & Einstein
  18. Super-ego
  19. Id
  20. Concrete Operational Stage
  21. Industry VS Inferiority
  22. Intrapersonal
  23. Visual/Spacial
  24. Love/ Belonging Needs
  25. Sensorimotor Period
  26. Piaget
  27. Autonomy VS Doubt & Shame
  28. Punishers
  29. Intimacy VS Isolation
  30. Negative Reinforcement
  31. Positive Reinforcement
  32. Safety Needs
  33. Logical/Mathematical
  34. Pre-operational Period
  35. Musical/Rhythmic
  36. Physio-logical Needs
  37. Esteem Needs
  38. Erikson
  39. Trust VS Mistrust
  40. Freud
  41. Bodily/Kinesthetic
  42. Formal Operational Stage
  43. Negative Punishment