ReinforcersIntegrityVSDespairFormalOperationalStageGenerativityVSStagnationSkinnerVerbal/LinguisticPositivePunishmentPre-operationalPeriodSensorimotorPeriodFreudLincoln&EinsteinIntrapersonalTrustVSMistrustEsteemNeedsNegativeReinforcementNaturalisticMontessoriConcreteOperationalStageInterpersonalSafetyNeedsPositiveReinforcementEgo2%IdentityVSIdentityConfusionIntimacyVSIsolationSuper-egoPunishersLogical/MathematicalInitiativeVS GuiltPhysio-logicalNeedsAutonomyVS Doubt& ShameGardnerEriksonPiagetVisual/SpacialMusical/RhythmicBodily/KinestheticIndustryVSInferiorityMaslowSelf-ActualizationIdNegativePunishmentLove/BelongingNeedsReinforcersIntegrityVSDespairFormalOperationalStageGenerativityVSStagnationSkinnerVerbal/LinguisticPositivePunishmentPre-operationalPeriodSensorimotorPeriodFreudLincoln&EinsteinIntrapersonalTrustVSMistrustEsteemNeedsNegativeReinforcementNaturalisticMontessoriConcreteOperationalStageInterpersonalSafetyNeedsPositiveReinforcementEgo2%IdentityVSIdentityConfusionIntimacyVSIsolationSuper-egoPunishersLogical/MathematicalInitiativeVS GuiltPhysio-logicalNeedsAutonomyVS Doubt& ShameGardnerEriksonPiagetVisual/SpacialMusical/RhythmicBodily/KinestheticIndustryVSInferiorityMaslowSelf-ActualizationIdNegativePunishmentLove/BelongingNeeds

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reinforcers
  2. Integrity VS Despair
  3. Formal Operational Stage
  4. Generativity VS Stagnation
  5. Skinner
  6. Verbal/Linguistic
  7. Positive Punishment
  8. Pre-operational Period
  9. Sensorimotor Period
  10. Freud
  11. Lincoln & Einstein
  12. Intrapersonal
  13. Trust VS Mistrust
  14. Esteem Needs
  15. Negative Reinforcement
  16. Naturalistic
  17. Montessori
  18. Concrete Operational Stage
  19. Interpersonal
  20. Safety Needs
  21. Positive Reinforcement
  22. Ego
  23. 2%
  24. Identity VS Identity Confusion
  25. Intimacy VS Isolation
  26. Super-ego
  27. Punishers
  28. Logical/Mathematical
  29. Initiative VS Guilt
  30. Physio-logical Needs
  31. Autonomy VS Doubt & Shame
  32. Gardner
  33. Erikson
  34. Piaget
  35. Visual/Spacial
  36. Musical/Rhythmic
  37. Bodily/Kinesthetic
  38. Industry VS Inferiority
  39. Maslow
  40. Self- Actualization
  41. Id
  42. Negative Punishment
  43. Love/ Belonging Needs