IndustryVSInferiorityPunishersIntimacyVSIsolationNaturalisticVerbal/LinguisticTrustVSMistrustFormalOperationalStageLove/BelongingNeedsEsteemNeedsLincoln&EinsteinIdSensorimotorPeriodNegativePunishmentMusical/RhythmicFreudPre-operationalPeriodConcreteOperationalStageReinforcersLogical/MathematicalSkinner2%InterpersonalGardnerPositivePunishmentPositiveReinforcementMontessoriMaslowVisual/SpacialGenerativityVSStagnationSafetyNeedsInitiativeVS GuiltSelf-ActualizationPiagetBodily/KinestheticPhysio-logicalNeedsIntrapersonalAutonomyVS Doubt& ShameNegativeReinforcementIntegrityVSDespairIdentityVSIdentityConfusionEriksonEgoSuper-egoIndustryVSInferiorityPunishersIntimacyVSIsolationNaturalisticVerbal/LinguisticTrustVSMistrustFormalOperationalStageLove/BelongingNeedsEsteemNeedsLincoln&EinsteinIdSensorimotorPeriodNegativePunishmentMusical/RhythmicFreudPre-operationalPeriodConcreteOperationalStageReinforcersLogical/MathematicalSkinner2%InterpersonalGardnerPositivePunishmentPositiveReinforcementMontessoriMaslowVisual/SpacialGenerativityVSStagnationSafetyNeedsInitiativeVS GuiltSelf-ActualizationPiagetBodily/KinestheticPhysio-logicalNeedsIntrapersonalAutonomyVS Doubt& ShameNegativeReinforcementIntegrityVSDespairIdentityVSIdentityConfusionEriksonEgoSuper-ego

Theorists - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Industry VS Inferiority
  2. Punishers
  3. Intimacy VS Isolation
  4. Naturalistic
  5. Verbal/Linguistic
  6. Trust VS Mistrust
  7. Formal Operational Stage
  8. Love/ Belonging Needs
  9. Esteem Needs
  10. Lincoln & Einstein
  11. Id
  12. Sensorimotor Period
  13. Negative Punishment
  14. Musical/Rhythmic
  15. Freud
  16. Pre-operational Period
  17. Concrete Operational Stage
  18. Reinforcers
  19. Logical/Mathematical
  20. Skinner
  21. 2%
  22. Interpersonal
  23. Gardner
  24. Positive Punishment
  25. Positive Reinforcement
  26. Montessori
  27. Maslow
  28. Visual/Spacial
  29. Generativity VS Stagnation
  30. Safety Needs
  31. Initiative VS Guilt
  32. Self- Actualization
  33. Piaget
  34. Bodily/Kinesthetic
  35. Physio-logical Needs
  36. Intrapersonal
  37. Autonomy VS Doubt & Shame
  38. Negative Reinforcement
  39. Integrity VS Despair
  40. Identity VS Identity Confusion
  41. Erikson
  42. Ego
  43. Super-ego