ParadoxAnalogyStyleSettingMetaphorCharacteri-zationFigurativeLanguageDialogueResolutionPunIronyClicheConnotationClimaxAntagonistFlashbackImagerySymbolAlliterationOxymoronFREE!Foresha-dowingProtagonistSimileEuphemismParadoxAnalogyStyleSettingMetaphorCharacteri-zationFigurativeLanguageDialogueResolutionPunIronyClicheConnotationClimaxAntagonistFlashbackImagerySymbolAlliterationOxymoronFREE!Foresha-dowingProtagonistSimileEuphemism

Figurative Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Paradox
  2. Analogy
  3. Style
  4. Setting
  5. Metaphor
  6. Characteri-zation
  7. Figurative Language
  8. Dialogue
  9. Resolution
  10. Pun
  11. Irony
  12. Cliche
  13. Connotation
  14. Climax
  15. Antagonist
  16. Flashback
  17. Imagery
  18. Symbol
  19. Alliteration
  20. Oxymoron
  21. FREE!
  22. Foresha-dowing
  23. Protagonist
  24. Simile
  25. Euphemism