RippleEffectBusinessCycleUnemploymentRatePurchasingpower ofmoney1990'sEconomicIndicatorsHighProsperityStandardof Living1929-1933TaxesDownsizingRecessionInflationTrueBudgetDeficitDepression4yearsConsumerGoods &ServicesLevel ofProductivityGovernmentGoods &ServicesLowGDPNationalDebtDeflationBusinessGoods &Services4Goods &ServicesSold toOtherCountriesRecoveryUnemploymentBudgetSurplusRippleEffectBusinessCycleUnemploymentRatePurchasingpower ofmoney1990'sEconomicIndicatorsHighProsperityStandardof Living1929-1933TaxesDownsizingRecessionInflationTrueBudgetDeficitDepression4yearsConsumerGoods &ServicesLevel ofProductivityGovernmentGoods &ServicesLowGDPNationalDebtDeflationBusinessGoods &Services4Goods &ServicesSold toOtherCountriesRecoveryUnemploymentBudgetSurplus

Business 8 - Unit 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ripple Effect
  2. Business Cycle
  3. Unemployment Rate
  4. Purchasing power of money
  5. 1990's
  6. Economic Indicators
  7. High
  8. Prosperity
  9. Standard of Living
  10. 1929-1933
  11. Taxes
  12. Downsizing
  13. Recession
  14. Inflation
  15. True
  16. Budget Deficit
  17. Depression
  18. 4 years
  19. Consumer Goods & Services
  20. Level of Productivity
  21. Government Goods & Services
  22. Low
  23. GDP
  24. National Debt
  25. Deflation
  26. Business Goods & Services
  27. 4
  28. Goods & Services Sold to Other Countries
  29. Recovery
  30. Unemployment
  31. Budget Surplus