MJF(g)=ma(gCME=KE+ΣPEGC^2=A^2+B^2a(avg)=Changein v/Change in tV=changeinx/changein tChangein x=x(f)-x(i)cTP=W/Changein t=FvPENNewton'sFirst LawLHzNewton'sThirdLawλv(j)=v(i)+aChangein tWFθMJF(g)=ma(gCME=KE+ΣPEGC^2=A^2+B^2a(avg)=Changein v/Change in tV=changeinx/changein tChangein x=x(f)-x(i)cTP=W/Changein t=FvPENNewton'sFirst LawLHzNewton'sThirdLawλv(j)=v(i)+aChangein tWFθ

Physics 4 Phun - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. M
  2. J
  3. F(g)=ma(g
  4. C
  5. ME=KE+ΣPE
  6. G
  7. C^2=A^2+B^2
  8. a(avg)=Change in v/Change in t
  9. V=change in x/change in t
  10. Change in x=x(f)-x(i)
  11. c
  12. T
  13. P=W/ Change in t=Fv
  14. PE
  15. N
  16. Newton's First Law
  17. L
  18. Hz
  19. Newton's Third Law
  20. λ
  21. v(j)=v(i)+a Change in t
  22. W
  23. F
  24. θ