θF(g)=ma(gTFMNλPEcCv(j)=v(i)+aChangein tJV=changeinx/changein tWP=W/Changein t=Fva(avg)=Changein v/Change in tLME=KE+ΣPEGChangein x=x(f)-x(i)HzNewton'sFirst LawNewton'sThirdLawC^2=A^2+B^2θF(g)=ma(gTFMNλPEcCv(j)=v(i)+aChangein tJV=changeinx/changein tWP=W/Changein t=Fva(avg)=Changein v/Change in tLME=KE+ΣPEGChangein x=x(f)-x(i)HzNewton'sFirst LawNewton'sThirdLawC^2=A^2+B^2

Physics 4 Phun - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. θ
  2. F(g)=ma(g
  3. T
  4. F
  5. M
  6. N
  7. λ
  8. PE
  9. c
  10. C
  11. v(j)=v(i)+a Change in t
  12. J
  13. V=change in x/change in t
  14. W
  15. P=W/ Change in t=Fv
  16. a(avg)=Change in v/Change in t
  17. L
  18. ME=KE+ΣPE
  19. G
  20. Change in x=x(f)-x(i)
  21. Hz
  22. Newton's First Law
  23. Newton's Third Law
  24. C^2=A^2+B^2