FChangein x=x(f)-x(i)HzPEθWF(g)=ma(gP=W/Changein t=FvNewton'sThirdLawJGTNewton'sFirst LawcME=KE+ΣPEa(avg)=Changein v/Change in tλLv(j)=v(i)+aChangein tNV=changeinx/changein tCC^2=A^2+B^2MFChangein x=x(f)-x(i)HzPEθWF(g)=ma(gP=W/Changein t=FvNewton'sThirdLawJGTNewton'sFirst LawcME=KE+ΣPEa(avg)=Changein v/Change in tλLv(j)=v(i)+aChangein tNV=changeinx/changein tCC^2=A^2+B^2M

Physics 4 Phun - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. F
  2. Change in x=x(f)-x(i)
  3. Hz
  4. PE
  5. θ
  6. W
  7. F(g)=ma(g
  8. P=W/ Change in t=Fv
  9. Newton's Third Law
  10. J
  11. G
  12. T
  13. Newton's First Law
  14. c
  15. ME=KE+ΣPE
  16. a(avg)=Change in v/Change in t
  17. λ
  18. L
  19. v(j)=v(i)+a Change in t
  20. N
  21. V=change in x/change in t
  22. C
  23. C^2=A^2+B^2
  24. M