JHzWChangein x=x(f)-x(i)GNλθa(avg)=Changein v/Change in tTME=KE+ΣPENewton'sFirst LawMPEV=changeinx/changein tNewton'sThirdLawcLC^2=A^2+B^2F(g)=ma(gCv(j)=v(i)+aChangein tP=W/Changein t=FvFJHzWChangein x=x(f)-x(i)GNλθa(avg)=Changein v/Change in tTME=KE+ΣPENewton'sFirst LawMPEV=changeinx/changein tNewton'sThirdLawcLC^2=A^2+B^2F(g)=ma(gCv(j)=v(i)+aChangein tP=W/Changein t=FvF

Physics 4 Phun - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. J
  2. Hz
  3. W
  4. Change in x=x(f)-x(i)
  5. G
  6. N
  7. λ
  8. θ
  9. a(avg)=Change in v/Change in t
  10. T
  11. ME=KE+ΣPE
  12. Newton's First Law
  13. M
  14. PE
  15. V=change in x/change in t
  16. Newton's Third Law
  17. c
  18. L
  19. C^2=A^2+B^2
  20. F(g)=ma(g
  21. C
  22. v(j)=v(i)+a Change in t
  23. P=W/ Change in t=Fv
  24. F