v(j)=v(i)+aChangein ta(avg)=Changein v/Change in tNλME=KE+ΣPEWGcLFChangein x=x(f)-x(i)HzF(g)=ma(gP=W/Changein t=FvTV=changeinx/changein tMNewton'sThirdLawCJC^2=A^2+B^2θNewtoP=W/Change int=Fvn'sFirst LawPEv(j)=v(i)+aChangein ta(avg)=Changein v/Change in tNλME=KE+ΣPEWGcLFChangein x=x(f)-x(i)HzF(g)=ma(gP=W/Changein t=FvTV=changeinx/changein tMNewton'sThirdLawCJC^2=A^2+B^2θNewtoP=W/Change int=Fvn'sFirst LawPE

Physics 4 Phun - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. v(j)=v(i)+a Change in t
  2. a(avg)=Change in v/Change in t
  3. N
  4. λ
  5. ME=KE+ΣPE
  6. W
  7. G
  8. c
  9. L
  10. F
  11. Change in x=x(f)-x(i)
  12. Hz
  13. F(g)=ma(g
  14. P=W/ Change in t=Fv
  15. T
  16. V=change in x/change in t
  17. M
  18. Newton's Third Law
  19. C
  20. J
  21. C^2=A^2+B^2
  22. θ
  23. NewtoP=W/ Change in t=Fvn's First Law
  24. PE