C^2=A^2+B^2TNewtoP=W/Change int=Fvn'sFirst LawF(g)=ma(gME=KE+ΣPEa(avg)=Changein v/Change in tGNewton'sThirdLawcθMLNFV=changeinx/changein tJP=W/Changein t=Fvv(j)=v(i)+aChangein tCWλHzChangein x=x(f)-x(i)PEC^2=A^2+B^2TNewtoP=W/Change int=Fvn'sFirst LawF(g)=ma(gME=KE+ΣPEa(avg)=Changein v/Change in tGNewton'sThirdLawcθMLNFV=changeinx/changein tJP=W/Changein t=Fvv(j)=v(i)+aChangein tCWλHzChangein x=x(f)-x(i)PE

Physics 4 Phun - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. C^2=A^2+B^2
  2. T
  3. NewtoP=W/ Change in t=Fvn's First Law
  4. F(g)=ma(g
  5. ME=KE+ΣPE
  6. a(avg)=Change in v/Change in t
  7. G
  8. Newton's Third Law
  9. c
  10. θ
  11. M
  12. L
  13. N
  14. F
  15. V=change in x/change in t
  16. J
  17. P=W/ Change in t=Fv
  18. v(j)=v(i)+a Change in t
  19. C
  20. W
  21. λ
  22. Hz
  23. Change in x=x(f)-x(i)
  24. PE