electromagnetincreasenumber ofcoils of wirearound ironnailrefrigeratorlike polesrepel; unlikepoles attractNorth-Southdirectionmagneticforce canpass throughnon-magneticmaterialtwo smallermagnets,each with N-pole and S-polecompassdrop,heat,hammercopper&aluminiumiron&nickelironfilingselectriccircuit isswitchedoffNorth-pole &South-poleseparatemagneticmaterials fromnon-magneticmaterialslodestoneelectromagnetincreasenumber ofcoils of wirearound ironnailrefrigeratorlike polesrepel; unlikepoles attractNorth-Southdirectionmagneticforce canpass throughnon-magneticmaterialtwo smallermagnets,each with N-pole and S-polecompassdrop,heat,hammercopper&aluminiumiron&nickelironfilingselectriccircuit isswitchedoffNorth-pole &South-poleseparatemagneticmaterials fromnon-magneticmaterialslodestone

Magnets Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. electromagnet
  2. increase number of coils of wire around iron nail
  3. refrigerator
  4. like poles repel; unlike poles attract
  5. North-South direction
  6. magnetic force can pass through non-magnetic material
  7. two smaller magnets, each with N-pole and S-pole
  8. compass
  9. drop, heat, hammer
  10. copper & aluminium
  11. iron & nickel
  12. iron filings
  13. electric circuit is switched off
  14. North-pole & South-pole
  15. separate magnetic materials from non-magnetic materials
  16. lodestone