MoodFallingActionStaticCharacter1stpersonp.o.vDynamicCharacterExternalConflictInternalConflictClimaxImageryExpositionProtagonistResolutionRisingActionDirectcharacterizationThirdpersonomniscientp.o.v3rdpersonp.o.v2ndpersonp.o.vThemeMetaphorAntagonistRisingactionSymbolsForeshadowingToneAlliteration3rdpersonlimitedp.o.vIronyPersonificationIndirectcharacterizationMoodFallingActionStaticCharacter1stpersonp.o.vDynamicCharacterExternalConflictInternalConflictClimaxImageryExpositionProtagonistResolutionRisingActionDirectcharacterizationThirdpersonomniscientp.o.v3rdpersonp.o.v2ndpersonp.o.vThemeMetaphorAntagonistRisingactionSymbolsForeshadowingToneAlliteration3rdpersonlimitedp.o.vIronyPersonificationIndirectcharacterization

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mood
  2. Falling Action
  3. Static Character
  4. 1st person p.o.v
  5. Dynamic Character
  6. External Conflict
  7. Internal Conflict
  8. Climax
  9. Imagery
  10. Exposition
  11. Protagonist
  12. Resolution
  13. Rising Action
  14. Direct characterization
  15. Third person omniscient p.o.v
  16. 3rd person p.o.v
  17. 2nd person p.o.v
  18. Theme
  19. Metaphor
  20. Antagonist
  21. Rising action
  22. Symbols
  23. Foreshadowing
  24. Tone
  25. Alliteration
  26. 3rd person limited p.o.v
  27. Irony
  28. Personification
  29. Indirect characterization