Internal Conflict Third person omniscient p.o.v Antagonist Mood Dynamic Character Rising action Irony Theme Metaphor Personification Exposition Climax Tone Protagonist External Conflict Static Character 1st person p.o.v Foreshadowing Imagery Resolution 2nd person p.o.v 3rd person p.o.v Rising Action Direct characterization Indirect characterization 3rd person limited p.o.v Alliteration Falling Action Symbols Internal Conflict Third person omniscient p.o.v Antagonist Mood Dynamic Character Rising action Irony Theme Metaphor Personification Exposition Climax Tone Protagonist External Conflict Static Character 1st person p.o.v Foreshadowing Imagery Resolution 2nd person p.o.v 3rd person p.o.v Rising Action Direct characterization Indirect characterization 3rd person limited p.o.v Alliteration Falling Action Symbols
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Internal Conflict
Third person omniscient p.o.v
Antagonist
Mood
Dynamic Character
Rising action
Irony
Theme
Metaphor
Personification
Exposition
Climax
Tone
Protagonist
External Conflict
Static Character
1st person p.o.v
Foreshadowing
Imagery
Resolution
2nd person p.o.v
3rd person p.o.v
Rising Action
Direct characterization
Indirect characterization
3rd person limited p.o.v
Alliteration
Falling Action
Symbols