Indirect characterization Resolution Static Character Personification Foreshadowing Rising Action Symbols Falling Action Antagonist External Conflict Protagonist 3rd person p.o.v Metaphor Imagery Mood Direct characterization 3rd person limited p.o.v Tone Dynamic Character Exposition Third person omniscient p.o.v Rising action 1st person p.o.v Climax Theme Irony Alliteration Internal Conflict 2nd person p.o.v Indirect characterization Resolution Static Character Personification Foreshadowing Rising Action Symbols Falling Action Antagonist External Conflict Protagonist 3rd person p.o.v Metaphor Imagery Mood Direct characterization 3rd person limited p.o.v Tone Dynamic Character Exposition Third person omniscient p.o.v Rising action 1st person p.o.v Climax Theme Irony Alliteration Internal Conflict 2nd person p.o.v
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Indirect characterization
Resolution
Static Character
Personification
Foreshadowing
Rising Action
Symbols
Falling Action
Antagonist
External Conflict
Protagonist
3rd person p.o.v
Metaphor
Imagery
Mood
Direct characterization
3rd person limited p.o.v
Tone
Dynamic Character
Exposition
Third person omniscient p.o.v
Rising action
1st person p.o.v
Climax
Theme
Irony
Alliteration
Internal Conflict
2nd person p.o.v