Irony Mood 3rd person limited p.o.v Personification External Conflict Exposition 2nd person p.o.v Resolution Alliteration Protagonist Antagonist Third person omniscient p.o.v Symbols Indirect characterization Internal Conflict Direct characterization Imagery Dynamic Character Rising Action 1st person p.o.v Falling Action Tone 3rd person p.o.v Foreshadowing Climax Theme Static Character Metaphor Rising action Irony Mood 3rd person limited p.o.v Personification External Conflict Exposition 2nd person p.o.v Resolution Alliteration Protagonist Antagonist Third person omniscient p.o.v Symbols Indirect characterization Internal Conflict Direct characterization Imagery Dynamic Character Rising Action 1st person p.o.v Falling Action Tone 3rd person p.o.v Foreshadowing Climax Theme Static Character Metaphor Rising action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Irony
Mood
3rd person limited p.o.v
Personification
External Conflict
Exposition
2nd person p.o.v
Resolution
Alliteration
Protagonist
Antagonist
Third person omniscient p.o.v
Symbols
Indirect characterization
Internal Conflict
Direct characterization
Imagery
Dynamic Character
Rising Action
1st person p.o.v
Falling Action
Tone
3rd person p.o.v
Foreshadowing
Climax
Theme
Static Character
Metaphor
Rising action