Symbols Resolution Irony Antagonist Personification Indirect characterization Imagery Rising Action Exposition Climax 1st person p.o.v Direct characterization Protagonist 3rd person p.o.v Foreshadowing Metaphor Rising action Static Character Alliteration Tone 2nd person p.o.v Theme External Conflict Falling Action Third person omniscient p.o.v Internal Conflict Dynamic Character Mood 3rd person limited p.o.v Symbols Resolution Irony Antagonist Personification Indirect characterization Imagery Rising Action Exposition Climax 1st person p.o.v Direct characterization Protagonist 3rd person p.o.v Foreshadowing Metaphor Rising action Static Character Alliteration Tone 2nd person p.o.v Theme External Conflict Falling Action Third person omniscient p.o.v Internal Conflict Dynamic Character Mood 3rd person limited p.o.v
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbols
Resolution
Irony
Antagonist
Personification
Indirect characterization
Imagery
Rising Action
Exposition
Climax
1st person p.o.v
Direct characterization
Protagonist
3rd person p.o.v
Foreshadowing
Metaphor
Rising action
Static Character
Alliteration
Tone
2nd person p.o.v
Theme
External Conflict
Falling Action
Third person omniscient p.o.v
Internal Conflict
Dynamic Character
Mood
3rd person limited p.o.v