ToneRisingActionMoodInternalConflictAlliterationDirectcharacterizationMetaphorIronySymbolsThirdpersonomniscientp.o.vPersonification3rdpersonlimitedp.o.vResolutionTheme2ndpersonp.o.vClimaxDynamicCharacterAntagonistImagery3rdpersonp.o.vStaticCharacterExpositionFallingActionProtagonistForeshadowingIndirectcharacterizationExternalConflict1stpersonp.o.vRisingactionToneRisingActionMoodInternalConflictAlliterationDirectcharacterizationMetaphorIronySymbolsThirdpersonomniscientp.o.vPersonification3rdpersonlimitedp.o.vResolutionTheme2ndpersonp.o.vClimaxDynamicCharacterAntagonistImagery3rdpersonp.o.vStaticCharacterExpositionFallingActionProtagonistForeshadowingIndirectcharacterizationExternalConflict1stpersonp.o.vRisingaction

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Tone
  2. Rising Action
  3. Mood
  4. Internal Conflict
  5. Alliteration
  6. Direct characterization
  7. Metaphor
  8. Irony
  9. Symbols
  10. Third person omniscient p.o.v
  11. Personification
  12. 3rd person limited p.o.v
  13. Resolution
  14. Theme
  15. 2nd person p.o.v
  16. Climax
  17. Dynamic Character
  18. Antagonist
  19. Imagery
  20. 3rd person p.o.v
  21. Static Character
  22. Exposition
  23. Falling Action
  24. Protagonist
  25. Foreshadowing
  26. Indirect characterization
  27. External Conflict
  28. 1st person p.o.v
  29. Rising action