ToneFallingAction3rdpersonlimitedp.o.vInternalConflictImageryPersonification3rdpersonp.o.vMood1stpersonp.o.vMetaphorStaticCharacterIndirectcharacterizationAlliterationExternalConflictThirdpersonomniscientp.o.vForeshadowingSymbolsAntagonist2ndpersonp.o.vRisingActionIronyExpositionResolutionThemeDirectcharacterizationClimaxRisingactionDynamicCharacterProtagonistToneFallingAction3rdpersonlimitedp.o.vInternalConflictImageryPersonification3rdpersonp.o.vMood1stpersonp.o.vMetaphorStaticCharacterIndirectcharacterizationAlliterationExternalConflictThirdpersonomniscientp.o.vForeshadowingSymbolsAntagonist2ndpersonp.o.vRisingActionIronyExpositionResolutionThemeDirectcharacterizationClimaxRisingactionDynamicCharacterProtagonist

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Tone
  2. Falling Action
  3. 3rd person limited p.o.v
  4. Internal Conflict
  5. Imagery
  6. Personification
  7. 3rd person p.o.v
  8. Mood
  9. 1st person p.o.v
  10. Metaphor
  11. Static Character
  12. Indirect characterization
  13. Alliteration
  14. External Conflict
  15. Third person omniscient p.o.v
  16. Foreshadowing
  17. Symbols
  18. Antagonist
  19. 2nd person p.o.v
  20. Rising Action
  21. Irony
  22. Exposition
  23. Resolution
  24. Theme
  25. Direct characterization
  26. Climax
  27. Rising action
  28. Dynamic Character
  29. Protagonist