RisingActionDirectcharacterizationForeshadowingTonePersonificationExpositionThemeIronyRisingactionIndirectcharacterizationProtagonistSymbolsClimaxThirdpersonomniscientp.o.vInternalConflictExternalConflictResolution2ndpersonp.o.vMetaphorAlliterationFallingActionAntagonistStaticCharacterDynamicCharacter3rdpersonp.o.v1stpersonp.o.v3rdpersonlimitedp.o.vMoodImageryRisingActionDirectcharacterizationForeshadowingTonePersonificationExpositionThemeIronyRisingactionIndirectcharacterizationProtagonistSymbolsClimaxThirdpersonomniscientp.o.vInternalConflictExternalConflictResolution2ndpersonp.o.vMetaphorAlliterationFallingActionAntagonistStaticCharacterDynamicCharacter3rdpersonp.o.v1stpersonp.o.v3rdpersonlimitedp.o.vMoodImagery

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rising Action
  2. Direct characterization
  3. Foreshadowing
  4. Tone
  5. Personification
  6. Exposition
  7. Theme
  8. Irony
  9. Rising action
  10. Indirect characterization
  11. Protagonist
  12. Symbols
  13. Climax
  14. Third person omniscient p.o.v
  15. Internal Conflict
  16. External Conflict
  17. Resolution
  18. 2nd person p.o.v
  19. Metaphor
  20. Alliteration
  21. Falling Action
  22. Antagonist
  23. Static Character
  24. Dynamic Character
  25. 3rd person p.o.v
  26. 1st person p.o.v
  27. 3rd person limited p.o.v
  28. Mood
  29. Imagery