Static Character External Conflict Mood Antagonist Direct characterization 3rd person p.o.v 1st person p.o.v 2nd person p.o.v Personification Irony Indirect characterization Alliteration Rising Action Climax Dynamic Character Imagery Resolution Foreshadowing Tone Rising action Internal Conflict Exposition Third person omniscient p.o.v Symbols 3rd person limited p.o.v Metaphor Theme Falling Action Protagonist Static Character External Conflict Mood Antagonist Direct characterization 3rd person p.o.v 1st person p.o.v 2nd person p.o.v Personification Irony Indirect characterization Alliteration Rising Action Climax Dynamic Character Imagery Resolution Foreshadowing Tone Rising action Internal Conflict Exposition Third person omniscient p.o.v Symbols 3rd person limited p.o.v Metaphor Theme Falling Action Protagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Static Character
External Conflict
Mood
Antagonist
Direct characterization
3rd person p.o.v
1st person p.o.v
2nd person p.o.v
Personification
Irony
Indirect characterization
Alliteration
Rising Action
Climax
Dynamic Character
Imagery
Resolution
Foreshadowing
Tone
Rising action
Internal Conflict
Exposition
Third person omniscient p.o.v
Symbols
3rd person limited p.o.v
Metaphor
Theme
Falling Action
Protagonist