ExternalConflictToneMoodThirdpersonomniscientp.o.vStaticCharacterAlliterationDynamicCharacterRisingactionExposition3rdpersonp.o.v3rdpersonlimitedp.o.vRisingActionImageryPersonificationFallingActionClimaxProtagonistIrony2ndpersonp.o.v1stpersonp.o.vSymbolsIndirectcharacterizationInternalConflictAntagonistResolutionForeshadowingMetaphorDirectcharacterizationThemeExternalConflictToneMoodThirdpersonomniscientp.o.vStaticCharacterAlliterationDynamicCharacterRisingactionExposition3rdpersonp.o.v3rdpersonlimitedp.o.vRisingActionImageryPersonificationFallingActionClimaxProtagonistIrony2ndpersonp.o.v1stpersonp.o.vSymbolsIndirectcharacterizationInternalConflictAntagonistResolutionForeshadowingMetaphorDirectcharacterizationTheme

Literary Elements Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. External Conflict
  2. Tone
  3. Mood
  4. Third person omniscient p.o.v
  5. Static Character
  6. Alliteration
  7. Dynamic Character
  8. Rising action
  9. Exposition
  10. 3rd person p.o.v
  11. 3rd person limited p.o.v
  12. Rising Action
  13. Imagery
  14. Personification
  15. Falling Action
  16. Climax
  17. Protagonist
  18. Irony
  19. 2nd person p.o.v
  20. 1st person p.o.v
  21. Symbols
  22. Indirect characterization
  23. Internal Conflict
  24. Antagonist
  25. Resolution
  26. Foreshadowing
  27. Metaphor
  28. Direct characterization
  29. Theme