conflicts,conflicts,conflictssilly situations,createslaughter,positive endingPOVuses "I"and "me"suspensefulevents,sometimessupernatural,either good orbad endingeverydayconflicts,cycle of life,either goodor bad endingpersonvs.machinePOV uses"he" and"she", knowsall characterfeelingsPOV uses"he" and"she", knowsno characterfeelingspersonvs. fatepersonvs.societypersonvs.naturewhathappensbecause ofthe climaxmostemotionalpart of astoryfinaloutcomeof a storyPOV uses "he"and "she", onlyknows onecharacter'sfeelingspersonvs.personpersonvs. selfPOVuses"you"made-upstoriesauthortrying toconvincethe readertruestoriesauthor trying tohold reader'sattentionthroughenjoymentauthor tryingtoteach/provideinformationsetting,characters,andsituationconflicts,conflicts,conflictssilly situations,createslaughter,positive endingPOVuses "I"and "me"suspensefulevents,sometimessupernatural,either good orbad endingeverydayconflicts,cycle of life,either goodor bad endingpersonvs.machinePOV uses"he" and"she", knowsall characterfeelingsPOV uses"he" and"she", knowsno characterfeelingspersonvs. fatepersonvs.societypersonvs.naturewhathappensbecause ofthe climaxmostemotionalpart of astoryfinaloutcomeof a storyPOV uses "he"and "she", onlyknows onecharacter'sfeelingspersonvs.personpersonvs. selfPOVuses"you"made-upstoriesauthortrying toconvincethe readertruestoriesauthor trying tohold reader'sattentionthroughenjoymentauthor tryingtoteach/provideinformationsetting,characters,andsituation

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. conflicts, conflicts, conflicts
  2. silly situations, creates laughter, positive ending
  3. POV uses "I" and "me"
  4. suspenseful events, sometimes supernatural, either good or bad ending
  5. everyday conflicts, cycle of life, either good or bad ending
  6. person vs. machine
  7. POV uses "he" and "she", knows all character feelings
  8. POV uses "he" and "she", knows no character feelings
  9. person vs. fate
  10. person vs. society
  11. person vs. nature
  12. what happens because of the climax
  13. most emotional part of a story
  14. final outcome of a story
  15. POV uses "he" and "she", only knows one character's feelings
  16. person vs. person
  17. person vs. self
  18. POV uses "you"
  19. made-up stories
  20. author trying to convince the reader
  21. true stories
  22. author trying to hold reader's attention through enjoyment
  23. author trying to teach/provide information
  24. setting, characters, and situation