personvs. selfmade-upstoriesauthor tryingtoteach/provideinformationsetting,characters,andsituationauthortrying toconvincethe readerfinaloutcomeof a storyPOVuses "I"and "me"whathappensbecause ofthe climaxeverydayconflicts,cycle of life,either goodor bad endingpersonvs.societyconflicts,conflicts,conflictstruestoriesauthor trying tohold reader'sattentionthroughenjoymentsuspensefulevents,sometimessupernatural,either good orbad endingpersonvs. fatemostemotionalpart of astorysilly situations,createslaughter,positive endingPOV uses "he"and "she", onlyknows onecharacter'sfeelingsPOV uses"he" and"she", knowsno characterfeelingspersonvs.personPOV uses"he" and"she", knowsall characterfeelingsPOVuses"you"personvs.naturepersonvs.machinepersonvs. selfmade-upstoriesauthor tryingtoteach/provideinformationsetting,characters,andsituationauthortrying toconvincethe readerfinaloutcomeof a storyPOVuses "I"and "me"whathappensbecause ofthe climaxeverydayconflicts,cycle of life,either goodor bad endingpersonvs.societyconflicts,conflicts,conflictstruestoriesauthor trying tohold reader'sattentionthroughenjoymentsuspensefulevents,sometimessupernatural,either good orbad endingpersonvs. fatemostemotionalpart of astorysilly situations,createslaughter,positive endingPOV uses "he"and "she", onlyknows onecharacter'sfeelingsPOV uses"he" and"she", knowsno characterfeelingspersonvs.personPOV uses"he" and"she", knowsall characterfeelingsPOVuses"you"personvs.naturepersonvs.machine

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. self
  2. made-up stories
  3. author trying to teach/provide information
  4. setting, characters, and situation
  5. author trying to convince the reader
  6. final outcome of a story
  7. POV uses "I" and "me"
  8. what happens because of the climax
  9. everyday conflicts, cycle of life, either good or bad ending
  10. person vs. society
  11. conflicts, conflicts, conflicts
  12. true stories
  13. author trying to hold reader's attention through enjoyment
  14. suspenseful events, sometimes supernatural, either good or bad ending
  15. person vs. fate
  16. most emotional part of a story
  17. silly situations, creates laughter, positive ending
  18. POV uses "he" and "she", only knows one character's feelings
  19. POV uses "he" and "she", knows no character feelings
  20. person vs. person
  21. POV uses "he" and "she", knows all character feelings
  22. POV uses "you"
  23. person vs. nature
  24. person vs. machine