author trying tohold reader'sattentionthroughenjoymentPOVuses"you"everydayconflicts,cycle of life,either goodor bad endingPOV uses"he" and"she", knowsall characterfeelingsPOVuses "I"and "me"made-upstoriesmostemotionalpart of astorysilly situations,createslaughter,positive endingfinaloutcomeof a storywhathappensbecause ofthe climaxtruestoriessuspensefulevents,sometimessupernatural,either good orbad endingpersonvs.personsetting,characters,andsituationPOV uses "he"and "she", onlyknows onecharacter'sfeelingsPOV uses"he" and"she", knowsno characterfeelingspersonvs. selfconflicts,conflicts,conflictsauthor tryingtoteach/provideinformationpersonvs.natureauthortrying toconvincethe readerpersonvs.machinepersonvs.societypersonvs. fateauthor trying tohold reader'sattentionthroughenjoymentPOVuses"you"everydayconflicts,cycle of life,either goodor bad endingPOV uses"he" and"she", knowsall characterfeelingsPOVuses "I"and "me"made-upstoriesmostemotionalpart of astorysilly situations,createslaughter,positive endingfinaloutcomeof a storywhathappensbecause ofthe climaxtruestoriessuspensefulevents,sometimessupernatural,either good orbad endingpersonvs.personsetting,characters,andsituationPOV uses "he"and "she", onlyknows onecharacter'sfeelingsPOV uses"he" and"she", knowsno characterfeelingspersonvs. selfconflicts,conflicts,conflictsauthor tryingtoteach/provideinformationpersonvs.natureauthortrying toconvincethe readerpersonvs.machinepersonvs.societypersonvs. fate

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. author trying to hold reader's attention through enjoyment
  2. POV uses "you"
  3. everyday conflicts, cycle of life, either good or bad ending
  4. POV uses "he" and "she", knows all character feelings
  5. POV uses "I" and "me"
  6. made-up stories
  7. most emotional part of a story
  8. silly situations, creates laughter, positive ending
  9. final outcome of a story
  10. what happens because of the climax
  11. true stories
  12. suspenseful events, sometimes supernatural, either good or bad ending
  13. person vs. person
  14. setting, characters, and situation
  15. POV uses "he" and "she", only knows one character's feelings
  16. POV uses "he" and "she", knows no character feelings
  17. person vs. self
  18. conflicts, conflicts, conflicts
  19. author trying to teach/provide information
  20. person vs. nature
  21. author trying to convince the reader
  22. person vs. machine
  23. person vs. society
  24. person vs. fate