personvs. fatePOV uses"he" and"she", knowsall characterfeelingstruestoriesmostemotionalpart of astoryPOV uses "he"and "she", onlyknows onecharacter'sfeelingsPOVuses "I"and "me"personvs.machineeverydayconflicts,cycle of life,either goodor bad endingPOV uses"he" and"she", knowsno characterfeelingsfinaloutcomeof a storysuspensefulevents,sometimessupernatural,either good orbad endingauthor tryingtoteach/provideinformationmade-upstoriesauthortrying toconvincethe readerconflicts,conflicts,conflictsPOVuses"you"personvs. selfpersonvs.personsetting,characters,andsituationsilly situations,createslaughter,positive endingpersonvs.naturepersonvs.societyauthor trying tohold reader'sattentionthroughenjoymentwhathappensbecause ofthe climaxpersonvs. fatePOV uses"he" and"she", knowsall characterfeelingstruestoriesmostemotionalpart of astoryPOV uses "he"and "she", onlyknows onecharacter'sfeelingsPOVuses "I"and "me"personvs.machineeverydayconflicts,cycle of life,either goodor bad endingPOV uses"he" and"she", knowsno characterfeelingsfinaloutcomeof a storysuspensefulevents,sometimessupernatural,either good orbad endingauthor tryingtoteach/provideinformationmade-upstoriesauthortrying toconvincethe readerconflicts,conflicts,conflictsPOVuses"you"personvs. selfpersonvs.personsetting,characters,andsituationsilly situations,createslaughter,positive endingpersonvs.naturepersonvs.societyauthor trying tohold reader'sattentionthroughenjoymentwhathappensbecause ofthe climax

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. fate
  2. POV uses "he" and "she", knows all character feelings
  3. true stories
  4. most emotional part of a story
  5. POV uses "he" and "she", only knows one character's feelings
  6. POV uses "I" and "me"
  7. person vs. machine
  8. everyday conflicts, cycle of life, either good or bad ending
  9. POV uses "he" and "she", knows no character feelings
  10. final outcome of a story
  11. suspenseful events, sometimes supernatural, either good or bad ending
  12. author trying to teach/provide information
  13. made-up stories
  14. author trying to convince the reader
  15. conflicts, conflicts, conflicts
  16. POV uses "you"
  17. person vs. self
  18. person vs. person
  19. setting, characters, and situation
  20. silly situations, creates laughter, positive ending
  21. person vs. nature
  22. person vs. society
  23. author trying to hold reader's attention through enjoyment
  24. what happens because of the climax