conflicts,conflicts,conflictsauthor tryingtoteach/provideinformationPOV uses "he"and "she", onlyknows onecharacter'sfeelingspersonvs. selfPOV uses"he" and"she", knowsall characterfeelingsmade-upstoriesmostemotionalpart of astoryeverydayconflicts,cycle of life,either goodor bad endingwhathappensbecause ofthe climaxPOVuses "I"and "me"author trying tohold reader'sattentionthroughenjoymentfinaloutcomeof a storypersonvs.machinepersonvs. fatepersonvs.societypersonvs.personPOV uses"he" and"she", knowsno characterfeelingssilly situations,createslaughter,positive endingsetting,characters,andsituationPOVuses"you"truestoriessuspensefulevents,sometimessupernatural,either good orbad endingpersonvs.natureauthortrying toconvincethe readerconflicts,conflicts,conflictsauthor tryingtoteach/provideinformationPOV uses "he"and "she", onlyknows onecharacter'sfeelingspersonvs. selfPOV uses"he" and"she", knowsall characterfeelingsmade-upstoriesmostemotionalpart of astoryeverydayconflicts,cycle of life,either goodor bad endingwhathappensbecause ofthe climaxPOVuses "I"and "me"author trying tohold reader'sattentionthroughenjoymentfinaloutcomeof a storypersonvs.machinepersonvs. fatepersonvs.societypersonvs.personPOV uses"he" and"she", knowsno characterfeelingssilly situations,createslaughter,positive endingsetting,characters,andsituationPOVuses"you"truestoriessuspensefulevents,sometimessupernatural,either good orbad endingpersonvs.natureauthortrying toconvincethe reader

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. conflicts, conflicts, conflicts
  2. author trying to teach/provide information
  3. POV uses "he" and "she", only knows one character's feelings
  4. person vs. self
  5. POV uses "he" and "she", knows all character feelings
  6. made-up stories
  7. most emotional part of a story
  8. everyday conflicts, cycle of life, either good or bad ending
  9. what happens because of the climax
  10. POV uses "I" and "me"
  11. author trying to hold reader's attention through enjoyment
  12. final outcome of a story
  13. person vs. machine
  14. person vs. fate
  15. person vs. society
  16. person vs. person
  17. POV uses "he" and "she", knows no character feelings
  18. silly situations, creates laughter, positive ending
  19. setting, characters, and situation
  20. POV uses "you"
  21. true stories
  22. suspenseful events, sometimes supernatural, either good or bad ending
  23. person vs. nature
  24. author trying to convince the reader