personvs.naturepersonvs. selfPOVuses"you"setting,characters,andsituationauthor tryingtoteach/provideinformationpersonvs.societypersonvs.machinepersonvs. fatefinaloutcomeof a storywhathappensbecause ofthe climaxPOV uses "he"and "she", onlyknows onecharacter'sfeelingssilly situations,createslaughter,positive endingmostemotionalpart of astoryPOVuses "I"and "me"POV uses"he" and"she", knowsno characterfeelingstruestoriesconflicts,conflicts,conflictsPOV uses"he" and"she", knowsall characterfeelingsauthortrying toconvincethe readermade-upstoriesauthor trying tohold reader'sattentionthroughenjoymentsuspensefulevents,sometimessupernatural,either good orbad endingeverydayconflicts,cycle of life,either goodor bad endingpersonvs.personpersonvs.naturepersonvs. selfPOVuses"you"setting,characters,andsituationauthor tryingtoteach/provideinformationpersonvs.societypersonvs.machinepersonvs. fatefinaloutcomeof a storywhathappensbecause ofthe climaxPOV uses "he"and "she", onlyknows onecharacter'sfeelingssilly situations,createslaughter,positive endingmostemotionalpart of astoryPOVuses "I"and "me"POV uses"he" and"she", knowsno characterfeelingstruestoriesconflicts,conflicts,conflictsPOV uses"he" and"she", knowsall characterfeelingsauthortrying toconvincethe readermade-upstoriesauthor trying tohold reader'sattentionthroughenjoymentsuspensefulevents,sometimessupernatural,either good orbad endingeverydayconflicts,cycle of life,either goodor bad endingpersonvs.person

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. nature
  2. person vs. self
  3. POV uses "you"
  4. setting, characters, and situation
  5. author trying to teach/provide information
  6. person vs. society
  7. person vs. machine
  8. person vs. fate
  9. final outcome of a story
  10. what happens because of the climax
  11. POV uses "he" and "she", only knows one character's feelings
  12. silly situations, creates laughter, positive ending
  13. most emotional part of a story
  14. POV uses "I" and "me"
  15. POV uses "he" and "she", knows no character feelings
  16. true stories
  17. conflicts, conflicts, conflicts
  18. POV uses "he" and "she", knows all character feelings
  19. author trying to convince the reader
  20. made-up stories
  21. author trying to hold reader's attention through enjoyment
  22. suspenseful events, sometimes supernatural, either good or bad ending
  23. everyday conflicts, cycle of life, either good or bad ending
  24. person vs. person