personvs.machinepersonvs.naturepersonvs.societysuspensefulevents,sometimessupernatural,either good orbad endingauthor trying tohold reader'sattentionthroughenjoymentmostemotionalpart of astoryconflicts,conflicts,conflictspersonvs. selftruestoriessilly situations,createslaughter,positive endingPOVuses "I"and "me"POVuses"you"POV uses"he" and"she", knowsno characterfeelingspersonvs.personwhathappensbecause ofthe climaxauthortrying toconvincethe readerpersonvs. fatefinaloutcomeof a storyPOV uses "he"and "she", onlyknows onecharacter'sfeelingsmade-upstoriesauthor tryingtoteach/provideinformationPOV uses"he" and"she", knowsall characterfeelingseverydayconflicts,cycle of life,either goodor bad endingsetting,characters,andsituationpersonvs.machinepersonvs.naturepersonvs.societysuspensefulevents,sometimessupernatural,either good orbad endingauthor trying tohold reader'sattentionthroughenjoymentmostemotionalpart of astoryconflicts,conflicts,conflictspersonvs. selftruestoriessilly situations,createslaughter,positive endingPOVuses "I"and "me"POVuses"you"POV uses"he" and"she", knowsno characterfeelingspersonvs.personwhathappensbecause ofthe climaxauthortrying toconvincethe readerpersonvs. fatefinaloutcomeof a storyPOV uses "he"and "she", onlyknows onecharacter'sfeelingsmade-upstoriesauthor tryingtoteach/provideinformationPOV uses"he" and"she", knowsall characterfeelingseverydayconflicts,cycle of life,either goodor bad endingsetting,characters,andsituation

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. person vs. machine
  2. person vs. nature
  3. person vs. society
  4. suspenseful events, sometimes supernatural, either good or bad ending
  5. author trying to hold reader's attention through enjoyment
  6. most emotional part of a story
  7. conflicts, conflicts, conflicts
  8. person vs. self
  9. true stories
  10. silly situations, creates laughter, positive ending
  11. POV uses "I" and "me"
  12. POV uses "you"
  13. POV uses "he" and "she", knows no character feelings
  14. person vs. person
  15. what happens because of the climax
  16. author trying to convince the reader
  17. person vs. fate
  18. final outcome of a story
  19. POV uses "he" and "she", only knows one character's feelings
  20. made-up stories
  21. author trying to teach/provide information
  22. POV uses "he" and "she", knows all character feelings
  23. everyday conflicts, cycle of life, either good or bad ending
  24. setting, characters, and situation