IntersectinglinesSkewLinesPerpendicularLinesObtuseAngleParallelLinesAcuteAngleFree!StraightAngleRightAngleIntersectinglinesSkewLinesPerpendicularLinesObtuseAngleParallelLinesAcuteAngleFree!StraightAngleRightAngle

Identifying Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
B
4
I
5
N
6
B
7
B
8
B
9
I
10
I
11
G
12
G
13
I
14
N
15
N
16
G
  1. G-
  2. N-Intersecting lines
  3. B-
  4. I-Skew Lines
  5. N-
  6. B-Perpendicular Lines
  7. B-Obtuse Angle
  8. B-Parallel Lines
  9. I-
  10. I-
  11. G-Acute Angle
  12. G-
  13. I-Free!
  14. N-Straight Angle
  15. N-
  16. G-Right Angle