SkewLinesParallelLinesIntersectinglinesFree!StraightAngleRightAngleObtuseAnglePerpendicularLinesAcuteAngleSkewLinesParallelLinesIntersectinglinesFree!StraightAngleRightAngleObtuseAnglePerpendicularLinesAcuteAngle

Identifying Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
G
4
I
5
B
6
N
7
N
8
G
9
B
10
I
11
N
12
I
13
G
14
B
15
B
16
G
  1. N-
  2. I-Skew Lines
  3. G-
  4. I-
  5. B-Parallel Lines
  6. N-Intersecting lines
  7. N-
  8. G-
  9. B-
  10. I-Free!
  11. N-Straight Angle
  12. I-
  13. G-Right Angle
  14. B-Obtuse Angle
  15. B-Perpendicular Lines
  16. G-Acute Angle