The maincharacterreadsAllusionsto westernpopcultureFreespaceUnusualjobsAdriftprotagonistSomethingvanishingWhiskeyHotelroomUnprocessedtraumaExistentialdreadBodilyfluidsAbstractideas whichmanifestphysicallyEarsOminousomenSupernaturalpowerCatsChildhoodmemoryUncomfortablesexualityImpeccabledresserUrbanenvironmentA darkalleyDreamsaffectingrealityEccentricfemalecompanionLiteraryallusionDreamsAdulteryPassiveandsolitarymanFlashbacksSeacreaturesRecognizablebrands /WesternismJazzmusicSuddendepartureof wifeTeenagersAquaticcreaturesNo plotresolutionThe maincharacterreadsAllusionsto westernpopcultureFreespaceUnusualjobsAdriftprotagonistSomethingvanishingWhiskeyHotelroomUnprocessedtraumaExistentialdreadBodilyfluidsAbstractideas whichmanifestphysicallyEarsOminousomenSupernaturalpowerCatsChildhoodmemoryUncomfortablesexualityImpeccabledresserUrbanenvironmentA darkalleyDreamsaffectingrealityEccentricfemalecompanionLiteraryallusionDreamsAdulteryPassiveandsolitarymanFlashbacksSeacreaturesRecognizablebrands /WesternismJazzmusicSuddendepartureof wifeTeenagersAquaticcreaturesNo plotresolution

Murakami Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
  1. The main character reads
  2. Allusions to western pop culture
  3. Free space
  4. Unusual jobs
  5. Adrift protagonist
  6. Something vanishing
  7. Whiskey
  8. Hotel room
  9. Unprocessed trauma
  10. Existential dread
  11. Bodily fluids
  12. Abstract ideas which manifest physically
  13. Ears
  14. Ominous omen
  15. Supernatural power
  16. Cats
  17. Childhood memory
  18. Uncomfortable sexuality
  19. Impeccable dresser
  20. Urban environment
  21. A dark alley
  22. Dreams affecting reality
  23. Eccentric female companion
  24. Literary allusion
  25. Dreams
  26. Adultery
  27. Passive and solitary man
  28. Flashbacks
  29. Sea creatures
  30. Recognizable brands / Westernism
  31. Jazz music
  32. Sudden departure of wife
  33. Teenagers
  34. Aquatic creatures
  35. No plot resolution