SomethingvanishingUnprocessedtraumaSupernaturalpowerCatsAdriftprotagonistOminousomenEarsDreamsDreamsaffectingrealityImpeccabledresserUncomfortablesexualityTeenagersAbstractideas whichmanifestphysicallyAquaticcreaturesSeacreaturesExistentialdreadHotelroomEccentricfemalecompanionThe maincharacterreadsJazzmusicSuddendepartureof wifeChildhoodmemoryA darkalleyAdulteryUnusualjobsNo plotresolutionWhiskeyRecognizablebrands /westernismPassiveandsolitarymanBodilyfluidsLiteraryallusionFlashbacksAllusionsto westernpopcultureUrbanenvironmentSomethingvanishingUnprocessedtraumaSupernaturalpowerCatsAdriftprotagonistOminousomenEarsDreamsDreamsaffectingrealityImpeccabledresserUncomfortablesexualityTeenagersAbstractideas whichmanifestphysicallyAquaticcreaturesSeacreaturesExistentialdreadHotelroomEccentricfemalecompanionThe maincharacterreadsJazzmusicSuddendepartureof wifeChildhoodmemoryA darkalleyAdulteryUnusualjobsNo plotresolutionWhiskeyRecognizablebrands /westernismPassiveandsolitarymanBodilyfluidsLiteraryallusionFlashbacksAllusionsto westernpopcultureUrbanenvironment

Murakami Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something vanishing
  2. Unprocessed trauma
  3. Supernatural power
  4. Cats
  5. Adrift protagonist
  6. Ominous omen
  7. Ears
  8. Dreams
  9. Dreams affecting reality
  10. Impeccable dresser
  11. Uncomfortable sexuality
  12. Teenagers
  13. Abstract ideas which manifest physically
  14. Aquatic creatures
  15. Sea creatures
  16. Existential dread
  17. Hotel room
  18. Eccentric female companion
  19. The main character reads
  20. Jazz music
  21. Sudden departure of wife
  22. Childhood memory
  23. A dark alley
  24. Adultery
  25. Unusual jobs
  26. No plot resolution
  27. Whiskey
  28. Recognizable brands / westernism
  29. Passive and solitary man
  30. Bodily fluids
  31. Literary allusion
  32. Flashbacks
  33. Allusions to western pop culture
  34. Urban environment