AdriftprotagonistImpeccabledresserWhiskeyAdulteryUnusualjobsHotelroomSupernaturalpowerEarsExistentialdreadJazzmusicOminousomenSeacreaturesSuddendepartureof wifeCatsThe maincharacterreadsNo plotresolutionAllusionsto westernpopcultureDreamsSomethingvanishingTeenagersA darkalleyDreamsaffectingrealityRecognizablebrands /westernismUrbanenvironmentPassiveandsolitarymanEccentricfemalecompanionUncomfortablesexualityAquaticcreaturesFlashbacksChildhoodmemoryUnprocessedtraumaBodilyfluidsAbstractideas whichmanifestphysicallyLiteraryallusionAdriftprotagonistImpeccabledresserWhiskeyAdulteryUnusualjobsHotelroomSupernaturalpowerEarsExistentialdreadJazzmusicOminousomenSeacreaturesSuddendepartureof wifeCatsThe maincharacterreadsNo plotresolutionAllusionsto westernpopcultureDreamsSomethingvanishingTeenagersA darkalleyDreamsaffectingrealityRecognizablebrands /westernismUrbanenvironmentPassiveandsolitarymanEccentricfemalecompanionUncomfortablesexualityAquaticcreaturesFlashbacksChildhoodmemoryUnprocessedtraumaBodilyfluidsAbstractideas whichmanifestphysicallyLiteraryallusion

Murakami Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Adrift protagonist
  2. Impeccable dresser
  3. Whiskey
  4. Adultery
  5. Unusual jobs
  6. Hotel room
  7. Supernatural power
  8. Ears
  9. Existential dread
  10. Jazz music
  11. Ominous omen
  12. Sea creatures
  13. Sudden departure of wife
  14. Cats
  15. The main character reads
  16. No plot resolution
  17. Allusions to western pop culture
  18. Dreams
  19. Something vanishing
  20. Teenagers
  21. A dark alley
  22. Dreams affecting reality
  23. Recognizable brands / westernism
  24. Urban environment
  25. Passive and solitary man
  26. Eccentric female companion
  27. Uncomfortable sexuality
  28. Aquatic creatures
  29. Flashbacks
  30. Childhood memory
  31. Unprocessed trauma
  32. Bodily fluids
  33. Abstract ideas which manifest physically
  34. Literary allusion