MagnetsAttractElectromagnetstrengthincreasesPositivetoNegativeTransverseWavesMechanicalWavesDependentVariableAmplitudeSpeedLongitudinalWavesInfraredWavesChargesRepelElectromagnetstrengthdecreasesSoundwavesVoltageLightwavesMagnetsRepelRadioWavesNorthtoSouthElectromagneticWavesWavelengthFrequencyIndependentVariableChargesAttractResistanceMagnetsAttractElectromagnetstrengthincreasesPositivetoNegativeTransverseWavesMechanicalWavesDependentVariableAmplitudeSpeedLongitudinalWavesInfraredWavesChargesRepelElectromagnetstrengthdecreasesSoundwavesVoltageLightwavesMagnetsRepelRadioWavesNorthtoSouthElectromagneticWavesWavelengthFrequencyIndependentVariableChargesAttractResistance

Benchmark 1 2021-2022 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Magnets Attract
  2. Electromagnet strength increases
  3. Positive to Negative
  4. Transverse Waves
  5. Mechanical Waves
  6. Dependent Variable
  7. Amplitude
  8. Speed
  9. Longitudinal Waves
  10. Infrared Waves
  11. Charges Repel
  12. Electromagnet strength decreases
  13. Sound waves
  14. Voltage
  15. Light waves
  16. Magnets Repel
  17. Radio Waves
  18. North to South
  19. Electromagnetic Waves
  20. Wavelength
  21. Frequency
  22. Independent Variable
  23. Charges Attract
  24. Resistance