ElectromagneticWavesMagnetsAttractMagnetsRepelFrequencyAmplitudeWavelengthDependentVariableVoltageMechanicalWavesChargesAttractElectromagnetstrengthincreasesLightwavesRadioWavesResistanceIndependentVariableNorthtoSouthElectromagnetstrengthdecreasesTransverseWavesSpeedInfraredWavesSoundwavesLongitudinalWavesChargesRepelPositivetoNegativeElectromagneticWavesMagnetsAttractMagnetsRepelFrequencyAmplitudeWavelengthDependentVariableVoltageMechanicalWavesChargesAttractElectromagnetstrengthincreasesLightwavesRadioWavesResistanceIndependentVariableNorthtoSouthElectromagnetstrengthdecreasesTransverseWavesSpeedInfraredWavesSoundwavesLongitudinalWavesChargesRepelPositivetoNegative

Benchmark 1 2021-2022 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Electromagnetic Waves
  2. Magnets Attract
  3. Magnets Repel
  4. Frequency
  5. Amplitude
  6. Wavelength
  7. Dependent Variable
  8. Voltage
  9. Mechanical Waves
  10. Charges Attract
  11. Electromagnet strength increases
  12. Light waves
  13. Radio Waves
  14. Resistance
  15. Independent Variable
  16. North to South
  17. Electromagnet strength decreases
  18. Transverse Waves
  19. Speed
  20. Infrared Waves
  21. Sound waves
  22. Longitudinal Waves
  23. Charges Repel
  24. Positive to Negative