1 getskilled bychakrams4 dies tosacrament5 dies tosacramentI didn'thad thisnumberyet2 diesto puredamage5 not intime tobait"I wasin thepuddle"2forgetspuddle3/5/7 tooearly tobait, diesto dash1forgetspuddle"Thatwas mypuddle?""Whatnumberdid I get?"Deathonstack7 not intime tobait2 dashkills3/5/72 not intime tobaitSuperjump onodds6 forgetsto takedashForgetssurecast/arm'slengthCleavepointingwrongway2 baitswrong5 getskilled byapoc ray7 getskilled byapoc rayCC quadkill evens 1 getskilled bychakrams4 dies tosacrament5 dies tosacramentI didn'thad thisnumberyet2 diesto puredamage5 not intime tobait"I wasin thepuddle"2forgetspuddle3/5/7 tooearly tobait, diesto dash1forgetspuddle"Thatwas mypuddle?""Whatnumberdid I get?"Deathonstack7 not intime tobait2 dashkills3/5/72 not intime tobaitSuperjump onodds6 forgetsto takedashForgetssurecast/arm'slengthCleavepointingwrongway2 baitswrong5 getskilled byapoc ray7 getskilled byapoc rayCC quadkill evens 

Foxpaw wormhole - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1 gets killed by chakrams
  2. 4 dies to sacrament
  3. 5 dies to sacrament
  4. I didn't had this number yet
  5. 2 dies to pure damage
  6. 5 not in time to bait
  7. "I was in the puddle"
  8. 2 forgets puddle
  9. 3/5/7 too early to bait, dies to dash
  10. 1 forgets puddle
  11. "That was my puddle?"
  12. "What number did I get?"
  13. Death on stack
  14. 7 not in time to bait
  15. 2 dash kills 3/5/7
  16. 2 not in time to bait
  17. Super jump on odds
  18. 6 forgets to take dash
  19. Forgets surecast/arm's length
  20. Cleave pointing wrong way
  21. 2 baits wrong
  22. 5 gets killed by apoc ray
  23. 7 gets killed by apoc ray
  24. CC quad kill evens