2 diesto puredamage3/5/7 tooearly tobait, diesto dash4 dies tosacramentCleavepointingwrongway2 baitswrong1forgetspuddleCC quadkill evens 2forgetspuddle5 getskilled byapoc ray7 getskilled byapoc ray5 not intime tobait"Thatwas mypuddle?"7 not intime tobait6 forgetsto takedashForgetssurecast/arm'slengthDeathonstack2 not intime tobait5 dies tosacramentSuperjump onodds"I wasin thepuddle"I didn'thad thisnumberyet2 dashkills3/5/7"Whatnumberdid I get?"1 getskilled bychakrams2 diesto puredamage3/5/7 tooearly tobait, diesto dash4 dies tosacramentCleavepointingwrongway2 baitswrong1forgetspuddleCC quadkill evens 2forgetspuddle5 getskilled byapoc ray7 getskilled byapoc ray5 not intime tobait"Thatwas mypuddle?"7 not intime tobait6 forgetsto takedashForgetssurecast/arm'slengthDeathonstack2 not intime tobait5 dies tosacramentSuperjump onodds"I wasin thepuddle"I didn'thad thisnumberyet2 dashkills3/5/7"Whatnumberdid I get?"1 getskilled bychakrams

Foxpaw wormhole - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 2 dies to pure damage
  2. 3/5/7 too early to bait, dies to dash
  3. 4 dies to sacrament
  4. Cleave pointing wrong way
  5. 2 baits wrong
  6. 1 forgets puddle
  7. CC quad kill evens
  8. 2 forgets puddle
  9. 5 gets killed by apoc ray
  10. 7 gets killed by apoc ray
  11. 5 not in time to bait
  12. "That was my puddle?"
  13. 7 not in time to bait
  14. 6 forgets to take dash
  15. Forgets surecast/arm's length
  16. Death on stack
  17. 2 not in time to bait
  18. 5 dies to sacrament
  19. Super jump on odds
  20. "I was in the puddle"
  21. I didn't had this number yet
  22. 2 dash kills 3/5/7
  23. "What number did I get?"
  24. 1 gets killed by chakrams