3/5/7 tooearly tobait, diesto dash4 dies tosacrament2 dashkills3/5/72 diesto puredamage1forgetspuddle1 getskilled bychakramsCleavepointingwrongway6 forgetsto takedashForgetssurecast/arm'slength2 baitswrong"Thatwas mypuddle?"5 dies tosacrament5 getskilled byapoc rayI didn'thad thisnumberyet7 getskilled byapoc ray5 not intime tobait2forgetspuddle"Whatnumberdid I get?"CC quadkill evens Deathonstack7 not intime tobaitSuperjump onodds2 not intime tobait"I wasin thepuddle"3/5/7 tooearly tobait, diesto dash4 dies tosacrament2 dashkills3/5/72 diesto puredamage1forgetspuddle1 getskilled bychakramsCleavepointingwrongway6 forgetsto takedashForgetssurecast/arm'slength2 baitswrong"Thatwas mypuddle?"5 dies tosacrament5 getskilled byapoc rayI didn'thad thisnumberyet7 getskilled byapoc ray5 not intime tobait2forgetspuddle"Whatnumberdid I get?"CC quadkill evens Deathonstack7 not intime tobaitSuperjump onodds2 not intime tobait"I wasin thepuddle"

Foxpaw wormhole - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 3/5/7 too early to bait, dies to dash
  2. 4 dies to sacrament
  3. 2 dash kills 3/5/7
  4. 2 dies to pure damage
  5. 1 forgets puddle
  6. 1 gets killed by chakrams
  7. Cleave pointing wrong way
  8. 6 forgets to take dash
  9. Forgets surecast/arm's length
  10. 2 baits wrong
  11. "That was my puddle?"
  12. 5 dies to sacrament
  13. 5 gets killed by apoc ray
  14. I didn't had this number yet
  15. 7 gets killed by apoc ray
  16. 5 not in time to bait
  17. 2 forgets puddle
  18. "What number did I get?"
  19. CC quad kill evens
  20. Death on stack
  21. 7 not in time to bait
  22. Super jump on odds
  23. 2 not in time to bait
  24. "I was in the puddle"