7 getskilled byapoc ray"I wasin thepuddle"5 not intime tobait5 getskilled byapoc rayCleavepointingwrongwayI didn'thad thisnumberyet7 not intime tobaitForgetssurecast/arm'slengthSuperjump onodds1 getskilled bychakramsDeathonstack"Thatwas mypuddle?"2 diesto puredamage2 baitswrong3/5/7 tooearly tobait, diesto dash2 dashkills3/5/7"Whatnumberdid I get?"5 dies tosacrament2forgetspuddle2 not intime tobait4 dies tosacramentCC quadkill evens 1forgetspuddle6 forgetsto takedash7 getskilled byapoc ray"I wasin thepuddle"5 not intime tobait5 getskilled byapoc rayCleavepointingwrongwayI didn'thad thisnumberyet7 not intime tobaitForgetssurecast/arm'slengthSuperjump onodds1 getskilled bychakramsDeathonstack"Thatwas mypuddle?"2 diesto puredamage2 baitswrong3/5/7 tooearly tobait, diesto dash2 dashkills3/5/7"Whatnumberdid I get?"5 dies tosacrament2forgetspuddle2 not intime tobait4 dies tosacramentCC quadkill evens 1forgetspuddle6 forgetsto takedash

Foxpaw wormhole - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7 gets killed by apoc ray
  2. "I was in the puddle"
  3. 5 not in time to bait
  4. 5 gets killed by apoc ray
  5. Cleave pointing wrong way
  6. I didn't had this number yet
  7. 7 not in time to bait
  8. Forgets surecast/arm's length
  9. Super jump on odds
  10. 1 gets killed by chakrams
  11. Death on stack
  12. "That was my puddle?"
  13. 2 dies to pure damage
  14. 2 baits wrong
  15. 3/5/7 too early to bait, dies to dash
  16. 2 dash kills 3/5/7
  17. "What number did I get?"
  18. 5 dies to sacrament
  19. 2 forgets puddle
  20. 2 not in time to bait
  21. 4 dies to sacrament
  22. CC quad kill evens
  23. 1 forgets puddle
  24. 6 forgets to take dash