Skipcount to100 by10sDraw a numberline from 0-100and show howto skip count by100--------------100Show 68on yourTU frameShow 15on yourTU frameCreate72Show 35on yourTU frameCreate 19   Skipcount by2s up to20Draw a numberline from 0-50and show howto skip count by50--------------50Draw a numberline from 0-10and show howto skip count by20--------------10Show 140on yourHTUframeWrite 2numberbonds for10Show 122on yourHTUframeCreate53Create 240    Write 3numberbonds for12Skipcount to100 by10sDraw a numberline from 0-100and show howto skip count by100--------------100Show 68on yourTU frameShow 15on yourTU frameCreate72Show 35on yourTU frameCreate 19   Skipcount by2s up to20Draw a numberline from 0-50and show howto skip count by50--------------50Draw a numberline from 0-10and show howto skip count by20--------------10Show 140on yourHTUframeWrite 2numberbonds for10Show 122on yourHTUframeCreate53Create 240    Write 3numberbonds for12

Math Review Week 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Skip count to 100 by 10s
  2. Draw a number line from 0-100 and show how to skip count by 10 0--------------100
  3. Show 68 on your TU frame
  4. Show 15 on your TU frame
  5. Create 72
  6. Show 35 on your TU frame
  7. Create 19
  8. Skip count by 2s up to 20
  9. Draw a number line from 0-50 and show how to skip count by 5 0--------------50
  10. Draw a number line from 0-10 and show how to skip count by 2 0--------------10
  11. Show 140 on your HTU frame
  12. Write 2 number bonds for 10
  13. Show 122 on your HTU frame
  14. Create 53
  15. Create 240
  16. Write 3 number bonds for 12