Skipcount by2s up to20Create53Skipcount to100 by10sShow 140on yourHTUframeCreate72Show 15on yourTU frameShow 68on yourTU frameDraw a numberline from 0-10and show howto skip count by20--------------10Draw a numberline from 0-50and show howto skip count by50--------------50Create 240    Show 35on yourTU frameWrite 3numberbonds for12Create 19   Write 2numberbonds for10Show 122on yourHTUframeDraw a numberline from 0-100and show howto skip count by100--------------100Skipcount by2s up to20Create53Skipcount to100 by10sShow 140on yourHTUframeCreate72Show 15on yourTU frameShow 68on yourTU frameDraw a numberline from 0-10and show howto skip count by20--------------10Draw a numberline from 0-50and show howto skip count by50--------------50Create 240    Show 35on yourTU frameWrite 3numberbonds for12Create 19   Write 2numberbonds for10Show 122on yourHTUframeDraw a numberline from 0-100and show howto skip count by100--------------100

Math Review Week 3 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Skip count by 2s up to 20
  2. Create 53
  3. Skip count to 100 by 10s
  4. Show 140 on your HTU frame
  5. Create 72
  6. Show 15 on your TU frame
  7. Show 68 on your TU frame
  8. Draw a number line from 0-10 and show how to skip count by 2 0--------------10
  9. Draw a number line from 0-50 and show how to skip count by 5 0--------------50
  10. Create 240
  11. Show 35 on your TU frame
  12. Write 3 number bonds for 12
  13. Create 19
  14. Write 2 number bonds for 10
  15. Show 122 on your HTU frame
  16. Draw a number line from 0-100 and show how to skip count by 10 0--------------100