Conflict(problem)PlotAnnotating(notes)NonfictionRisingActionThemeGenreTitleComprehensionFallingActionReadingThrillerHorrorFictionVocabularyResolution(how itends)SettingTextMinorCharactersMajorCharactersSuspenseInterestingExposition(background)Inference(guess)TragedyComedyMainEventsAuthorClimaxConflict(problem)PlotAnnotating(notes)NonfictionRisingActionThemeGenreTitleComprehensionFallingActionReadingThrillerHorrorFictionVocabularyResolution(how itends)SettingTextMinorCharactersMajorCharactersSuspenseInterestingExposition(background)Inference(guess)TragedyComedyMainEventsAuthorClimax

Parts of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict (problem)
  2. Plot
  3. Annotating (notes)
  4. Nonfiction
  5. Rising Action
  6. Theme
  7. Genre
  8. Title
  9. Comprehension
  10. Falling Action
  11. Reading
  12. Thriller
  13. Horror
  14. Fiction
  15. Vocabulary
  16. Resolution (how it ends)
  17. Setting
  18. Text
  19. Minor Characters
  20. Major Characters
  21. Suspense
  22. Interesting
  23. Exposition (background)
  24. Inference (guess)
  25. Tragedy
  26. Comedy
  27. Main Events
  28. Author
  29. Climax