ReadingComprehensionTextAnnotating(notes)Inference(guess)FictionNonfictionConflict(problem)MajorCharactersHorrorMinorCharactersMainEventsClimaxExposition(background)Resolution(how itends)TitleInterestingFallingActionRisingActionGenreTragedyPlotAuthorThemeVocabularyThrillerSuspenseComedySettingReadingComprehensionTextAnnotating(notes)Inference(guess)FictionNonfictionConflict(problem)MajorCharactersHorrorMinorCharactersMainEventsClimaxExposition(background)Resolution(how itends)TitleInterestingFallingActionRisingActionGenreTragedyPlotAuthorThemeVocabularyThrillerSuspenseComedySetting

Parts of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reading
  2. Comprehension
  3. Text
  4. Annotating (notes)
  5. Inference (guess)
  6. Fiction
  7. Nonfiction
  8. Conflict (problem)
  9. Major Characters
  10. Horror
  11. Minor Characters
  12. Main Events
  13. Climax
  14. Exposition (background)
  15. Resolution (how it ends)
  16. Title
  17. Interesting
  18. Falling Action
  19. Rising Action
  20. Genre
  21. Tragedy
  22. Plot
  23. Author
  24. Theme
  25. Vocabulary
  26. Thriller
  27. Suspense
  28. Comedy
  29. Setting