TitleSettingThemeResolution(how itends)MainEventsFallingActionConflict(problem)AuthorAnnotating(notes)TragedyFictionPlotRisingActionExposition(background)ThrillerVocabularyInference(guess)HorrorClimaxMajorCharactersInterestingNonfictionComprehensionSuspenseMinorCharactersComedyReadingGenreTextTitleSettingThemeResolution(how itends)MainEventsFallingActionConflict(problem)AuthorAnnotating(notes)TragedyFictionPlotRisingActionExposition(background)ThrillerVocabularyInference(guess)HorrorClimaxMajorCharactersInterestingNonfictionComprehensionSuspenseMinorCharactersComedyReadingGenreText

Parts of a Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Title
  2. Setting
  3. Theme
  4. Resolution (how it ends)
  5. Main Events
  6. Falling Action
  7. Conflict (problem)
  8. Author
  9. Annotating (notes)
  10. Tragedy
  11. Fiction
  12. Plot
  13. Rising Action
  14. Exposition (background)
  15. Thriller
  16. Vocabulary
  17. Inference (guess)
  18. Horror
  19. Climax
  20. Major Characters
  21. Interesting
  22. Nonfiction
  23. Comprehension
  24. Suspense
  25. Minor Characters
  26. Comedy
  27. Reading
  28. Genre
  29. Text