Verbal Irony Personification Antagonist Protagonist Tone Climax Situational Irony Hyperbole 1st Person Point of View Metaphor 3rd Person Omniscient Point of View Internal Conflict Plot Resolution Indirect Characterization Figurative Language Foreshadowing Denotation Theme Imagery Dramatic Irony Flashback Rising Action Allusion Symbolism Connotation 3rd Person Limited Point of View Diction Characterization Simile Genre Free! Mood Inciting Incident External Conflict Exposition Setting 2nd Person Point of View Direct Characterization Verbal Irony Personification Antagonist Protagonist Tone Climax Situational Irony Hyperbole 1st Person Point of View Metaphor 3rd Person Omniscient Point of View Internal Conflict Plot Resolution Indirect Characterization Figurative Language Foreshadowing Denotation Theme Imagery Dramatic Irony Flashback Rising Action Allusion Symbolism Connotation 3rd Person Limited Point of View Diction Characterization Simile Genre Free! Mood Inciting Incident External Conflict Exposition Setting 2nd Person Point of View Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Personification
Antagonist
Protagonist
Tone
Climax
Situational Irony
Hyperbole
1st Person Point of View
Metaphor
3rd Person Omniscient Point of View
Internal Conflict
Plot
Resolution
Indirect Characterization
Figurative Language
Foreshadowing
Denotation
Theme
Imagery
Dramatic Irony
Flashback
Rising Action
Allusion
Symbolism
Connotation
3rd Person Limited Point of View
Diction
Characterization
Simile
Genre
Free!
Mood
Inciting Incident
External Conflict
Exposition
Setting
2nd Person Point of View
Direct Characterization