Metaphor Direct Characterization Flashback 2nd Person Point of View Internal Conflict Diction Hyperbole Characterization Exposition Foreshadowing 3rd Person Limited Point of View Personification Climax Theme External Conflict Protagonist Allusion Indirect Characterization Tone Denotation Figurative Language Plot Situational Irony 3rd Person Omniscient Point of View Imagery Free! Simile Setting Inciting Incident Mood Symbolism Genre Verbal Irony Rising Action Antagonist 1st Person Point of View Dramatic Irony Resolution Connotation Metaphor Direct Characterization Flashback 2nd Person Point of View Internal Conflict Diction Hyperbole Characterization Exposition Foreshadowing 3rd Person Limited Point of View Personification Climax Theme External Conflict Protagonist Allusion Indirect Characterization Tone Denotation Figurative Language Plot Situational Irony 3rd Person Omniscient Point of View Imagery Free! Simile Setting Inciting Incident Mood Symbolism Genre Verbal Irony Rising Action Antagonist 1st Person Point of View Dramatic Irony Resolution Connotation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Direct Characterization
Flashback
2nd Person Point of View
Internal Conflict
Diction
Hyperbole
Characterization
Exposition
Foreshadowing
3rd Person Limited Point of View
Personification
Climax
Theme
External Conflict
Protagonist
Allusion
Indirect Characterization
Tone
Denotation
Figurative Language
Plot
Situational Irony
3rd Person Omniscient Point of View
Imagery
Free!
Simile
Setting
Inciting Incident
Mood
Symbolism
Genre
Verbal Irony
Rising Action
Antagonist
1st Person Point of View
Dramatic Irony
Resolution
Connotation