Climax Genre Mood Plot Diction Antagonist External Conflict Indirect Characterization Figurative Language Imagery Internal Conflict Flashback Denotation 1st Person Point of View Resolution Situational Irony Rising Action 3rd Person Limited Point of View Personification Tone Connotation Theme Protagonist Simile Setting Allusion Dramatic Irony Symbolism Verbal Irony Characterization Foreshadowing 2nd Person Point of View Free! Inciting Incident Metaphor Hyperbole Exposition Direct Characterization 3rd Person Omniscient Point of View Climax Genre Mood Plot Diction Antagonist External Conflict Indirect Characterization Figurative Language Imagery Internal Conflict Flashback Denotation 1st Person Point of View Resolution Situational Irony Rising Action 3rd Person Limited Point of View Personification Tone Connotation Theme Protagonist Simile Setting Allusion Dramatic Irony Symbolism Verbal Irony Characterization Foreshadowing 2nd Person Point of View Free! Inciting Incident Metaphor Hyperbole Exposition Direct Characterization 3rd Person Omniscient Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Climax
Genre
Mood
Plot
Diction
Antagonist
External Conflict
Indirect Characterization
Figurative Language
Imagery
Internal Conflict
Flashback
Denotation
1st Person Point of View
Resolution
Situational Irony
Rising Action
3rd Person Limited Point of View
Personification
Tone
Connotation
Theme
Protagonist
Simile
Setting
Allusion
Dramatic Irony
Symbolism
Verbal Irony
Characterization
Foreshadowing
2nd Person Point of View
Free!
Inciting Incident
Metaphor
Hyperbole
Exposition
Direct Characterization
3rd Person Omniscient Point of View