Snoopy:Sack Race,River JumpCT:Draw aFoulGreenShell (onanyone)CornishGameHenAny Two:KO withStarPitch aStrikeoutAI HatTrick orDbl. DigitsShaq &Divac: 20pointsCT: NotTsubasaScoresGlassJoe, NoStarsLunarPool:Table 3Tennis:Doubles,HardCT:TsubasaScoresFieldGoal100ccWinBirdieon theLinksLunarPool:Table 5Win aFight orRaceGet aTeamWinHomer100PinsSnoopy:Pogo,Boot 30'Flamenco,no Infinite680 7337423WinMatch, orPar @3Snoopy:Sack Race,River JumpCT:Draw aFoulGreenShell (onanyone)CornishGameHenAny Two:KO withStarPitch aStrikeoutAI HatTrick orDbl. DigitsShaq &Divac: 20pointsCT: NotTsubasaScoresGlassJoe, NoStarsLunarPool:Table 3Tennis:Doubles,HardCT:TsubasaScoresFieldGoal100ccWinBirdieon theLinksLunarPool:Table 5Win aFight orRaceGet aTeamWinHomer100PinsSnoopy:Pogo,Boot 30'Flamenco,no Infinite680 7337423WinMatch, orPar @3

SPORTSHAWK BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Snoopy: Sack Race, River Jump
  2. CT: Draw a Foul
  3. Green Shell (on anyone)
  4. Cornish Game Hen
  5. Any Two: KO with Star
  6. Pitch a Strikeout
  7. AI Hat Trick or Dbl. Digits
  8. Shaq & Divac: 20 points
  9. CT: Not Tsubasa Scores
  10. Glass Joe, No Stars
  11. Lunar Pool: Table 3
  12. Tennis: Doubles, Hard
  13. CT: Tsubasa Scores
  14. Field Goal
  15. 100cc Win
  16. Birdie on the Links
  17. Lunar Pool: Table 5
  18. Win a Fight or Race
  19. Get a Team Win
  20. Homer
  21. 100 Pins
  22. Snoopy: Pogo, Boot 30'
  23. Flamenco, no Infinite 680 733 7423
  24. Win Match, or Par @3